I am sooooo glad you made this thread (as it caused me to find the demo I had been looking for - mentioned at the end of my post).
It's weird because last week I was thinking back about the C64 and how it would be cool to have a thread with a blinking cursor under a READY.
Then I glance up at the stickies and see the thread title and go "Wait - is that what I think it is?!"
Oh man, I remember this joystick!
Big Nate said:
My Commodore journey started with the purchase of a used C-64 in 7th grade. It came with the audio tape drive and the cartridge-based Choplifter, which I played the holy hell out of. I used to buy "Compute" magazines and type in hundreds of lines of code in the back of the magazine in order to get simple games up and running, which of course lead to my career today (not in games, but in programming).
I was introduced to it in 7th grade also. A teacher at our school said he would teach computers for whoever could convince their parents to buy C64s. So I went home and started working on convincing my dad to get one and am so glad I did, because that got me into programming also.
I got so used to being able to just instantly turn on a computer and start programming that when people showed me IBM compatible PCs, I thought they had taken a step backwards :lol. All I could do at the DOS prompt was list out directories, change directories and run programs. It was foreign to me that I could not program right at the prompt you booted to. I really believe that if I had started with a PC (back then or even what they are today), I would not have gotten into programming so early (I like to think I would have eventually) since there is nothing that just put programming right in your face the way the C64 did.
It's interesting as well, that Commodore marketed it in that way - I mean when you look at the commercials listed in the OP, their Family Pack had an included "Introduction to BASIC" program:
It was cool they were targeting all members of a family with that, something you really don't see now.
God, I programmed so much on it. One time I made a monster truck drawing out of hundreds of line and circle commands. I just kept adjusting the coordinates for each line until they came out and went on to the next line. Then I'd run the program and it would draw it out.
I also made a text based game called Calories in where you had a set amount of calories that if you used up you would starve - you had to balance going to work, going to the store to get food and eating it and doing other activities and finish the objective of the game (can't remember what it was - maybe living out so many days, I don't know) without losing all your calories. The thing is I made it display the text in windows that would nest and display over each other - so, hey, I was doing windows before MS, lol.
Oh and I also spent hours on the Mail Order Monster's game in the OP. There was just something about that game

:
Unfortunately my 1541 kept getting worse and worse at breaking down until after a while when it came back from the shop it would be so intermittent at reading disks that finally we just stopped attempts at getting it repaired. ; ;
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OK, enough of my personal nostalgia. I am going to contribute to the thread a demo that I didn't see yet. I actually thought I wouldn't see this again and then when I saw all the demos listed in the OP, I thought I'd search YouTube and see if I could find it and so thanks to this thread giving me the idea to do that, I did find it.
It is advertising a COMPUTE! book and it shows off SID music and sprites and stuff. I used to watch and listen to it over and over because I was just amazed at what it made my C64 do during the demo:
http://www.youtube.com/watch?v=ZjGDMFG1BZk
The first song is AWESOME and so check it out at least for that.
I should have gotten that book back then as reading the features now it looks pretty cool.
After the first song, there is a bunch of drawing and area fill demos, but then at around the 5 minute mark it shows a SID player that is part of the engine that is in the book.
Then at the 7:50 mark, it shows everything put together to Bach's Invention 13 (this is where I was first introduced to that song and also one of the things that made me like to play the demo over and over at the time):
