WrenchNinja
Member
I'm well aware it's a message board. Here we are, conversing about your view point.I'm offering my viewpoint. It's a message board.
Yes, I've heard this all before and I've tried this all before. I'm pretty sure we've discussed this before. It doesn't work for me and it doesn't work for others. I suffered through playing the game nonetheless, other people couldn't, and their point is equally as valid. KIU can just as easily be called a"non-game" for them. But that wouldn't really be cool, just as it's not cool for you to claim that TWD and Journey are "non-games". They are games, games that you don't particularly like, but games nonetheless.I played the game just fine. So did many others. And you can watch videos of people with hands of all sizes playing the game just fine. The key is simply cradling part of the system against your palm and fingers -- it settles perfectly naturally when you don't clutch the system for dear life as though it's going to scamper away at any moment.
Light puzzle solving and some poorly made shooting sequences. Yes, you could make a long list for Journey. And I wouldn't exactly celebrate what constitutes for shooting and slicing in Kid Icarus, but here we are.Can you outline what you do in TWD other than moving to points of interest and picking a choice? Journey could make a longer list, but I wouldn't exactly celebrate what constitutes platforming, stealth or exploration in the game...