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just beat BOTW, thought I'd share my thoughts while watching the credits
I should get it out of the way and say I thought the game was great
I honesty couldn't relate to many of the complaints I heard prior to giving the game a go
I know a lot of people have issues with the weapon durability. I thought weapon durability was handled wonderfully. having weapons that break makes finding new weapons actually something to get excited about. much better than simply getting the best end game weapon(s) and using 1-2 weapons for the remainder of the game. weapon durability forced me to strategize when to use what weapons, prioritizing the better weapons for harder enemies. resource gathering with weapons that break can get old, but you can get weapons that are well suited for that purpose that have a ton of durability and the issue becomes moot once you get the master sword
I'm slightly torn about the game being open world. I don't think there was anything inherently bad about the game being open world. I thought flavor wise, open world worked out very well for a Zelda title. The game was gorgeous and legitimately fun exploring new areas. My criticism here is that there seemed to very little incentive to actually explore. Often I'd find myself accomplishing what felt like an epic task only to be rewarded with revealing a shrine or 50 rupees. Outside of the barbarian armor, all the armor I ended up using the majority of the game I got from either purchases through NPCs or the Champion's tunic which is pretty much given to you as part of the story.
The lack of any sort of real reward for exploring made me sorta beat the game sooner than I originally anticipated (my playtime was roughly 60 hours).
Lastly, some more enemy diversity would be nice. Lynels were always a pleasure to fight. Felt sorta silly that you could easily beat Guardians, who are supposed to be some of the toughest enemies in the game, completely naked with a rusty shield just by parrying. Getting through the castle felt like a breeze because of that. That one tough Lynel you run into before the final boss fight was a nice challenge and honestly felt harder than the final boss fight.
Overall the game was great. I had a lot of fun and I look forward to seeing where BOTW 2 lands. I'm not going to rank it against other Zelda titles but I will say this: a good Zelda game always gave me a sense of magic while playing. This game definitely delivers there, although I did feel diminishing returns after about 50 hours or so.
haven't decided whether I'm going to give it a go in Master Mode yet. hard to really justify doing so with the back log I currently have.
I should get it out of the way and say I thought the game was great
I honesty couldn't relate to many of the complaints I heard prior to giving the game a go
I know a lot of people have issues with the weapon durability. I thought weapon durability was handled wonderfully. having weapons that break makes finding new weapons actually something to get excited about. much better than simply getting the best end game weapon(s) and using 1-2 weapons for the remainder of the game. weapon durability forced me to strategize when to use what weapons, prioritizing the better weapons for harder enemies. resource gathering with weapons that break can get old, but you can get weapons that are well suited for that purpose that have a ton of durability and the issue becomes moot once you get the master sword
I'm slightly torn about the game being open world. I don't think there was anything inherently bad about the game being open world. I thought flavor wise, open world worked out very well for a Zelda title. The game was gorgeous and legitimately fun exploring new areas. My criticism here is that there seemed to very little incentive to actually explore. Often I'd find myself accomplishing what felt like an epic task only to be rewarded with revealing a shrine or 50 rupees. Outside of the barbarian armor, all the armor I ended up using the majority of the game I got from either purchases through NPCs or the Champion's tunic which is pretty much given to you as part of the story.
The lack of any sort of real reward for exploring made me sorta beat the game sooner than I originally anticipated (my playtime was roughly 60 hours).
Lastly, some more enemy diversity would be nice. Lynels were always a pleasure to fight. Felt sorta silly that you could easily beat Guardians, who are supposed to be some of the toughest enemies in the game, completely naked with a rusty shield just by parrying. Getting through the castle felt like a breeze because of that. That one tough Lynel you run into before the final boss fight was a nice challenge and honestly felt harder than the final boss fight.
Overall the game was great. I had a lot of fun and I look forward to seeing where BOTW 2 lands. I'm not going to rank it against other Zelda titles but I will say this: a good Zelda game always gave me a sense of magic while playing. This game definitely delivers there, although I did feel diminishing returns after about 50 hours or so.
haven't decided whether I'm going to give it a go in Master Mode yet. hard to really justify doing so with the back log I currently have.
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