Well it looked very much like "Saving Praetorian Ryan"
A Cevat Yerli Game.
Whoever came up with the QTE and thought that gamers would like it needs to be shot.
I'm pretty sure it was Yu Suzuki
press X to know why
Yeah I think Shenmue was the first to bring it up. I hated them then and I hate them now. They're lazy and indicative of a lack of imagination. There have to be better ways of doing this... and there are. Wind Waker had a pretty cool and fun interpretation way back in 2002.
It's all about the hand to hand combat. I don't know how you can have closeup cinematic combat sequences without some form of QTE.
sorry to hate but looked as bad as every other QTE Kinect / Motion title I've seen - and worse than many.
Following Crysis 3 (which was weak I thought) and Crysis 2 (which was bland) this looks like Crytek have lost the plot IMHO.
Every
Single
Kill
Was
A
QTE
In
Slow
Motion
I don't want any games to fail, but is this this going to be this generations garbage first party launch game? Genji, Fuzion Frenzy etc.
I'm pretty sure it was Yu Suzuki
Yeah I think Shenmue was the first to bring it up. I hated them then and I hate them now. They're lazy and indicative of a lack of imagination. There have to be better ways of doing this... and there are. Wind Waker had a pretty cool and fun interpretation way back in 2002.
Well it looked very much like "Saving Praetorian Ryan".
A beach landing under ranged attack, a shellshock bit, complete with the guy wandering around without an arm...
Other than that it looked great up till the moment you were bombarded with QTEs. What would have been wrong with simple 3rd person melee combat? Attack, block and dodge buttons, that's all that's needed.
Some pretty positive impressions of Ryse on Jeff Canata's vid
http://www.youtube.com/watch?v=M67wgVAavrI
Crytek games have been boring me lately so hopefully they can turn it around with this one
Some pretty positive impressions of Ryse on Jeff Canata's vid
http://www.youtube.com/watch?v=M67wgVAavrI
Crytek games have been boring me lately so hopefully they can turn it around with this one
Im on the battlefield. Im stomping through the corpses of my comrades swinging my sword at anything that moves. I begin a combo, I slash twice and then whooom slow motion is initiated, shit is about to get cinematic. A button prompt hovers elusively above the sword Im about to drive into the throat of my enemy argh Im too slow! The prompt flickers, disappears.
I missed it. Damn.
But then somehow, for some reason, I still complete the cinematic kill.
What?
Maybe its a bug I think, but no. Next time I deliberately press the wrong button. The kill goes ahead, no consequences. Then I try hitting no buttons whatsoever. The kill goes ahead. I put the controller on the table in front of me, the kill goes ahead.
What is going on here?
I ask one of the Crytek people hovering at the booth is this a bug? Why am I completing kills when I hit the wrong button prompt? Or, worse, no button at all. Turns out it was a deliberate design choice.
We dont want the player to feel frustrated, I am told.
This so perfectly sums it up.It has no soul.
Im on the battlefield. Im stomping through the corpses of my comrades swinging my sword at anything that moves. I begin a combo, I slash twice and then whooom slow motion is initiated, shit is about to get cinematic. A button prompt hovers elusively above the sword Im about to drive into the throat of my enemy argh Im too slow! The prompt flickers, disappears.
I missed it. Damn.
But then somehow, for some reason, I still complete the cinematic kill.
What?
Maybe its a bug I think, but no. Next time I deliberately press the wrong button. The kill goes ahead, no consequences. Then I try hitting no buttons whatsoever. The kill goes ahead. I put the controller on the table in front of me, the kill goes ahead.
What is going on here?
I ask one of the Crytek people hovering at the booth is this a bug? Why am I completing kills when I hit the wrong button prompt? Or, worse, no button at all. Turns out it was a deliberate design choice.
We dont want the player to feel frustrated, I am told.
I was just researching about this game... I found this article
http://www.kotaku.com.au/2013/06/why-ryse-is-the-most-frustrating-game-of-e3/
This can't be serious... I don't need even press a button now?