Gunstar Ikari
Unconfirmed Member
Scott Pilgrim has to have the worst credits time relative to gameplay time. A 2-hour beat em up with 15 minutes of credits? Ubisoft please.
AC: Blackflag and GTA V both have ~37 minutes of credit sequences.
GTA V on PC whopping 46 minutes:
https://youtu.be/VvuLzUZeC18
Nintendo's credits are often great because they are minigames.
Splatoon
NSMB Wii
Smash Bros 4
And shockingly tend to be under 5 minutes.
AC: Blackflag and GTA V both have ~37 minutes of credit sequences.
GTA V on PC whopping 46 minutes:
https://youtu.be/VvuLzUZeC18
Scott Pilgrim has to have the worst credits time relative to gameplay time. A 2-hour beat em up with 15 minutes of credits? Ubisoft please.
One of the best because of how good the musical choices are. Love love love that they brought 'The Choice' back in at around the time the cast and Nolan North's role is revealed.Only if the people involved give no fucks.
The Last of Us has a classy and smart credits sequence. The first three minutes are for the main development team, traditional scrolling credits. The rest, which is mostly outsourced work, contractors, marketing and whatnot, is made up of quickly changing splash screens with multiple people credited in them.
Everyone bitches about credit sequences until they're actually in one.
Ghost Recon: Future Soldier is around 43 minutes, on consoles.
On PC, it stretches to an incredible 57 minutes.
Everyone bitches about credit sequences until they're actually in one.
Massive Chalice is over an hour. 59 minutes of it are kickstarter backers.
One other thing with DOOM, I was pretty surprised not to see Carmack listed anywhere there, especially under the 'Special Thanks' section. I mean, sure he wasn't directly involved in the game but his influence definitely should have been acknowledged simply because of id Tech.
Uncharted 3's credits were ridiculously long.