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LTTP: Nine Hours, Nine Persons, Nine Doors(spoilers)

Edit, I think I will go watch some youtube vids though to see what the hubub about the real ending is.
Doing this is the worst possible way to experience the game. Reading/watching the last ending without going through the rest of the game is practically meaningless.

It's not the literal context of the ending itself that makes it so great, but they only way you'll know that is be playing the game to completion.
 
DO NOT do this. The biggest mindfuck doesn't even work when watching it. Just watched a youtube video of the true end and it's impossible to show why it's mindblowing that way. I can't say anything else without spoilers, but the biggest twist really can't be accurately shown from captured footage.

Too late. I guess all I will say is that the story is really
bizarre and pseudoscience-y with out of left field plot twits
. It is not something I would classify as a great mindblowing story. But compared to the stuff in 99% of videogames, it is interesting and good, on the same level as say Spec Ops.

But man, that gameplay and text speed is just awful and not worth it, imho. Same with Spec Ops.

Slightly OT: For some reason The Prestige popped into my head as I finished watching it. It's a pretty good movie with
bizarre and pseudoscience-y ending with an out of left field plot twist
999 fans might enjoy. http://www.amazon.com/The-Prestige-Blu-ray-Christian-Bale/dp/B000L212HC/ref=sr_1_3?ie=UTF8&qid=1361097045&sr=8-3&keywords=the+prestige
 
Of course it's
out of left field you watched youtube videos of it skipping vast swathes of the experience of actually playing the game
 
Too late. I guess all I will say is that the story is really
bizarre and pseudoscience-y with out of left field plot twits
. It is not something I would classify as a great mindblowing story. But compared to the stuff in 99% of videogames, it is interesting and good, on the same level as say Spec Ops.
The impact the ending would of had is totally destroyed by skipping to the end and experiencing it that way.

You would of probably been better off just to not do anything at all and stop playing. That way you could of still had the chance to get the full experience if you ever decided to give it another chance down the line.
 
The first playthrough was kind of ass and the puzzles are hilariously simple. I persisted to see how the story progressed but as far as a being a puzzle game/visual novel, the interaction involved hardly qualifies it as the former. VLR is a major improvement in that regard.

Stick it out and see where it goes. The required ending and the true ending shouldn't take much longer than that first playthrough to knock out.
 
Too late. I guess all I will say is that the story is really
bizarre and pseudoscience-y with out of left field plot twits
. It is not something I would classify as a great mindblowing story. But compared to the stuff in 99% of videogames, it is interesting and good, on the same level as say Spec Ops.

But man, that gameplay and text speed is just awful and not worth it, imho. Same with Spec Ops.

Slightly OT: For some reason The Prestige popped into my head as I finished watching it. It's a pretty good movie with
bizarre and pseudoscience-y ending with an out of left field plot twist
999 fans might enjoy. http://www.amazon.com/The-Prestige-Blu-ray-Christian-Bale/dp/B000L212HC/ref=sr_1_3?ie=UTF8&qid=1361097045&sr=8-3&keywords=the+prestige

You literally ruined a fantastic ending by not sticking with it. Opening a murder mystery book to the last page to see who did it won't give you the same satisfaction or impact at all.
 
Same thing. The important point being an active engagement with storyline and characters across time.

I did play it for 3 hours, & I guess the problem was the characters weren't engaging to me, at all. But, hey people like different things.
 
you mean reading the game, right? ;-)

i always try to make a point to tell people that there's a ton of reading in this game. i was fairly warned beforehand, although i didn't believe it, and i think it helped once i figured out just how text-heavy it was.

i was also appreciative of the game's setting. putting the characters in the
titanic
had me invested early on. i was super interested in that when i was a kid.

also, the impact of the plot twist doesn't come from the story, but from the game design. that's why people recommend actually putting up with it to the very end. unlike a lot of video game stories out there, the satisfaction comes from actually holding the system in your hands.

you also lose a lot of the buildup. there's a ton of foreshadowing, and it isn't something that comes out of left field unless you just skip to the end.
 
Oooooooooooooooooooooooooooooooooooooh I get it! I'm still not done with my second playthrough but the whole game makes sense now. I get why it has to be the way it is with this groundhog day nonsense. Totally works. Now let's just see if I'm right. "Restart with your memories" makes more sense now.
 
Oooooooooooooooooooooooooooooooooooooh I get it! I'm still not done with my second playthrough but the whole game makes sense now. I get why it has to be the way it is with this groundhog day nonsense. Totally works. Now let's just see if I'm right.

3539-it-begins.png
 
4th wall storytelling parallels let's fucking go. I'm gonna be perfectly honest with you guys, I can forgive a lot of bullshit if this works out the way I'm thinking.
 
Awesome game. I do have some questions, tough.
There are two Akanes at the same timeline? What did the young Akane do to save herself, did she contact Junpei in another dimension so he could save her? Im confuuused! Hope VLR answers some questions.
 
Awesome game. I do have some questions, tough.
There are two Akanes at the same timeline? What did the young Akane do to save herself, did she contact Junpei in another dimension so he could save her? Im confuuused! Hope VLR answers some questions.

The young Akane that lives is in the same dimension and time space as the Junpei from the True ending. When she disappears in other endings that is because the time-space is correcting because it has realized that it placed an Akane in a world where Junpei did not fulfill the true ending
 
Kind of funny (and awesome) seeing someone semi-set to hate the game turning around in real-time. :) I expect further interesting developments.

For me, the game was absolutely absorbing and fascinating from the get-go (I loved the dark, oppresive and paranoid atmosphere), so I can't really relate to those that hated it at first, then loved it. You can imagine how engrossed I was around the ending; I simply could not think of anything else during the week I was playing it.
 
Kind of funny (and awesome) seeing someone semi-set to hate the game turning around in real-time. :) I expect further interesting developments.

For me, the game was absolutely absorbing and fascinating from the get-go (I loved the dark, oppresive and paranoid atmosphere), so I can't really relate to those that hated it at first, then loved it. You can imagine how engrossed I was around the ending; I simply could not think of anything else during the week I was playing it.

It's like the RE4 LTTP but a little bit less intense (maybe, we'll have to see).
 
Didn't read much of this thread in fear of spoilers since it was seeing this thread that reminded me that I still had to finish the game.

Got the normal ending, the one needed for the true one now and holy shit goddamn, fucking awesome plot twists. Gonna go for the true ending later today, expecting a blown mind.

I think I gotta get the next game
 
Aww heeeeeeeeeelllllll no. FUCK.

I got another bad ending. It's even worse than the first one, because it didn't let me finish playing.

I found the box in the chapel and it just says "To Be Continued". Ain't that a bitch. Wouldn't even let me try to solve the puzzle(I would have at least tried converting NINE to hex). I didn't get to see what clover's note was, I didn't get to go back to the Captain's Room and grab the axe to rip down the other 9 door, and I didn't get to tell Santa to shoot June. I didn't even get to use my library card.

Even if I wind up being right, this game is still a ton of nonsense.

So the ending pictures I have now are the submarine and the coffin, and they both sucked. In the memories thing, I still have 5 unsolved rooms I guess.
 
Aww heeeeeeeeeelllllll no. FUCK.

I got another bad ending. It's even worse than the first one, because it didn't let me finish playing.

I found the box in the chapel and it just says "To Be Continued". Ain't that a bitch. Wouldn't even let me try to solve the puzzle(I would have at least tried converting NINE to hex). I didn't get to see what clover's note was, I didn't get to go back to the Captain's Room and grab the axe to rip down the other 9 door, and I didn't get to tell Santa to shoot June. I didn't even get to use my library card.

Even if I wind up being right, this game is still a ton of nonsense.

Ah damn, you hit the one complaint I have with the game. That path leads to the true ending, but the game cuts you short if you haven't seen one of the other endings :/ If it makes you feel better converting NINE to hex would have done absolutely nothing lol
 
Aww heeeeeeeeeelllllll no. FUCK.

I got another bad ending. It's even worse than the first one, because it didn't let me finish playing.

I found the box in the chapel and it just says "To Be Continued". Ain't that a bitch. Wouldn't even let me try to solve the puzzle(I would have at least tried converting NINE to hex). I didn't get to see what clover's note was, I didn't get to go back to the Captain's Room and grab the axe to rip down the other 9 door, and I didn't get to tell Santa to shoot June. I didn't even get to use my library card.

Even if I wind up being right, this game is still a ton of nonsense.

So the ending pictures I have now are the submarine and the coffin, and they both sucked. In the memories thing, I still have 5 unsolved rooms I guess.

Getting the coffin ending is the worst. It would be good for you to use a flowchart to avoid repeating endings.
 
Aww heeeeeeeeeelllllll no. FUCK.

I got another bad ending. It's even worse than the first one, because it didn't let me finish playing.

I found the box in the chapel and it just says "To Be Continued". Ain't that a bitch. Wouldn't even let me try to solve the puzzle(I would have at least tried converting NINE to hex). I didn't get to see what clover's note was, I didn't get to go back to the Captain's Room and grab the axe to rip down the other 9 door, and I didn't get to tell Santa to shoot June. I didn't even get to use my library card.

Even if I wind up being right, this game is still a ton of nonsense.

So the ending pictures I have now are the submarine and the coffin, and they both sucked. In the memories thing, I still have 5 unsolved rooms I guess.

Fuck, you could have knocked this down along with the true ending.

Here's a non-spoiler guide to cover the other endings. You'll have to go through the coffin again when you've gotten the others.

Clicky.

If you're on the verge of quitting, then you absolutely must go through the Safe ending, though I'd recommend saving it for 2nd last.
 
Ah damn, you hit the one complaint I have with the game. That path leads to the true ending, but the game cuts you short if you haven't seen one of the other endings :/ If it makes you feel better converting NINE to hex would have done absolutely nothing lol

Motherfucker. It doesn't even make sense with the whole telepathy stuff going on. Even if I didn't have the right information, let me at least play out my loss. There is no reason I should have to play through the whole damn story TWICE to get "to be continued". That's bullshit. Right when I think I can justify a lot of the bad design, it turns out it really is just bad design.

Fuck, you could have knocked this down along with the true ending.

Here's a non-spoiler guide to cover the other endings. You'll have to go through the coffin again when you've gotten the others.

Clicky.

If you're on the verge of quitting, then you absolutely must go through the Safe ending, though I'd recommend saving it for 2nd last.

No, I'll probably do it again, but I'm feeling really drained and disappointed now. I feel like I chose just about all the things I didn't do the first time, so there can't be that much for me during the bulk of the middle of the game but grinding out the same shit and holding right. I can only think of two new major decisions left, unless I have to start swapping orders around too. Ugh.
 
Motherfucker. It doesn't even make sense with the whole telepathy stuff going on. Even if I didn't have the right information, let me at least play out my loss. There is no reason I should have to play through the whole damn story TWICE to get "to be continued". That's bullshit. Right when I think I can justify a lot of the bad design, it turns out it really is just bad design.



No, I'll probably do it again, but I'm feeling really drained and disappointed now. I feel like I chose just about all the things I didn't do the first time, so there can't be that much for me during the bulk of the middle of the game but grinding out the same shit and holding right. I can only think of two new major decisions left, unless I have to start swapping orders around too. Ugh.

I agree, you should have been allowed to play out the loss. It's completely impossible to "win" there without the right info but you should be able to play it out (this actually occurs again in VLR in a less offensive way and I believe being able to play out that loss helps in keeping it inoffensive). And yes, you will need to start swapping orders too. I say use a flow chart and go see the axe, safe, true ending in that order. The knife ending will do absolutely nothing for you and the axe may not either but I think the axe ending has some very important character development for one of the characters.
 
Motherfucker. It doesn't even make sense with the whole telepathy stuff going on. Even if I didn't have the right information, let me at least play out my loss. There is no reason I should have to play through the whole damn story TWICE to get "to be continued". That's bullshit. Right when I think I can justify a lot of the bad design, it turns out it really is just bad design.

It's too bad that you hit that point there and then. It's probably the poorest part of the game, in my view. But now you've gotten that bit out of the way, carry on. You've done so much, don't give up! And you'll be pleased to know that despite the fact that the game's sequel, Virtue's Last Reward, has a lot of "endings" like this, the game also lets you jump to any point you've previously unlocked. As far as game design goes, it's vastly superior, and you're never repeating content or puzzles unless you choose to.

But seriously, keep going. You will forgive the game all of its apparent transgressions once you've unlocked the proper ending.
 
Uggh, even worse, according to that chart, if I go to the last room in the first choice I haven't done I get the submarine ending again no matter what. Sigh. Guess that one's gone.
 
Too late. I guess all I will say is that the story is really
bizarre and pseudoscience-y with out of left field plot twits
. It is not something I would classify as a great mindblowing story. But compared to the stuff in 99% of videogames, it is interesting and good, on the same level as say Spec Ops.

But man, that gameplay and text speed is just awful and not worth it, imho. Same with Spec Ops.

Slightly OT: For some reason The Prestige popped into my head as I finished watching it. It's a pretty good movie with
bizarre and pseudoscience-y ending with an out of left field plot twist
999 fans might enjoy. http://www.amazon.com/The-Prestige-Blu-ray-Christian-Bale/dp/B000L212HC/ref=sr_1_3?ie=UTF8&qid=1361097045&sr=8-3&keywords=the+prestige

Well since you already fucked yourself over, I might as well say what can't be seen in a captured youtube video. (ANYONE STILL PLAYING, DO NOT READ THIS)
You have to turn the DS upside down to do the sudoku puzzle. This means that you are now playing as Junpei, whereas the entire game you've been playing as the young Akane while she was trapped in the incinerator. That was the narration. It's probably the craziest merging of story and gameplay ever, and really shows that the game could not have been done anywhere else.
 
Too late. I guess all I will say is that the story is really
bizarre and pseudoscience-y with out of left field plot twits
. It is not something I would classify as a great mindblowing story. But compared to the stuff in 99% of videogames, it is interesting and good, on the same level as say Spec Ops.

But man, that gameplay and text speed is just awful and not worth it, imho. Same with Spec Ops.

Slightly OT: For some reason The Prestige popped into my head as I finished watching it. It's a pretty good movie with
bizarre and pseudoscience-y ending with an out of left field plot twist
999 fans might enjoy. http://www.amazon.com/The-Prestige-Blu-ray-Christian-Bale/dp/B000L212HC/ref=sr_1_3?ie=UTF8&qid=1361097045&sr=8-3&keywords=the+prestige

Nothing is out of left field. There's plenty of proper build up for everything in the ending, hence why people were telling you not to bother with only watching the ending.
 
There is a logic to which ending you get based upon what doors you go though, it isn't really apparent until you've been though every puzzle door and learned about the other 8 characters though. Glad to see the light bulb turn on... before it completely shatters when God's Beard sees the True Ending

Edit: Generally with these kinds of games I always do my first play though making decisions I would in that situation and get whatever ending I get (usually a bad one lol), then look at the chart to minimize the amount of repeats I have to do to get the final ending. Thankfully VLR makes it so you really don't have to ever look online because it has a chart built into the game/mechanics.
 
Nothing is out of left field. There's plenty of proper build up for everything in the ending, hence why people were telling you not to bother with only watching the ending.

'out of left field' isn't an insult. It means 'out of the ordinary, unexpected, disorientating.' Not, 'stupid or macguffin-like'. I wasn't insulting the game by using that phrase.
 
Some of you guys give up far too easily. I did it without a FAQ and ended up wih the submarine ending three times and the axe ending twice before I figured out the video was a hint. The whole game is so captivating and atmospheric that it didn't even matter. I disagree with people who say only do the safe and the true end. I think the axe ending is absolutely necessary and the only real waste of time is the knife end since it's just another generic everyone dies moment.
 
Some of you guys give up far too easily. I did it without a FAQ and ended up wih the submarine ending three times and the axe ending twice before I figured out the video was a hint. The whole game is so captivating and atmospheric that it didn't even matter. I disagree with people who say only do the safe and the true end. I think the axe ending is absolutely necessary and the only real waste of time is the knife end since it's just another generic everyone dies moment.

My man here hits it on the head :D
 
999 is a good book. As a game it's pretty lousy and I can agree with OP on certain points. I basically played 999 to get to the sequel which, IMO, is far better of a game (As a story that's debateable.) In 999 your decisions don't feel like they make a difference, it really doesn't seem like going through certain doors should affect the endings in the way they do, but whatever, the story is still gripping and intruiging and the puzzles are well implemented. The safe ending in particular is definately worth playing for. If you don't enjoy the characters after the safe ending, pack it up and give up on it, the true ending won't make you love the game.

If you really want it to feel like you're playing a game where each of your actions directly affects the outcome, play the sequel. On top of that a lot of the problems of 999 are fixed, mainly the one where you don't have to replay a puzzle room you've done already.
 
He's enjoying the game less than his $30 Italian meal.

And that's quite an accomplishment.

Please follow my advice. The guide really helps if you're itching to finish the game as smoothly as possible.
 
I'm in the middle of the safe ending right now and I'm twice as mad at these dumb characters. Look at my OP. What was the first thing I wanted, I WANTED TO TAKE THE 9TH MAN'S STUFF GODDAMN. I thought the watch was off because the dude was dead but I at least wanted the knife. And I wrote that Ace was suspicious long before I knew his connections. Not to mention that I got spoiled from the video after the coffin ending.
 
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