Fable. My lord. I swear, they just start naming random ass people on a whim 70 percent through.
Agreed. I also remember the credit roll moving super slow as well. That really prolonged the duration. I think all 3 mainline games did this?
Fable. My lord. I swear, they just start naming random ass people on a whim 70 percent through.
Rayman Legends' credits were astronomically long.
Fucking AC3, pretty sure that was 30 mins long or more, I liked the game but that credits scene was never ending.
Everyone bitches about credit sequences until they're actually in one.
I do believe this thread has given me a new pet peeve. For some reason, this kind of stupidity is just unbearable to me. Look at that shit. Slow as molasses scrolling speed, individual line per mention.
OK?
If I didn't contribute to the game would you expect me to care ?
I paid the money for your game, that's all you deserve
Uncharted 4's was pretty long.
Daaaaaaamn.Ghost Recon: Future Soldier is around 43 minutes, on consoles.
On PC, it stretches to an incredible 57 minutes.
Final Fantasy VI? 22+ Minutes.
Might at least be longest at the time.
Ghost Recon: Future Soldier is around 43 minutes, on consoles.
On PC, it stretches to an incredible 57 minutes.
i once walked by a ubisoft studio building, i think i made it into the AssCreed credits.
GTAV is so long it loops through the same couple of songs multiple times.
Or this, I guess!I think we have a new champion
Mighty No. 9 's INSANE 4-hour Credits for all 70,000 Kickstarter Backers
I think we have a new champion
Mighty No. 9 's INSANE 4-hour Credits for all 70,000 Kickstarter Backers