SolidSnakex
Member
The Chef said:What does the Getaway Series have to do with it?
Because this is from the creator of The Getaway as well as several people from that team.
The Chef said:What does the Getaway Series have to do with it?
SolidSnakex said:Because this is from the creator of The Getaway as well as several people from that team.
Neuromancer said:This game reminds me of something Ive been wondering since GTA 3: why has no one made a near future, cyberpunk type open world game yet?
Neuromancer said:This game reminds me of something Ive been wondering since GTA 3: why has no one made a near future, cyberpunk type open world game yet?
Yeah, because that was totally like GTA, right?Munin said:I guess you're too young to have played Syndicate.
Sloane said:Yeah, because that was totally like GTA, right?
To answer the question: Because almost nobody would buy it.
Munin said:I guess you're too young to have played Syndicate.
Sloane said:To answer the question: Because almost nobody would buy it.
Gorgon said:Syndicate is quite diferent from what he means.
Oh yes they would. But devs think they woudn't. It's same regarding pirates games. Devs are convinced it doesn't have the potential for big sales and so we are stuck with Sid Meier or the lack-luster Akella games. Pirates have HUGE apeal though, and you can bet your ass that a Rockstar pirates game would sell tons. Certainly more than LA Noire or Agent would.
°°ToMmY°° said:there's a pirates of the caribbean game being developed by bishoptl for disney.
if that's successful maybe we'll see more in that setting (i don't think you're right, though. just talking out of your ass).
Gorgon said:I know about that game. I don't think it's exactely the same as a Rockstar developed game in terms of sale potential, and neither does it's cartoonish take help much (not to mention that Disney isn't exactely a developer people are salivating for).
Western themed games also were left in on the side because devs assumed they dont sell. Let's see how Red Dead Redemption compares to sales of Gun and other Western themed games that came before, for example. Even that recent first-person Western game series sold quite decently (sorry, can't remember the name).
No, I'm not talking out of my ass. Publishers and Devs make decisions regarding what the market (us) wants and they are not always right. If they knew much better than you and I than no game would ever bomb, would it?
°°ToMmY°° said:of course, but i'm not so sure about users on forums who consult their circle of friends on the sales potential of a game are much better than publishers who have a marketing dept that analize the feasibility of every project through market researches and have lots of datas we don't have access to.
Gorgon said:Sure, you do have a point. But I don't think in the end they are substantially more enlightned than us. We do have acess to some sales data, including much of their reports, NPD, and so on. And looking at their constant losses and lack of profitability in many games, series and franchises we can certainly make make up our own opinions and those are not really much less substantiated than theirs. Hey, just look at Patcher :lol
EDIT: am I the only one who can't acess his own post history? I always could and now I get a message that I have no acess to it. WTF?
hitoshi said:![]()
Confirmed: main hero is Deckard from the future!
°°ToMmY°° said:search is disabled.
publishers don't look just at npd numbers to see if a project is successful or not. even a QA testing gives them much better data than the ones on npd.
for example by letting testers play an unfinished game they know what players like, what will make the cut in the final game, what needs to be scrapped, what to build on, etc, etc.
i'm not referring to betas, but to games in the alpha stage. QA testing let them decide what is fun, what players do or don't like. betas are just final products that need the last polishing touches.
wmat said:Looks alright so far, looking forward to some video footage.
Ditto, I was absolutely blown away by a preview. It could very possibly be the game of this generation if Team Bondi delivers.Gorgon said:Definetely.
I've always had this game under my radar but I can now say that it's my most anticipated game, even more than The Last Guardian, Red Dead Redemption, Mafia II or Agent. I'm very impressed what the scope and ambition. I just hope it doesn't dissapoint :/
This. I'm skeptical that McNamara can pull this off, but if he does, it will be the defining game of this generation.Gorgon said:Definetely.
I've always had this game under my radar but I can now say that it's my most anticipated game, even more than The Last Guardian, Red Dead Redemption, Mafia II or Agent. I'm very impressed what the scope and ambition. I just hope it doesn't dissapoint :/
I did play Syndicate (on my friend's computer back in the day) but I wouldn't call that open world. As far as I remember that was more of a squad based RTS. Great game though.Munin said:I guess you're too young to have played Syndicate.
Hmmm. Kinda disappointing.Kagari said:
Oni Jazar said:Fuck announcements to announcements.
JWong said:Have you seen your own face?
I thought they would use the same animation engine that they used for GTAIV. Euphoria right?Amir0x said:Kinda hard to judge the quality of the graphics given the apparent focus on the "groundbreaking animation".
Doesn't look half bad in its current state, though. Hyped.
Amir0x said:Kinda hard to judge the quality of the graphics given the apparent focus on the "groundbreaking animation".
Ninja Scooter said:I actually really liked the first Getaway (at the time it reminded me of a next gen version of Winback, looking back it was kind of like a really primitive version of Uncharted) so I look forward to this.
open world cop game with actual investigations? sign me the fuck up
Snuggler said:It kind of reminds me of one of my all time favorite movies, LA Confidential, with all the old timey LA detective stuff.