People should always have the option to buy the "full package." I play fighters for years at a time and it is a ridiculous expectation to think that I'll continue to pump dollars for virtual credits for that long.
For people who don't play as much as me, the free option works great. It appeases both crowds. Also don't think that Tekken Revo should be a separate game since that splits the communities, but I understand this was an experiment for Namco.
I agree totally. The aim for integration SHOULD be the key.
However as an experiment, I've got to say that TR does hit a lot of the high notes, outside of the F2P stuff. The gameplay feels a lot more exciting without the Bound system, and the Critical Arts add a depth to the gameplay which drags Tekken out of the combo mentality it's unfortunately mired in: Having a "NO U!" attack in every character's arsenal which allows them to stop a poorly timed poke with a straight up, high damage smack in the head makes the focus on combo strings practically disappear.
I don't disagree that it's a money sink. I
know I've probably spent more than $60 (more than $100+, if I'm honest) in the game. However, I view it under the same price structure as a good, long-running game with DLC, etc. I pay Capcom for SFIV updates, so why not trickle a dollar or two a night to Namco for TR updates?
I do wish I could buy an "Unlimited Coin" which let me play to my heart's content, but I'm honestly pretty happy with the overall experience, just because the community remains so active. I took, like, a
four month break from a fighter not named Marvel vs Capcom or Street Fighter a year after release and the community is still going strong despite a lack of retail copy support or anything else.
I'm not going to call Tekken Revolution perfect by any means, because it very clearly has issues. I just wish more people would recognize how profound the audience it has, crippled framework and all, and what that could mean for the fighting game community. With a few tweaks, this could be a very solid framework to base future fighters around. This could be something that leads us to a better community, a more robust one which allows for a larger audience and more opponents for all.
If Tekken Revolution had local VS, a more in-depth Training Mode, and the "Unlimited Coin" option I mentioned above, I wouldn't hesitate to call it the best fighter I've ever played. It's that damned close.