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LOAD"*",8,1

That game was like crack....as much as you wanted to throw a brick through your monitor/TV it was fun.

The bridge at the end and the part with the booby trapped floor tiles drove me nuts.
 
Some more I really enjoyed were:

Dropzone - not quite as good as the 800XL version, but still excellent
Iridis Alpha - One of my favourite Minter gamers
Murder on the Mississippi
Infocom adventures - C64 was where I played Hitchhiker's Guide, Zork series, Suspect and others
 
GZ! said:
Want a challenge?

Try Aztek challenge ! Unfortunately, no pics found for this game :(

Wow the opening stage is brutal! I'll add it to the playable games. Click the cover art to play.



aztec_challenge_02.gif
aztec_challenge_08.gif

aztec_challenge_07.gif
aztec_challenge_03.gif


EDIT: Now I see why this game frustrated a lot of you. I started to kick ass at the spear gauntlet, getting closer and closer to the pyramid, the 12th spear goes by and thunk! Start over! So evil...
 
Enk said:
Wow the opening stage is brutal! I'll add it to the playable games. Click the cover art to play.

EDIT: Now I see why this game frustrated a lot of you. I started to kick ass at the spear gauntlet, getting closer and closer to the pyramid, the 12th spear goes by and thunk! Start over! So evil...
The speed is fucked up, it wasn't that fast in the original :lol
 
Male Hi, Id like 64 Bacardis please
Bargirl Are they all for you?
Male Yes
Bargirl How are you going to carry them all?
Male With my Bionic Arm


Sorry, I know that you linked to the remix website, but for fans of the awesome Bionic Commando, you wont believe your ears when you here this! Sorry if it has been posted before.

Right click, save as


Great thread. Nostalgia overload from the best gaming years of my life. 3D graphics? Pffft, C64 was where it was at back in the 80's. Best thing is that most of us in this thread here have seen games come of age that we can still appreciate games in any form, and loading times of today? They are nothing! :D
 
Operations said:
The speed is fucked up, it wasn't that fast in the original :lol
So I guess this should be called Aztec Challenge Turbo? I did manage to make my way inside the pyramid. The stairs were nothin but the third stage where you are running through the traps annihilated me :(

Here’s a game that I should have picked up in my youth, Labyrinth. It was the first adventure game to come from LucasArts and shares a lot in common with Wizard of Oz. It begins in the real world as a text adventure game. There you will go to a movie theatre to watch Labyrinth, but when it begins you are sucked into the movie where it becomes a standard LucasArts’ adventure.

labcover.gif

lab1.gif
lab2.gif

lab3.gif
lab4.gif




Also found a scan of the C64 instruction manual:

instructme.gif
 
bishoptl said:
Aztec Challenge made me break my Epyx 500XJ. You ever get so mad at a game that you take the controller outside and whip it to the ground repeatedly by the cord?

Yeah. ISSUES.
Gran Turismo license challenges made me break a controller once! :lol

I'm too young for any of these games in here though, my first system was a Sega Genisis :D
 
Enk said:
Here’s a game that I should have picked up in my youth, Labyrinth. It was the first adventure game to come from LucasArts and shares a lot in common with Wizard of Oz. It begins in the real world as a text adventure game. There you will go to a movie theatre to watch Labyrinth, but when it begins you are sucked into the movie where it becomes a standard LucasArts’ adventure.

Labyrinth was a fantastic game. So many puzzles but I eventually solved them all and finished the game. It's an unusual way to go about a game. Start it off so... basic. Initially you think it's just a text adventure and I wouldn't be surprised if people just quit. But then the graphic adventure kicks in and you're like "holy fucking shit".
 
Amon37 said:
This thread fails without much love for The Bards Tale

The Bard's Tale-Tales of the Unknown 1985:

the_bards_tale.jpg

Indeed - best 8-bit game and responsible for so many hours of my childhood. Only game I've ever had to re-buy because I wore out the original tapes - even with the 10 min + loading times. I did re-buy it on disk though and had to restart the adventure.

I had an Amstrad CPC 6128 though because that's what my dad bought me, so a lot of these C64 things I missed out on.
 
Petrae said:
I was heavy into Accolade's Hardball and 4th and Inches on my C64...

Other memories:

Boot Camp: A conversion of Konami's military take on Track & Field. I used to dump tons of tokens into the coin-op.
Boot Camp, that was called 'Combat School' Im pretty sure. THe arcade version used a trackball for running/targeting etc.

4th and Inches, man, first ever American Football game I played and living in New Zealand, I knew absolutely nothing about it but I have fond memories of one match with a friend. He was leading by 2 points, closing seconds I go for a field goal, time counts down, 3, 2, 1 ball sails through the uprights. I win by one point. Mate grabs hammer and smashes his joystick. The look on his face was comdey gold. We never played that again.


Im not going to mention a list of games, but one no one here has mentioned and was the first ever 'Arcade Adventure' Ive ever seen (was back in 1985) was called 'Below the Root' and you basically travelled around houses in giant trees (think Ewoks/Endor) trying to get supplies to go underground below the roots.

And last, but not least, one of the best things about the C64 era, the compilations.

I remember picking up a tape one Called 'Zzap Sizzlers' which were four games reviewed by Zzap64. I remember one was Trailblazer, another was Bounder (A top down game with a tennis ball bouncing on various surfaces), ummm, a monochrome flipscreen game of some alien looking for parts for his ship, cant remember the 4th.

One of the last compilations I scored though was the fantastic 'Epyx Hits' which had Supercycle (Super Hang On rip off), World Games, Summer Games 2, Epyx Wrestling (Not the proper name) and California Games.

Man I could go on forever, like many of you. Best game era. Online multiplayer? Pfft, carry your joystick over to a mates in the weekend. Chips, soft drink, lollies and lots of loading! :lol


*edit, cant resist*

Lucasarts were legends back then too.

Rescue on Fractulas (Where do you think the new Lucasarts IP Fracture comes from? *cough* loosely*)
Eidlon
Skate or Die (in many ways I thought the new Skate was a bit of a remake of this you know)
Mega Apocalypse
Thrust (Best £1.99 ever)
I-Ball
Ninja Spirits
Vendetta (System 3's first game outside of the fighting genre)
Bangkok Knights (Ground breaking fighter using huge characters)
Sanxion
Delta
 
Updated a couple of things to the 2nd post. First I added H.A.T.E. to the Java C64 games. It's a SHMUP-like shooter that pretty much lives up to its name. You can play the game here



I've also added a direct download section reserved only to the "cream of the crop" of C64 games. This should be fine and legal, but if anyone has any objections to this I will remove it. I am also taking requests on what games should be added to this list. All the direct links come from C64.com, a good site that is worth checking out.

To play these I suggest getting this emulator:

The CCS64
Scroll down to get the file

Here is the first group of recommendations. I will be periodically adding other things to the notes, including instruction manuals and other misc. information.


-Sweat inducing opening level
-Multiple gameplay types
-Sticks closly to the storyline


-Fun party/drinking game if you can get the multiplaye going
-Lots of different gameplay types including firemaking and mate tossing



-Play as an all American hero or as the cold blooded Cobra
-One on one battles that also includes tank and jet battles



-A platformer that was highly recommended by several posters of this thread



-Considered by many to be the pinnacle of C64 games
-Amazing soundtrack



-An elaborate text/graphic adventure based of the book/movie



-"THE GREATEST C64 GAME OF ALL TIME" -says Gazunta
-Voted best game of the 80's by Zzap! 64
-Remake can be found here




-Learn how to play HERE
-"THE" C64 RPG
-Cool death animation



-Play as a bouncy pumpkin
-Metroidvanian in style
-Download the theme remix here!
 
I need to add, a rare fact that not many people knew, the tape version of Street Fighter in the UK had the US version on Side B which was programmed differently and considered better by many.
 
Holy shit man, seeing those screenshots again makes me realize how happy I am that I grew up with all this beautiful stuff. Just look how games have evolved, it's just incredible. Look how far we have come. Insane.
 
What in the hell happened to box arts. These old ones kick ass compared to the crap we get nowadays.
 
Enk said:
Wow the opening stage is brutal! I'll add it to the playable games. Click the cover art to play.

Aztec Challenge started off as an Atari 800 game.

Like MULE.

(And a bunch of other stuff.)
 
I can't believe I forgot what is possibly my favorite C64 game of all time.

Strangeloop
strangeloop_01.gif


strangeloop_02.gif


Another game that is sort of Metroid-ish, set in a run down space station. Has some freaky stuff in it and it's probably the most atmospheric C64 game I've played.

Gazunta said:
Fun fact: The original design for Spyro: The Eternal Night was a thinly veiled remake of this :)
Say what?! That would have been awesome!
 
Enk said:

-A puzzle game that was highly recommended by several posters of this thread

Awesome update. However the first Creatures game is a straight platformer. Only the second was a single screen puzzle game.
 
G-Bus said:
What in the hell happened to box arts. These old ones kick ass compared to the crap we get nowadays.

I dunno, but many of the boxes and packaging were cool back then. Microprose, for Pirates! especially, had cool boxes. Cinemaware used to pack in cool extra stuff too. And I loved the LP inspired or "album" boxes by the likes of EA and Accolade. Course, I realize it was all part of trying to drag you into the experience more because the graphics weren't always all that. But it worked.
 
This game didn't quite control well enough to be a classic game, but it was one of the most ambitious football games of its time.

73juuww.gif


The game action all took place "inside your helmet". So you had this faux 3D view while you passed the ball, caught the ball, ran with the ball. It was a very unique way to play a football game (an era when clunkers like NES Ten Yard Fight existed)

6q4292e.gif


In a 'Dragon's Lair type of control', you would push corresponding arrows/buttons to determine your actions (juke a player, tackle a player, catch a ball, etc).

8auoab4.gif

Picking the correct defensive/offensive alignment was a key component of your success. Playing against a friend, turned the game into a very neat cat and mouse game. Much like modern day Madden games have become.

8azondy.gif

There of course was stats and league play. Unheard of back then for most sports games.


In the end, the lack of total control over your players keeps this game from being great. But it was a great take on the sport and another reason why C-64 gaming was the king ... diversity.
 
ToxicAdam said:
This game didn't quite control well enough to be a classic game, but it was one of the most ambitious football games of its time.

73juuww.gif


The game action all took place "inside your helmet". So you had this faux 3D view while you passed the ball, caught the ball, ran with the ball. It was a very unique way to play a football game (an era when clunkers like NES Ten Yard Fight existed)

6q4292e.gif


In a 'Dragon's Lair type of control', you would push corresponding arrows/buttons to determine your actions (juke a player, tackle a player, catch a ball, etc).

8auoab4.gif

Picking the correct defensive/offensive alignment was a key component of your success. Playing against a friend, turned the game into a very neat cat and mouse game. Much like modern day Madden games have become.

8azondy.gif

There of course was stats and league play. Unheard of back then for most sports games.


In the end, the lack of total control over your players keeps this game from being great. But it was a great take on the sport and another reason why C-64 gaming was the king ... diversity.

Oh, I had that one. Was kind of a bitch to play, at least in terms of catching the ball. The running game was actually pretty sweet though. I remember practicing like crazy and when I finally caught a pass it was like the greatest accomplishment in the world or something. Then, sadly, the copy of my game went belly up. I returned it to Toys R Us and they didn't have any other copies so they refunded my money. Never did get a chance to rebuy it after that.

But, speaking of Gamestar. Their GBA two-on-two basketball was incredible. I don't even really like basketball, but I played the hell out of that game.
 
Enk said:

-Play as an all American hero or as the cold blooded Cobra
-One on one battles that also includes tank and jet battles
Man, that was fun game. But the loading times...UGH! I almost fell a sleep while watching that tank drive across the screen....again... :D

Anyone played this little gem?

gaccrr_02.gif

The Great American Cross-Country Road Race

Police radar, the gas station/fueling and time change etc. And traffic got heavier when approaching a city. This game was way ahead of its time :)
 
Gen X said:
I need to add, a rare fact that not many people knew, the tape version of Street Fighter in the UK had the US version on Side B which was programmed differently and considered better by many.

Microprose Soccer also had a indoor version of the game on the B side. And Fist 2 (which was an action adventure game rather than fighter like the original The Way of the Exploding Fist) had a fighting game on B side.

Fist 2 had excellent music by the way, and the game was also pretty cool:
http://www.thehouseofgames.net/index.php?t=10&id=267

Even if some reviewers hated it:
http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=20&page=156
 
Project Midway said:
Anyone played this little gem?

http://www.c64.com/games/screenshots/g/gaccrr_02.gif
The Great American Cross-Country Road Race

Police radar, the gas station/fueling and time change etc. And traffic got heavier when approaching a city. This game was way ahead of its time :)
Aye, 'twas one of my first "racers" I ever played. My most fond memory of it is when the whole family and extended family rented out an old mansion out in the country for two weeks and I brought the C64 along. This is the only game I can remember playing during that time.
 
Theatre Europe:

theatre_europe_01.gif
theatre_europe_05.gif
theatre_europe_03.gif


theatre_europe_07.gif
theatre_europe_09.gif


This is a game I cannot imagine could be done today. If you chose an option to use nuclear weapons, you had to actually to call to a real phone number to get the code for the nukes. There was a tape recording that told you the code. :o Does any of you C64 vets remember the code?:)

But Theatre Europe wasnt a pro-nuke game, you hardly never won the war by using nuclear weapons. Both sides lost most of the time. I spent hours with this game.

Zzap! 64 review
 
Not all my C64 memories were so fuzzy. I guess I was a terrible child one day and was given Howard the Duck as a gift. The game would crash randomly during its excruciatingly long loading screen on numerous occasions and I was never able to make pass the first section of the island.

howard_the_duck.jpg

howard_the_duck_02.gif
howard_the_duck_03.gif



Oh and I added some more games to the Direct Download list. I tried out Forbidden Forest and agree that the blockiness really adds to the overall mood of the game. I also found that there was a 3d remake of it which you can find in the notes under the game.

If you have any other additional information which should be added to the notes let me know. I'm also looking for instruction manuals which could be helpful for those curious virgins.


Paradroid
-Instructions
-A strategy/action game where you battle against droids
-More information on this game here



-Game based on the comics rather than the shows/films
-Action/adventure game with a stylish comicbook layout



-An EA game that has imagination and creativity? What strange times were these?
-Build a monster, give it weapons, beat the crap out of other monsters, buy better weapons!
-Choose Intermediate/Tournament settings to play the full game



-Black Spy versus White Spy in a duel to the death
-Was followed by two other sequels
-Seems to be the most owned game in this thread



-Battle monsters with bow and arrow combat!
-Blocky artstyle plus creepy music=spooky old school atmosphere
-Realtime environment that has day and night changes
-Remake can be found here
-More information here



Uridium
-Created by Andrew Braybrook of Paradroud fame
-Was later remade and retitled for the NES as…wait for it…The Last Starfighter
-Zzap!64 review
94/100
 
Apologies for the slight off-topic, but does anyone know whether the DS C64 emulator (FrodoDS) is any good?


Enk: I remember Howard the Duck, but I really didn't like it. Interestingly, that game taught me the word "novice" as a child. Also, Aztec Challenge was so bad that a friend of my brother sold it to me for 10p, haha.
 
Enk said:

-Black Spy versus White Spy in a duel to the death
-Was followed by two other sequels
-Seems to be the most owned game in this thread

This game in two player mode was just pure fun on a stick. My friend and I would play it for hours, as well as the two sequels. The feeling of running for the plane at the end hoping you wouldn't run into the other guy or one of his traps was unbelievable.
 
Gen X said:
Male Hi, Id like 64 Bacardis please
Bargirl Are they all for you?
Male Yes
Bargirl How are you going to carry them all?
Male With my Bionic Arm

Oh yeah, i knew this.
The PERFECT remix, meaning this is exactly what that tune would have sounded like if Tim Follin could have used real instruments.
Too bad BC 1st stage music is actually my least favourite of the game, still love the track though
 
Does anyone remember Wizard? That was one of my favorite platformers from that period. Here's a review of it at lemon64. MobyGames has the only screenshots I can find, but they don't allow hotlinking.

Basically the levels required you to find a key and put it in a lock--there was treasure littered all over the stages, and pickups that granted you single-use spells like Invisibility or Fireball or Feather Fall. This made for a lot of devious level designs--there are at least a few stages I never figured out how to beat.

The sound design was awesome--there was no music, but every single thing you did and every object on the stage had its own unique sound associated with it. Also, a screenshot can't capture how fluid and detailed the Wizard's animation was--with no facial features he was still somehow expressive (at least that's how I remember him looking).

Ultimate Wizard, IIRC, came with a level editor, and a bunch of extraordinarily difficult fan-made levels.
 
mannnnnnnnnnnnnnn.

now I'm going to have to pull my commodore out and get cooking!

some of my favorites include:

Seven Cities Of Gold

sevenwp3.jpg


seven1vs1.jpg


Indy and the Temple of Doom (the mine cart level pwned)

indytemplebs0.jpg


H.E.R.O.

heroou1.png


Pharaoh's Curse:

pharaohea3.png


other favorites were Archon, M.U.L.E., Bruce Lee, LOGO, that pinball making game, etc...

I still have about 150 games for my C64, original joysticks (6 of them i think), magazines, guides, everything. The only thing that doesn't work is my disk drive. I'm going to buy a new one this month now. Thanks GAF for reminding me how much I love this system!!!
 
Ah, the C=64. Spent many a Jr. High morning playing with it with/against my cousins.

A couple games I remember somewhat liking but don't remember the title:

1) There was this game where the first level was you trying to land a rocket. You had to do it just right--too fast and you blow up, too slow and you run out of fuel. You also had a fairly small landing zone. I could almost never land the rocket, so I don't remember much else to the game.

2) Another game was an overhead shooter. Similar in graphical style to the screenshots posted of Uridium. Notable feature was the voice clip, "Tough luck, sucker!" whenever you died. Which was frequently.

The rest of my favorites have already been mentioned. I played and actually finished Zak McKraken & The Alien Mind Benders on my C=64.
 
Prospero said:
Does anyone remember Wizard? That was one of my favorite platformers from that period.

oh yeah, i do.
I was never a big fan of platformers but i've always thought this one was very enjoyable, very playable.
I perfectly remember (it was probably 1986 or something like that) thinking "the dev knew what he was doing" when i noticed the main character would grab a hanging rope or stairs in mid-jump; most western platformers from back then were much more strict about interaction with backgrounds, they would require you to be on the floor and perfectly in line with anything you wanted to climb on, for example, but this was different.
I don't know if what i'm saying makes sense to you, but hey, i tried.

wait, didn't the game allow you to, like, 'squat' down and keep walking sideways like that ?
I'm pretty sure it did.

I never knew the game's real name (back then we mostly bought pirated tapes with like 30 games on them, which names had been changed) so i could never play it again on emulators, glad i found out : )
 
Curse this thread

I wound up gripped in the clutch of a nostalgia fit, determined to get the Mac versions of Might & Magic II and Wizardry 6 working

... I failed, but I did waste several hours of my life trying :P
 
Enk said:
Also found a scan of the C64 instruction manual:

instructme.gif
Wow, I totaly remember that manual! I had to stop using the c64 I was given from my grandad back then because we lost a wire or two, plus being pretty young I did not have much of a clue how to fully use it apart from a couple of games I had untill few years later. By that time the machine was somewhere in the loft and still is I think.
 
So I ended up getting a bit hooked on Wizball last night. It's a pretty fun and bouncy action/shooter that Gazunta suggested. My top score so far is 10900 but I'm pretty sure I can get higher once I understand how to play the game better. I'll try the remake when I get a chance.

I did some digging as well and found a couple of cool things. First is this site with loads of information on the Commodore along with plenty of pictures and some ads like this one:

c64_toysrus_1990.jpg





Also here's a link to a PC World article on Commodore TV ads (with few Amiga ones in there as well).
PC World Article

Couple of funny ads:
Totally Radical C64 Commercial!
"Just look at the action!" commercial




And here's a few more games for the Direct Download's list. I briefly played Project Firestart and it's quite a good looking game for the C64. Very cinematic for the system.

Oh and here’s a link to a bunch of game manuals.
Project 64's Game Manuals



Druid
-Action/adventure game in the Gauntlet vein
-Defeat enemies with fire, water, and shocking electricity powers!
-Summon golems to do your bidding!




-One of the earliest survival horror games
-Good artstyle and great graphics for the C64
-Multple game paths and endings
-Need help playing the game, look HERE for controls and hints




-This strategy game is also known as The Sentry
-10,000 stages!
-Experience mindblowing full 3d graphics that only the power of the C64 can provide!
-More information HERE




-Action/shooter similar to Mega Man but with a bouncy ball
-Don’t forget you can jump on enemies




-Mixes platforming with SHMUP elements
-Was later remade into Super Cauldron (which was done by *groan* Titus)
-You can grab Super Cauldron HERE
-More info and information on how to play HERE
 
Lol. I was reading some of the Zzaps and came across this.

Issue 18 - October 1986

'Expert: computer games promote violence 'The humble video game is rivalling video nasties for its adverse effects on children.'
THE CANBERRA TIMES, FRIDAY, JULY 18, 1986

Crazy, but true. The Media Studies Centre manager for the South Australian Education Department, Mr Paul Gathercoal, feels that computer games are promoting bank robberies, the killing of police officers, drug-taking and even masterbation! According to a newspiece in the Canberra Times, in which Mr Gathercoal condemns Ocean's Frankie Goes to Hollywood for encouraging pill-popping, the problem will worsen more in the next decade. What problem? Do computer games really induce people to commit felonies? I certainly don’t believe this is the case - unless individuals such as Mr Gathercoal continue to make these perverse connections between computer games and acts of violence, then what sounds ludicrous may well become reality. In a similar vein: For many years now Mary Whitehouse has been campaigning against violence on television and pornography as a whole. And yet, when asked on a late night television chat show if she had seen examples of pornography material to substantiate her beliefs Mrs Whitehouse admittedthat she hadn’t because she didn’t want to see such things. How can she condemn something she hasn’t seen? By means of over-the-garden-fence gossip? Admittedly, Mr Gather coal has seen what he is condemning. But he is condemning a product of his own fertile imagination. Perhaps people like Mr Gathercoal are attempting to satisfy their consciences by condemning perverse fantasies akin to their own? Popping pills in Frankie Goes To Hollywood? To be honest the thought had never crossed my mind, and I doubt such an idea even crossed the minds of those who bought the game.

Mr Gathercoal goes on to say that 'any kid, four or five years old, old enough to carry the money into a computer software shop, could buy Strip Poker and play it in the privacy of their own home, completely legally. If it were a film or a video tape, that would be an offence’. Ah, but if it were a film or video tape then it would be far more explicit and demand less imagination. Can you honestly imagine a five year old child sitting in front of his 64, playing with himself instead of his newly purchased Strip Poker? Can a child really be affected by an unrealistic arrangement of chunky pixels enough to actually commit a crime? I've never heard of such an incident. I will be very surprised if such an incident does occur in the future.

‘Johnny, why did you kill three policemen and rob a bank?’ ‘Well your honour, l’ve been playing this game called Cops ‘n’ Robbers. . . . It sounds like yet another storm in a tea-cup.

One other thing : if you fancy a free Split Personalities poster - an A3 version of the early Splitting Images advert - then send an SAE to Domark and they will gladly send you one, stocks permitting. There are only 500, so you’d better get a move on . . .


GARY PENN
I didnt realise that videogames were the cause of masterbation. :lol
 
Gen X said:
Lol. I was reading some of the Zzaps and came across this.

*article of things*

I didnt realise that videogames were the cause of masterbation. :lol

What? You never screamed "GREEEAAAT GIIIAAAANNNAA" in the middle of rubbing one out to this?

Strip_Poker.png
 
Another one of my favourite games on the C64 was a Spectrum port from spain. It was called Phantomas over there, but in the english speaking countries it was called Vampire. Codemasters did the port and it is actually the very first game I ever fell in love with.

vampirecover.jpg


I reviewed it over at Lemon 64 (I used to be a mod on the forums there too for a year or so), and still recieve an email every 8 months or so from someone who enjoyed reading it and also loved the game.

Here's the entire game in one picture.
 
From the Zzap64 mag website.

August 1988

2 pages article about Compunet, with more than 6000 subscribers connecting via their modems


Bruce Lee is re-released at 1.99 pounds and gets an overall of 92%, despite its 54% for graphics and 49% for sound.
That last bit, ahhhhhh, the old days, when overall scores were based on actual gameplay regardless of how shit graphics were. Not today....... :(
 
heh, my first computer was Spectravideo 328. I also considered that 318 version with built-in joystick :) I should have bought C64... but hey...I didnt know any better. Pretty soon I sold my 328 and bought my very first Commodore :)
 
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