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LTTP: DmC (Ninja Theory Reboot) (Spoilers)

I agree with Op's post on everything except saying DmC might be better then dmc2. To me, all the real DMCs are better then this rebboted crap with douchebag dante.

Not only was the gameplay and boss battles bad, but the story was typical. Too much swearing for the sake of swearing as well. Also, DT was disgusting as a design. You barely got any new moves, it felt so cheap and shallow.

In my opinion, people who really liked the game either don't play many action games or they're just shallow minded, no offense.

Even if the original DMC series never existed, my opinion would not change. I hope they don't continue it, or if they do, then give it to platinum games who actually have some real talent.
 
I have played them all and after DMC4 I really didn't care where the series was headed. Nero was a terrible character and Dante was as lame and corny as ever. What I don't understand is when people complain about the new dmc's story as if the original series had a good one to begin with. I would even go as far as to say I enjoy the new dante more (even though there both pretty shitty) because he seems like he could be a real person. The only real complaint I have for the new DMC would be the shitty characters. Mundus was a terrible villain and the whole vergil being a baddy twist felt forced.
 
I have played them all and after DMC4 I really didn't care where the series was headed. Nero was a terrible character and Dante was as lame and corny as ever. What I don't understand is when people complain about the new dmc's story as if the original series had a good one to begin with. I would even go as far as to say I enjoy the new dante more (even though there both pretty shitty) because he seems like he could be a real person. The only real complaint I have for the new DMC would be the shitty characters. Mundus was a terrible villain and the whole vergil being a baddy twist felt forced.

I think people are more critical of this game's story because Tameem went full Peter Molyneux at one point talking about how great the story was going to be - so he kind of set himself up to be judged on a different level. And instead we got a story that, in my honest opinion, is really no better than what we had before and in some ways is actually worse. That, and this game's story seems like it legitimately tries to be taken seriously while the old games were a lot more self-aware that they were basically Saturday morning cartoons.
 
checkpoints? are you a casual?

your only checkpoints should be the mission end
Yeah, I like having fun and progressing while being challenged instead of repeating stuff for no reason besides a rating. I do need to finish this up on Son of Sparda one of these days.
 
I think even saying it was better than DMC2 is pushing it, at best it's even with DMC2. DMC2 still gave us the most boss looking Dante design of all time, some iconic attacks like Rainstorm and ran at a respectable frame rate. And better than 4? Ahahahaha fuck no.

It failed as a DMC game because the combat was busted, it failed as a reboot because they didn't actually reinvent much of anything or do anything groundbreaking with the lore, and it failed in the market.

It wasn't broke Capcom, you didn't need to fix it.
 
Admittedly no, but that Darksiders 2 video looked pretty comparable.

Now that I've been reminded of Darksiders 2's existence I'm going to say that I think it's a step or two ahead of DmC in terms of combat. I should put a little asterisk next to that though because it's been a while since I last revisited DS2.

It's a shame Darksiders 2 probably got outsold by even DmC.
 
I have played them all and after DMC4 I really didn't care where the series was headed. Nero was a terrible character and Dante was as lame and corny as ever. What I don't understand is when people complain about the new dmc's story as if the original series had a good one to begin with. I would even go as far as to say I enjoy the new dante more (even though there both pretty shitty) because he seems like he could be a real person. The only real complaint I have for the new DMC would be the shitty characters. Mundus was a terrible villain and the whole vergil being a baddy twist felt forced.

People only complained about the story because it was hyped up to be an epic reinvention of the DMC mythos by people known for their storytelling, yet ended up being just as bad or worse as the previous games. No one claims that the old games had a good story. That's not why we played DMC. So the game ended up having dumbed down combat and a bad story with bad characters; definitely not an improvement over the old games, so why was a reboot necessary?
 
I didn't play the full game but at least Ninja Theory made an effort to make it play kind of like 3/4. I remember at the Comic-Con demo in 2011 I tried enemy step canceling my aerial attacks and it would not work at all. The Devil Trigger used to last forever too which was hilarious. Imagine if neither of those were fixed-- no cool videos and a broken DT!

I skipped the game because OG DMC is one of my favorite series and I didn't really like the gameplay in the two demos I played. It felt off and I hated the lack of lock-on and the inclusion of color-coded enemies.
 
Yeah DMC4's story was hyped up to be something its not. If it was as good as DMC3 no one would've complained but instead it was far, far worse. DMC4 has one of the worst stories in modern AAA games. It was both trying to be both over the top cheesy and serious/dramatic.
 
I didn't play the full game but at least Ninja Theory made an effort to make it play kind of like 3/4. I remember at the Comic-Con demo in 2011 I tried enemy step canceling my aerial attacks and it would not work at all. The Devil Trigger used to last forever too which was hilarious. Imagine if neither of those were fixed-- no cool videos and a broken DT!

I skipped the game because OG DMC is one of my favorite series and I didn't really like the gameplay in the two demos I played. It felt off and I hated the lack of lock-on and the inclusion of color-coded enemies.

Supposedly NT had to bring in some of the core Capcom DMC guys in order to fine tune the gameplay (I think? Someone correct me if I'm wrong).

So wait in the 2011 demo the DT lasted way too long? Sweet mercy, I already thought it was OP as all hell in the released game.

Yeah DMC4's story was hyped up to be something its not. If it was as good as DMC3 no one would've complained but instead it was far, far worse. DMC4 has one of the worst stories in modern AAA games. It was both trying to be both over the top cheesy and serious/dramatic.

In general I always say that the 2nd half of DMC4 is the better half, even in spite of the backwards levels the game uses due to its rushed development. Because the story drops the Final Fantasy-tier melodrama and goes back to being a fucking Devil May Cry game about a main character who knows he's OP.
 
The game is not as good as the first one imo, but the combat is amazing, and it has it's own Bloody Palace mode. Definitely worth playing, it's always on sale for very cheap, specially if you play on PC.

The first one bored the hell out of me, got about an hour in and couldn't go further
 
Current DT is balanced in DmC. Its powerful as hell but it regenerates extremely slowly. In one mission you might use it once or twice. Its only really powerful against bosses even then you only get one shot against them. Its not like previous DMC games where you get DT very often but its not as powerful.

The original DmC DT essentially slowed down the gauge if you were airborne and were comboing enemies. You could maintain air combos for a long time and extend the time. They removed that because that was obviously too good.
 
DMC is a fun game and the first level has tons of attitude. After that the game is still good, but looses the attitude. I like it and it makes me yearn for a Ninja Gaiden PC title, but it isn't perfect.
 
Supposedly NT had to bring in some of the core Capcom DMC guys in order to fine tune the gameplay (I think? Someone correct me if I'm wrong).

So wait in the 2011 demo the DT lasted way too long? Sweet mercy, I already thought it was OP as all hell in the released game.



In general I always say that the 2nd half of DMC4 is the better half, even in spite of the backwards levels the game uses due to its rushed development. Because the story drops the Final Fantasy-tier melodrama and goes back to being a fucking Devil May Cry game about a main character who knows he's OP.

what do you mean mellow drama, you mean chasing after his girlfriend.

You mean that thing tthat mario does?

I think you may not like nero
 
I'm glad to hear they patched DT. It was game-breaking good, hell even with what you've said Dahbomb it still sounds a little overpowered.

what do you mean mellow drama, you mean chasing after his girlfriend.

You mean that thing tthat mario does?

I think you may not like nero

Mario doesn't yell "PEEEEEEEEACH" every other cutscene though and doesn't cry when he can't save her.

Mario also constantly tries to murder Bowser's children in response to Bowser capturing his girl. He's bloodthirsty like that.
 
I think the only thing that is too powerful in DmC is the Demon Dodge and Kablooey (in some cases), everything else is just fine.
 
I think the only thing that is too powerful in DmC is the Demon Dodge and Kablooey (in some cases), everything else is just fine.

I'll have to play it again sometime and see how much it's changed. The damage boost + quicksilver + everything hovers in the air still sounds like too much of a "win button" to me.
 
Yeah, I like having fun and progressing while being challenged instead of repeating stuff for no reason besides a rating. I do need to finish this up on Son of Sparda one of these days.

why bother

the tons of bad platforming sequences and boring bosses dont get any better

also if short mission begin/end is too long of a skill check for you maybe you should stick to watching videos on youtube
 
I'm glad to hear they patched DT. It was game-breaking good, hell even with what you've said Dahbomb it still sounds a little overpowered.



Mario doesn't yell "PEEEEEEEEACH" every other cutscene though and doesn't cry when he can't save her.

Mario also constantly tries to murder Bowser's children in response to Bowser capturing his girl. He's bloodthirsty like that.

Yes because mario is the mascot of a company and showing emotion is forbidden.

I honestly can't see that as a negative, the only character to essentially have a effing stand, that is his dad, and have actual goal.

I am all for that, also that demon arm mechanic is baus
 
Yes because mario is the mascot of a company and showing emotion is forbidden.

I honestly can't see that as a negative, the only character to essentially have a effing stand, that is his dad, and have actual goal.

I am all for that, also that demon arm mechanic is baus

Nero was fun as hell to play as, don't get me wrong. He just got annoying when his mouth opened. (Which is sad, because his VA is Vash the Stampede).

The Devil Bringer was also awesome back when it was a smart one-button context sensitive thing, before NT broke it out into two different inputs for some silly reason.
 
I'm glad to hear they patched DT. It was game-breaking good, hell even with what you've said Dahbomb it still sounds a little overpowered.



Mario doesn't yell "PEEEEEEEEACH" every other cutscene though and doesn't cry when he can't save her.

Mario also constantly tries to murder Bowser's children in response to Bowser capturing his girl. He's bloodthirsty like that.

there are cutscenes in the devil may crys? you mean those things you press start to skip while your going for better ranks or playing again on higher difficulties??
 
Nero was fun as hell to play as, don't get me wrong. He just got annoying when his mouth opened. (Which is sad, because his VA is Vash the Stampede).

The Devil Bringer was also awesome back when it was a smart one-button context sensitive thing, before NT broke it out into two different inputs for some silly reason.

I have no issue when he opended his mouth, he was the only character that questioned what was going on.

And had a goal, no offensive to Dante, but he just spouted cryptic cool guy garbage.

Also Nero has a stand, that is his dads ghost, and his dad is virgil. I win. All the contests all 7 asses.
 
I have no issue when he opended his mouth, he was the only character that questioned what was going on.

And had a goal, no offensive to Dante, but he just spouted cryptic cool guy garbage.

Also Nero has a stand, that is his dads ghost, and his dad is virgil. I win. All the contests all 7 asses.

Nero loses on the basis that he'll never be anywhere as cool as his dad, no matter how hard he tries to mimic him.

Same goes for him ever being cooler than his uncle
 
the best part about capcom's cutscenes is that you can skip them really, really fast immediately. like they clearly put effort into letting you skip them while your trying to master the game.

Well really though, no game should have unskippable cutscenes. Even my precious Metal Gear Rising makes you sit through the fucking end credits.
 
Nero loses on the basis that he'll never be anywhere as cool as his dad, no matter how hard he tries to mimic him.

Same goes for him ever being cooler than his uncle

He is already cooler than him by being alive and having a rev up blade.

He doesn't have to mimic him.

;P
 
He is already cooler than him by being alive and having a rev up blade.

He doesn't have to mimic him.

;P

Okay, I really can't argue against having a sword that can be revved up. Because it's on the same tier of laughably awesome & stupid as an electric demon bat rock guitar.
 
Okay, I really can't argue against having a sword that can be revved up. Because it's on the same tier of laughably awesome & stupid as an electric demon bat rock guitar.


it's also insanely satisfying to hit those instant revs.

just typing that makes me wanna play some DMC4.
 
Red Queen is godlike. Fuck the haters. The revving is a godly mechanic. Your candy ass wishes you could come up with a better weapon concept than that.

I'll have to play it again sometime and see how much it's changed. The damage boost + quicksilver + everything hovers in the air still sounds like too much of a "win button" to me.
You can't do it all the time. You can easily clear out one pack but after that its a long time until you get it back. In the grand schemes of things it doesn't have a big impact on the game. Its just a really boring mechanic.
 
I really enjoyed DmC. No, it is not better than DMC, DMC3 or DMC4, but I feel it was a good game even though it was different from the other installments. The combat engine does still have depth and is fun once you get accustomed to it. People play action games for story??? Er...ok. The story was satisfactory I thought. A grammy award winning story wouldn't matter to me if the gameplay was boring or tedious. A lot of people hate the new Dante, but imo I think he was sort of a "realistic" representation of a rebellious young man who possessed uncanny powers trying to save the world. For a Western developed title, I think DmC is as good as it's going to get for a long time as far as action titles go.
 
Ninja Theory are the best there is at what they do, and what they do is get Alex Garland, Rhianna Pratchett, Andy Serkis and Capcom internal devs to do their work for them.
 
Nero was awesome. He had the Red Queen with the instant revs, a badass coat + hoodie combo, a double bullet revolver, the good Devil Bringer (unlike crappy reboot Dante), and that asshole swagger.

The only thing that sucked about him wasn't actually him, it was goddamn Kyrie. If they just drop her completely he'd be perfect.
 
dmc4's devil bringer is going to continue to be ripped off in action games for time to come

its too good

DmC brought absolutely nothing to the genre which is maybe its worst offense, it does what the older games do but (way) worse
 
If you skip this cutscene or this cutscene, you clearly have no soul. >:(

Don't forget the epic innuendo salad when Dante gets the Lucifer in DMC4. Edit; Which also reminds me, DMC3 and 4 had actual creative and imaginative weapons that had different moves. Another thing they did better than DmC. Although Aquila was pretty cool. Had nothing on Pandora's Box / Lucifer / Nevan.


Those games were so self aware of how cheesy they were, it was fantastic. Almost every cutscene in DMC3 was so fucking boss. Playing through DMC4 and it's ridiculous how much better it is than DmC. Definitely going to dig up my DMC3 copy after this and wreck some shit as the proper Vergil, none of this whiny Ninja Theory bullshit.

And yes, the revving mechanic with the Red Queen is fucking magical. The timing needed to pull it off properly is exquisite. Dante has some major hidden abilities that come through with perfect timing too, IIRC. Activating DT timed perfectly with the last strike of Dance Macbre, anyone?


Edit: Fuck, I just bought and downloaded Metro Last Light but I may end up just playing DMC4 tonight, gah.
 
Good game with some of the most memorable bosses ever! Fighting is satisfying although slightly slower than previous DMCs. Music was really good and i liked some camera stuff they did. Graphic can be very nice. Also, that TV network boss fight!

On negative side, environments are not that great looking. There is even some strong UE3-look parts. Level design is a lot in a way of go from this arena to next arena to fight more bad monsters. I hated fedora Vergil.

Overall, although i like old games and Dante better, this was solid game.
 
People only complained about the story because it was hyped up to be an epic reinvention of the DMC mythos by people known for their storytelling, yet ended up being just as bad or worse as the previous games. No one claims that the old games had a good story. That's not why we played DMC. So the game ended up having dumbed down combat and a bad story with bad characters; definitely not an improvement over the old games, so why was a reboot necessary?

Well Capcom felt it was necessary because they wanted the series to reach the popularity of resident evil in the US. They didn't even want to make another DMC game and I doubt they will. They wanted to appeal to a western audience, they failed to do that but I feel that's because of all the negativity surrounding it. There is nothing inherently wrong with the game it's just that the fans of the original didn't want it, they wanted dmc5. To be honest no matter how good the game may have been the original fans wouldn't have bothered with it because of all the changes to dante's look and personality.

I played the first game when i was 12, then played the others as they came out. I was never a hardcore fan of the franchise but I did enjoy them. That is probably why I didn't care that they rebooted it. To be honest where the story was headed I would have also agreed that the series needed a reboot. Maybe if they kept dante's original appearance, the original dmc lore, and just restart the series to the beginning they could have satisfied the fans as well as find ways to appeal to western audiences. Then maybe it would have been successful. But who knows. Either way ninja theory did a damn good job imo.
 
Rebooting DMC wasn't inherently a bad idea. But rebooting it and giving it to developers who are known for everything except their gameplay was a huge mistake. Outsourcing the franchise outside of Japan in general was a huge mistake. That, and the general impression I got was that NT didn't really respect much of the franchise's past what so ever.

Rebooting DMC and giving it to a developer who could handle the franchise and still deliver what fans want (ie: Platinum, or hell just have internal Capcom handle the reboot) would have been a better idea.

That being said, this game was given the green-light right in the middle of Capcom's "hurr durr everything needs to sell like COD" phase and was apparently championed early on by Inafune before he left the company. So none of that was going to happen.
 
Well Capcom felt it was necessary because they wanted the series to reach the popularity of resident evil in the US. They didn't even want to make another DMC game and I doubt they will. They wanted to appeal to a western audience, they failed to do that but I feel that's because of all the negativity surrounding it. There is nothing inherently wrong with the game it's just that the fans of the original didn't want it, they wanted dmc5. To be honest no matter how good the game may have been the original fans wouldn't have bothered with it because of all the changes to dante's look and personality.

I doubt that's the main issue with the game. I know for me it wasn't. I gave it a fair chance and while not the disaster I thought it would be, it was still a mediocre game, regardless of how the main character acted or looked.
 
Well Capcom felt it was necessary because they wanted the series to reach the popularity of resident evil in the US. They didn't even want to make another DMC game and I doubt they will. They wanted to appeal to a western audience, they failed to do that but I feel that's because of all the negativity surrounding it. There is nothing inherently wrong with the game it's just that the fans of the original didn't want it, they wanted dmc5. To be honest no matter how good the game may have been the original fans wouldn't have bothered with it because of all the changes to dante's look and personality.

I played the first game when i was 12, then played the others as they came out. I was never a hardcore fan of the franchise but I did enjoy them. That is probably why I didn't care that they rebooted it. To be honest where the story was headed I would have also agreed that the series needed a reboot. Maybe if they kept dante's original appearance, the original dmc lore, and just restart the series to the beginning they could have satisfied the fans as well as find ways to appeal to western audiences. Then maybe it would have been successful. But who knows. Either way ninja theory did a damn good job imo.



the guy you quoted said people don't play it for the story, style, or any of that.

If this game was up to snuff, the people who like gameplay would be happy and not try to bury it for some weird neogaf fanboy politics reason.
 
Well Capcom felt it was necessary because they wanted the series to reach the popularity of resident evil in the US. They didn't even want to make another DMC game and I doubt they will. They wanted to appeal to a western audience, they failed to do that but I feel that's because of all the negativity surrounding it. There is nothing inherently wrong with the game it's just that the fans of the original didn't want it, they wanted dmc5. To be honest no matter how good the game may have been the original fans wouldn't have bothered with it because of all the changes to dante's look and personality.

You can't make that assumption at all. Fans wanted DMC, but at the very least they wanted a good action game that lived up the standard set by the series. They got neither.
 
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