I think it shows how important enemy balance is. Pokemon's battle system is pretty good but you would never notice it unless you mess around the multiplayer. The single player campaigns are so braindead easy you barely even need to take advantage of type advantage, let alone advanced strategies.
It's the same problem many FF titles have. Interesting systems in place, terrible balance that makes it so you can steamroll through everything by just spamming attack or Fire/a/aga and Cure/a/aga on boss fights.
This is also where Atlus usually succeeds on their games, though it sometimes depends on which difficulty you choose.
It still is a kid's game so the difficult is fair. Of course I would love a hard mode.
About Atlus, indeed it is true. They are so good at it that can make ok battle systems like the Persona series much better to play. I would love if GF and Atlus partenered and made a Pokemon game.