plasmawave
Banned
Delsin would make a great Persona cameo.
He certainly is because he looks nothing like that and is dressed like an actual person.
Good thing that isn't his actual render!
nice try...
..posting fan art wont draw any real comparison
post any real game play pic and you will get a
Master splinter humanoid beanie wearing douche!
Why is it unfair? Did Second Son cost $20 on launch because of those things you mentioned? Why should the consumer care?
Lack of AA wasn't the problem with the city. WD released the same year and that game has an infinitely more interactive and immersive city, which is saying even more since it was downgraded due to crossgen development. And the game was delayed too.
No it wasnt $20 on launch, but it was well-regarded and critically praised at launch. Now, people arent as impressed with it since it was part of the generational transition, but its dropped in price quite considerably since then. I would argue its easily still worth $20.
Last I checked, it was regarded better. Better reviews and much better sales with a confirmed sequel in the works. s.
You played only japanese game and you criticize american looking characters... ok
You compare Infamous to DMC and expect this kind of melee gameplay... ok
This game is just not for you because you were expecting something else and you are spoiled with perfect looking, very japenese characters I guess
I rate this game half a dmcYou should invent a rating system that's based on a game's similarity to DMC because for some reason you compare every game you play to it
maybe you should just play DMC again?
My least favorite Infamous, I had to take an extended break before returning to finish it.
The characters didn't bother me, but the gameplay was like a UBI Soft title, with the same exact activities strewn across the map.
And you get the coolest power at the end![]()
......what does that even mean?nice try...
..posting fan art wont draw any real comparison
post any real game play pic and you will get a
Master splinter humanoid beanie wearing douche!
True, they had that verticality in SS. WD had that to some extent since there were many buildings you could get on top of, and a lot more interiors. Yes you're right, those fucking credits...I wasnt really faulting I:SS for its AA (it was great), just using that as an example. It and Watch Dogs are very different games though, traversal probably meant that Infamous had very different priorities in regards to streaming and physical interaction with the buildings themselves, which probably led to compromises. I havent played WD, personally, but I can also bet the credits in WD go on for about 15 minutes longer than I:SS as well![]()
Last I checked it WD had a slightly higher PS4 score but they're the same now. Still, you don't see Infamous mentioned as much as WD. And the game design itself certainly wasn't as good.I dare you to go check Metacritic.
It did get better sales: it was cross platform, more heavily marketed and demoed better.
Last I checked it WD had a slightly higher PS4 score but they're the same now. Still, you don't see Infamous mentioned as much as WD. And the game design itself certainly wasn't as good.
what do you think of the gfx op?
pretty tip top for early gen, eh?
Last I checked it WD had a slightly higher PS4 score but they're the same now. Still, you don't see Infamous mentioned as much as WD. And the game design itself certainly wasn't as good.
Don't put words in my mouth,Nah, I doubt OP shares your opinion. He thinks TLoU is average looking.
I cant believe this game has an 8.0 in metacritic
(I've played all the way till you find this origami girl and
the game told me I had some online connection problem.)
Note: the reasons why I cant stand this game are very subjective,
first of all I cant stand the main character
everything about him makes me want to punch the tv
I cringe at whatever he does and says, I don't even know the character's name.
Every line,every facial expression,what he wears, his animations his lame powers
(smoke?, neon, really!?)
and I cant stand his crack head girlfriend
Oh my, those faces, those horrible horrible faces.
Growing up playing mostly capcom/squarenix/Konami games
I tend to have a general idea of the aesthetics of characters that I like
Vegil,Dante,Leon,Nero,Snake,Chris,Squall,Cloud,Sephiroth.
Jill,Meryl,Tifa,Terra,Marle,Claire ect.
worst I cant even skip cut scenes right?
Oh, and the game play is just so bbbbbbbbbbooooooooooring,
absorb smoke, throw missiles, rinse and repeat, forget about the meele attacks
they are wonky and boring as hell.
Didn't any of the guys played a devil may cry game?
Oh gosh, and the story it's so lame, I cant stand the other characters,
and I didn't care for the grandma , (btw is the family and characters descendants of native Americans? )
I do feel that I played the game long enough to judge it and make a post,
being first ps4 title the graphics are good, but the character ruined it for me.
TLDR:
Did play it for a couple of hours.
about the music: I cant even remember it
Story: forgettable or I'm sure it's just silly x-men mutant power stuff.
Characters: I cant stand them ( all of them!)
Game play: honestly, none, nothing is fun, shooting cameras/drones?
spraying things on walls , should have been cool, but it's very linear, even dream cast jet set radio had some challenge to how you painted on the wall.
Graphics:Good, but the character designs and aesthetics ruined it for me.
Got the game for free bundle with kill zone so I'm just glad I didn't pay 60$ for this game.
Conclusion:
Unless the game gets so much better after you get both neon and smoke powers,I cant recommend this game to anyone.
I've never played any of the infamous games, so maybe this game is for you if you liked those.This game is not a good action game nor is it a good open world game.
Don't put words in my mouth,
Graphics were awesome on both games. Character design for iss is bad.
A lot more people than you'd think. Also user score should never be taken as a metric for quality, especially not for exclusive titles.You can use the user score as a tie breaker. Also who is talking about WD in a positive light these days?
Fantastic game!!! And very cool music. Everybody must to play this game. I bought my playstation 4 , because i fan of this game( infamous - amazing titles)
I've seen some 0's because they didn't like the game...since when is that right? That game deserves a 5 or 6 at WORST...but a ZERO? That' just pathetic. SO, I've never even SEEN the game-play but am looking forward to playing it when the price drops some. Therefore I am giving it a TEN, a big ol' 10/10. That makes about as much sense but it will even out.
Well let's see, one game is less repetitive(despite having more content overall), does more with it's open world in terms of making it feel like an actual place that's lived in, contextualizes side content, has much more open mission design and more missions overall, has more encounter variety due to above point ^, story is relatively subjective, etc etc. that seems to be perfect criteria for "better game." Unfortunately SGBR's channel was deleted, he had some really great videos of WD and other stealth games. This will do though.Says who? lol
This is a string of missions that unlock extra stuff by finding clues on an external website. it gave players more information about the infamous world for people who actually know the franchise ( and played the previous games ) it's 100% optionnalYou got a p platinum huh?
Okay, why did the game tell me an error of online connectivity when I finished the mission where the origami girl was flying all over the place.
was that a in game error, as in online inside the game or does ISS actually connects to the net in some missions?
Don't put words in my mouth,
Graphics were awesome on both games. Character design for iss is bad.
Don't put words in my mouth,
Graphics were awesome on both games. Character design for iss is bad.
And those mission designs being "good" is also subjective.A lot more people than you'd think. Also user score should never be taken as a metric for quality, especially not for exclusive titles.
10/10
And because you don't even need to provide proof you played the game to give it a score.
Well let's see, one game is less repetitive(despite having more content overall), does more with it's open world in terms of making it feel like an actual place that's lived in, contextualizes side content, has much more open mission design and more missions overall, has more encounter variety due to above point ^, story is relatively subjective, etc etc.
What is terrible about Delsin's design?Even by American standards his design is terrible , probably just as bad as the scalebound guy. Coles design was acceptable
A lot more people than you'd think. Also user score should never be taken as a metric for quality, especially not for exclusive titles.
10/10.
Play the arena modes in first light, 10 x more enemies and huge variety in an arena....sublime.
Sometimes I think, after playing the arena modes, the gameplay would of been better with smaller maps and lots more enemies going crazy
Vegil,Dante,Leon,Nero,Snake,Chris,Squall,Cloud,Sephiroth.
Jill,Meryl,Tifa,Terra,Marle,Claire ect.
PS4 was the lead platform and had the most reviews, hence the comparison. Most definitely wouldn't be surprised if the next GTA allowed you to hide inside cars tho.While I agree that user score isn't a reliable metric, the user and critic scores on other platforms are even worse so the comparison was for the best possible score given to WD.
I will say that (although it is a bit early to say), I don't think anybody is looking to replicate anything done by WD. There is almost no design element in that game that hasn't been done better elsewhere, other than sheer volume of tasks (which is a stupid achievement that nobody should strive for).
GTA5 already has a duck in your car button.PS4 was the lead platform and had the most reviews, hence the comparison. Most definitely wouldn't be surprised if the next GTA allowed you to hide inside cars tho.Along with more interiors in the world.
PS4 was the lead platform and had the most reviews, hence the comparison. Most definitely wouldn't be surprised if the next GTA allowed you to hide inside cars tho.Along with more interiors in the world. WD does traversal a lot better than many other games that try to have realistic modern open world games. The city AI also remembers things you do so civilians may try to call the police on you, granted these concepts sound simple but it's still more than what other games, that being GTA or SR, have done so far. No magical appearing police either iirc.
That allows you to hide from the police or are you just referring to the duck button that makes you take less damage?GTA5 already has a duck in your car button.
Yes it did. The core missions and gang hideouts were designed around letting any type of player complete them. Stop it with the revisionist history. Your reply is basically "nuh-uh" at this point without providing evidence to the contrary, meanwhile, i've provided a visual reference to my claim. And have done so in several other threads.mhmm, yeah..ok.
Though I don't think any of that can carry a game. WD just didn't have it where it really mattered.
That allows you to hide from the police or are you just referring to the duck button that makes you take less damage?
Yes it did. The core missions and gang hideouts were designed around letting any type of player complete them. Stop it with the revisionist history. Your reply is basically "nuh-uh" at this point without providing evidence to the contrary, meanwhile, i've provided a visual reference to my claim. And have done so in several other threads.
I did, and I provided evidence of that, meanwhile, metacritic user scores of all things were used a retort.You're the one who said WD was better receieved than ISS. lol