I thought FFVII was terrible when I first started playing it -- I was really disappointed that they made me identify with one male main character and delivered me two girlfriends to enjoy/choose from. It felt like it was pandering a lot harder than earlier FF's. Whenever a sweeping, epic plot has just enough female characters to fill up the harem of one main hero, it's hard not to feel like the story is missing some scope, or even some humanity. Some free will for its characters.
I was also sad it went from a huge cast of characters, almost all with their own roles in the plot, to a small cast with a few side characters you probably wouldn't even use due to the 3 character party limit.
By the time I beat the game, I ended up loving it, and years later I consider it one of my favorite FFs. It gave me that constantly expanding and unveiling world feeling that the Final Fantasy games do so well, despite my high expectations coming from VI. The graphics were wonderful at the time. And the score is one of Uematsu's masterpieces!
It's funny how people can say FFVII is terrible but FFVI is amazing, when they're so similar outside of the sprite aesthetic and medieval setting. To each his own, I guess.
On GAF, FFVI certainly is.
Masterpiece, really? Chrono trigger is a masterpiece. FFVI is a good game.
So wait, is FFVII a masterpiece in your eyes, or is it too similar to FFVI?
I'd say the two games are pretty incredibly different. Avoid fixating on the graphics and you'll see that the gameplay is almost entirely different, not to mention the huge differences in storytelling, structure, and that hugely important part of the final fantasy feel, the world building.
But personally, I'd say they're both masterpieces.