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LTTP: inFamous: Second Son (I.....cant...go...on)

He certainly is because he looks nothing like that and is dressed like an actual person.

Good thing that isn't his actual render!

nice try...
..posting fan art wont draw any real comparison
post any real game play pic and you will get a
Master splinter humanoid beanie wearing douche!

It looked pretty close to me but you guys are probably right. Especially about the clothing. Not nearly enough belts or collars.

He has more than enough angst though.
 
Why is it unfair? Did Second Son cost $20 on launch because of those things you mentioned? Why should the consumer care?

No it wasnt $20 on launch, but it was well-regarded and critically praised at launch. Now, people arent as impressed with it since it was part of the generational transition, but its dropped in price quite considerably since then. I would argue its easily still worth $20.

Lack of AA wasn't the problem with the city. WD released the same year and that game has an infinitely more interactive and immersive city, which is saying even more since it was downgraded due to crossgen development. And the game was delayed too.

I wasnt really faulting I:SS for its AA (it was great), just using that as an example. It and Watch Dogs are very different games though, traversal probably meant that Infamous had very different priorities in regards to streaming and physical interaction with the buildings themselves, which probably led to compromises. I havent played WD, personally, but I can also bet the credits in WD go on for about 15 minutes longer than I:SS as well ;)
 
Regardless of what OP was saying, I do think Second Son is the weakest game in the series. Felt like it took a step back in a lot of ways outside of graphics and being able to have multiple powers.

No it wasnt $20 on launch, but it was well-regarded and critically praised at launch. Now, people arent as impressed with it since it was part of the generational transition, but its dropped in price quite considerably since then. I would argue its easily still worth $20.

Yeah I would still agree with this.
 
The Lasut of Us, Street Fighter V grinding DLC and now Infamous:SS...

His wrath is too strong among Sony exclusives. Can you imagine when OP gets to the Order 1886.
 
Last I checked, it was regarded better. Better reviews and much better sales with a confirmed sequel in the works. s.

I dare you to go check Metacritic.

It did get better sales: it was cross platform, more heavily marketed and demoed better.

edit: actually, for posterity:

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My least favorite Infamous, I had to take an extended break before returning to finish it.

The characters didn't bother me, but the gameplay was like a UBI Soft title, with the same exact activities strewn across the map.

And you get the coolest power at the end :(
 
You played only japanese game and you criticize american looking characters... ok
You compare Infamous to DMC and expect this kind of melee gameplay... ok

This game is just not for you because you were expecting something else and you are spoiled with perfect looking, very japenese characters I guess


Even by American standards his design is terrible , probably just as bad as the scalebound guy. Coles design was acceptable
 
I am currently playing it, and enjoying my time just fine.

I think the characters are funny and well acted. Character design is towards realism, so their proportions and "prettyness" are not like other games we are used to, which does not mean they are bad. Gameplay is fun and responsive even if a bit repetitive, and I love navigating through the environment at high speeds with super-FX-powered acrobatics. On top of that, it runs smooth like butter and looks awesome sometimes.

Seriously, I am SO happy I have a hard time hating games so much as many people here do...
 
My least favorite Infamous, I had to take an extended break before returning to finish it.

The characters didn't bother me, but the gameplay was like a UBI Soft title, with the same exact activities strewn across the map.

And you get the coolest power at the end :(

It wasnt much different, checklist-wise, from previous entries, but i definitely understand the fatigue with that style of progression.

Also, i wouldnt call the last power the coolest, but it almost seemed criminal how they give it to you and dont give you anything to do with it.
 
nice try...
..posting fan art wont draw any real comparison
post any real game play pic and you will get a
Master splinter humanoid beanie wearing douche!
......what does that even mean?
I wasnt really faulting I:SS for its AA (it was great), just using that as an example. It and Watch Dogs are very different games though, traversal probably meant that Infamous had very different priorities in regards to streaming and physical interaction with the buildings themselves, which probably led to compromises. I havent played WD, personally, but I can also bet the credits in WD go on for about 15 minutes longer than I:SS as well ;)
True, they had that verticality in SS. WD had that to some extent since there were many buildings you could get on top of, and a lot more interiors. Yes you're right, those fucking credits...

I dare you to go check Metacritic.

It did get better sales: it was cross platform, more heavily marketed and demoed better.
Last I checked it WD had a slightly higher PS4 score but they're the same now. Still, you don't see Infamous mentioned as much as WD. And the game design itself certainly wasn't as good.
 
Last I checked it WD had a slightly higher PS4 score but they're the same now. Still, you don't see Infamous mentioned as much as WD. And the game design itself certainly wasn't as good.

You can use the user score as a tie breaker. Also who is talking about WD in a positive light these days?
 
hat's the problem with fetch anyway ? that girl is awesome no matter witch path you take.

And why do you compare this game to dmc again ? Why the heck did you expect it to play like dmc ? this game plays like infamous , you know like the first 3 games before it.
 
Fun game, not the greatest but I platted it back when it released and enjoyed every minutes of it.

I'm not sure under what rock you live in if you went in expecting combat similar to Devil May Cry, the only thing they have in common is they are both video game. Only thing I can say is try researching your game before buying them so you don't go in with wrong assumption.
 
Funnily enough, if you change Delsin to Dante, the OP's description would be pretty much what I think of the character.
 
OP clearly prefers Japanese despite the fact he plays many "wester" games. Poor grammar and formatting on the LTTP. Metacritic isn't reliable.

Anyway, sorry you didn't like it.
 
I cant believe this game has an 8.0 in metacritic

(I've played all the way till you find this origami girl and
the game told me I had some online connection problem.)

Note: the reasons why I cant stand this game are very subjective,
first of all I cant stand the main character
everything about him makes me want to punch the tv
I cringe at whatever he does and says, I don't even know the character's name.

Every line,every facial expression,what he wears, his animations his lame powers
(smoke?, neon, really!?)

and I cant stand his crack head girlfriend
Oh my, those faces, those horrible horrible faces.

Growing up playing mostly capcom/squarenix/Konami games
I tend to have a general idea of the aesthetics of characters that I like

Vegil,Dante,Leon,Nero,Snake,Chris,Squall,Cloud,Sephiroth.
Jill,Meryl,Tifa,Terra,Marle,Claire ect.

worst I cant even skip cut scenes right?

Oh, and the game play is just so bbbbbbbbbbooooooooooring,
absorb smoke, throw missiles, rinse and repeat, forget about the meele attacks
they are wonky and boring as hell.

Didn't any of the guys played a devil may cry game?

Oh gosh, and the story it's so lame, I cant stand the other characters,
and I didn't care for the grandma , (btw is the family and characters descendants of native Americans? )

I do feel that I played the game long enough to judge it and make a post,
being first ps4 title the graphics are good, but the character ruined it for me.


TLDR:

Did play it for a couple of hours.
about the music: I cant even remember it
Story: forgettable or I'm sure it's just silly x-men mutant power stuff.
Characters: I cant stand them ( all of them!)
Game play: honestly, none, nothing is fun, shooting cameras/drones?
spraying things on walls , should have been cool, but it's very linear, even dream cast jet set radio had some challenge to how you painted on the wall.
Graphics:Good, but the character designs and aesthetics ruined it for me.
Got the game for free bundle with kill zone so I'm just glad I didn't pay 60$ for this game.


Conclusion:

Unless the game gets so much better after you get both neon and smoke powers,I cant recommend this game to anyone.
I've never played any of the infamous games, so maybe this game is for you if you liked those.This game is not a good action game nor is it a good open world game.

Didn't care for the grandma? If only you kept playing while being evil...anyways. It's fun, doing missions can be repetitive and the game is short, but it's pretty solid. Doesn't do too much and could've done more, great graphics, platinumed it in a weekend. I played the previous ones so I knew what to expect, you didn't know and got hammered...at least you gave it a shot
 
I enjoyed the game. I also enjoy DMC and FF, but I don't know what's wrong with you if you were expecting inFamous to be a Japanese hack and slash(action) or rpg game.
 
So you decided you hated the characters before the game even properly started, since you kept trying to skip the cutscenes. Which is also why you didn't pay attention to the story at all and missed details, yet you go out of your way to say the story is terrible.
 
You can use the user score as a tie breaker. Also who is talking about WD in a positive light these days?
A lot more people than you'd think. Also user score should never be taken as a metric for quality, especially not for exclusive titles.
10/10
Fantastic game!!! And very cool music. Everybody must to play this game. I bought my playstation 4 , because i fan of this game( infamous - amazing titles)

And because you don't even need to provide proof you played the game to give it a score.
I've seen some 0's because they didn't like the game...since when is that right? That game deserves a 5 or 6 at WORST...but a ZERO? That' just pathetic. SO, I've never even SEEN the game-play but am looking forward to playing it when the price drops some. Therefore I am giving it a TEN, a big ol' 10/10. That makes about as much sense but it will even out.

Says who? lol
Well let's see, one game is less repetitive(despite having more content overall), does more with it's open world in terms of making it feel like an actual place that's lived in, contextualizes side content, has much more open mission design and more missions overall, has more encounter variety due to above point ^, story is relatively subjective, etc etc. that seems to be perfect criteria for "better game." Unfortunately SGBR's channel was deleted, he had some really great videos of WD and other stealth games. This will do though.
 
You got a p platinum huh?
Okay, why did the game tell me an error of online connectivity when I finished the mission where the origami girl was flying all over the place.

was that a in game error, as in online inside the game or does ISS actually connects to the net in some missions?
This is a string of missions that unlock extra stuff by finding clues on an external website. it gave players more information about the infamous world for people who actually know the franchise ( and played the previous games ) it's 100% optionnal

Don't put words in my mouth,
Graphics were awesome on both games. Character design for iss is bad.

You haven't even explained why the design is bad , except that you don't like the faces ..
What are you even trying to argue here ?
 
A lot more people than you'd think. Also user score should never be taken as a metric for quality, especially not for exclusive titles.
10/10


And because you don't even need to provide proof you played the game to give it a score.



Well let's see, one game is less repetitive(despite having more content overall), does more with it's open world in terms of making it feel like an actual place that's lived in, contextualizes side content, has much more open mission design and more missions overall, has more encounter variety due to above point ^, story is relatively subjective, etc etc.
And those mission designs being "good" is also subjective.
 
A lot more people than you'd think. Also user score should never be taken as a metric for quality, especially not for exclusive titles.
10/10.

While I agree that user score isn't a reliable metric, the user and critic scores on other platforms are even worse so the comparison was for the best possible score given to WD.

I will say that (although it is a bit early to say), I don't think anybody is looking to replicate anything done by WD. There is almost no design element in that game that hasn't been done better elsewhere, other than sheer volume of tasks (which is a stupid achievement that nobody should strive for).
 
I liked this game, but inFamous 2 reigns supreme. An inFamous game with the mobility of Second Son, the power varierty of 2, and good side missions for once would be awesome.
 
Play the arena modes in first light, 10 x more enemies and huge variety in an arena....sublime.

Sometimes I think, after playing the arena modes, the gameplay would of been better with smaller maps and lots more enemies going crazy

Oh believe me I squeezed everything I could out of that combat system, lol. I have the Plat for both Second Son and First Light.
 
The Neon power was one of the most fun ways to move around in a game that I have experienced.

Overall it was a solid game. Short and not much depth but I enjoyed what it gave me. I also liked Delsin or, more specifically, the written dialgoue and the voice performances in general.
 
Vegil,Dante,Leon,Nero,Snake,Chris,Squall,Cloud,Sephiroth.
Jill,Meryl,Tifa,Terra,Marle,Claire ect.

Vegil? Who's Vegil?

Those are mostly shallow male Japanese character with sour attitude.
The kind of guy who look at you and say "...".

This is kinda like watching the latest Avengers movie and bitching because Darth Vader isn't in it.

Anyway, this game came out early, so it's less polished than some more recent games and 80 isn't a very high score.
 
Best to think of the game as a fun 12-hour Action/Adventure game that just happens to take place in a more open environment than a true sandbox game. I thought the different powers were a lot of fun, although I would have liked a better reason to switch things up instead of just picking a favorite and sticking with it for most of the game. I skipped the vast majority of optional content and get the feeling that I experienced a better game than some people because of that.
 
Honestly I probably enjoyed the same as Watch Dogs. It just seemed like another open world do the same shit over and over games.
 
While I agree that user score isn't a reliable metric, the user and critic scores on other platforms are even worse so the comparison was for the best possible score given to WD.

I will say that (although it is a bit early to say), I don't think anybody is looking to replicate anything done by WD. There is almost no design element in that game that hasn't been done better elsewhere, other than sheer volume of tasks (which is a stupid achievement that nobody should strive for).
PS4 was the lead platform and had the most reviews, hence the comparison. Most definitely wouldn't be surprised if the next GTA allowed you to hide inside cars tho. ;) Along with more interiors in the world. WD does traversal a lot better than many other games that try to have realistic modern open world games. The city AI also remembers things you do so civilians may try to call the police on you, granted these concepts sound simple but it's still more than what other games, that being GTA or SR, have done so far. No magical appearing police either iirc.
 
PS4 was the lead platform and had the most reviews, hence the comparison. Most definitely wouldn't be surprised if the next GTA allowed you to hide inside cars tho. ;) Along with more interiors in the world.
GTA5 already has a duck in your car button.
 
PS4 was the lead platform and had the most reviews, hence the comparison. Most definitely wouldn't be surprised if the next GTA allowed you to hide inside cars tho. ;) Along with more interiors in the world. WD does traversal a lot better than many other games that try to have realistic modern open world games. The city AI also remembers things you do so civilians may try to call the police on you, granted these concepts sound simple but it's still more than what other games, that being GTA or SR, have done so far. No magical appearing police either iirc.

mhmm, yeah..ok.

Though I don't think any of that can carry a game. WD just didn't have it where it really mattered but then I don't really enjoy recalling my time with WD, it totally soured me on Ubisoft open world games.
 
GTA5 already has a duck in your car button.
That allows you to hide from the police or are you just referring to the duck button that makes you take less damage?
mhmm, yeah..ok.

Though I don't think any of that can carry a game. WD just didn't have it where it really mattered.
Yes it did. The core missions and gang hideouts were designed around letting any type of player complete them. Stop it with the revisionist history. Your reply is basically "nuh-uh" at this point without providing evidence to the contrary, meanwhile, i've provided a visual reference to my claim. And have done so in several other threads.
 
That allows you to hide from the police or are you just referring to the duck button that makes you take less damage?

Yes it did. The core missions and gang hideouts were designed around letting any type of player complete them. Stop it with the revisionist history. Your reply is basically "nuh-uh" at this point without providing evidence to the contrary, meanwhile, i've provided a visual reference to my claim. And have done so in several other threads.

You're the one who said WD was better receieved than ISS. lol
 
Kinda agree with you. Second Son was a poor follow-up to inFAMOUS 2. The inFAMOUS 2 cast was really good meanwhile SS's supporting cast was pretty good, but the main character was just boring. And then the gameplay was boring too and areas weren't impressive other than the neon lights.
 
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