Played it with one person. I'd usually soar into the lead, but then we would arrive at the pipe level and he would get the mega mushroom. There is no escape!farnham said:anyone played the multiplayer modes
i loved the multiplayer
duk said:Such a fantastic Mario game! Probably my favorite after Super Mario World for the SNES. I recently beat World 8 but haven't been to Worlds 4 and 7. How can I go to those worlds? Is there anything special I need to do in World 2? TIA!
Ike said:Great game. I just wish they let you save during the middle. I know it was meant to capture the old school vibe but if it's a handheld game I expect something like that.
Anyways, I probably do expect a sequel annoucement this year. Hopefully, with a Tanooki suit and Yoshi.
reggieandTFE said:This is where the DS's sleep mode rocks. I would close it and pick it back up a couple of days later and start playing exactly where I left off.
Maridia said:I simultaneously love and hate how they introduce new ideas in every level, never really focusing on anything. On one hand there's lots of great ideas, on the other hand, none of them are fully explored.
This guy knows it.MasterMFauli said:Mostly overrated game. The levels were just too linear. I hope i´ll get a jumpnrun as great as Mario Land 3: Wario Land once again.
BrokenFiction said:How funny - I just picked this up too, and it's my first 2D Mario since the first. I don't play a lot of platformers, but this one compelled me, and I love it so far! I'm terrible at platformers, have been for years, but this one is just fun on a platter. I've never had my opinion colored by SMW, SMB3, etc, so this is nice!
You're basically saying that people injoying Mario games only can because they're nostalgic.probune said:I didn't like it too much, then again I don't like Mario games because I never played them when I was growing up.
That's crazy talk IMO, that's like saying a bucket full of good food smashed together tastes better than each one individually...did that make any sense?Chairman Yang said:I'm glad you're able to appreciate the game, unlike those who remember Super Mario World being a lot better (and a lot harder) than it actually is. NSMB is the best 2D Mario game besides SMB3, period.
Souldriver said:You're basically saying that people injoying Mario games only can because they're nostalgic.
TheGreatDave said:I can't believe anybody acts like a ****ing Mario game of all things needs to be harder. Nobody would have any trouble beating SMW now. You've got older and more experienced, like a generic RPG character. Mario's HP remains the same.
MoxManiac said:Yeah, with the exception of the special world, SMW is as easy or easier than NSMB. Mario hasn't been hard since Lost levels.
http://www.mission-in-snowdriftland.com/White Man said:I'm not making a new thread over such a trivial request, but since there are a bunch of nfans in here:
Does anyone have a link from that Flash game Nintendo made for Christmas? You played as a penguin (or was it a snowman?). There were a ton of levels and it was shockingly well done for a web game. It was so well done that I kinda wish they had made it a DS or GBA game.
BGBW said:
Admit it, only gaming nerds would ever do all of that. Nintendo pretty much failed on the regular game- most players would have never touched all of the extra stuff. One shouldn't have to complete all of that "extra" stuff in order to consider the game good.AniHawk said:The extra worlds, getting all coins, stuff that actually CHALLENGED you, ROCKED SO ****ING HARD. Awesome game.
Llyranor said:It's important to note that to really extract the charm from the game, you should aim to fully unlock everything. Getting all those coins is where the level design really shines.
But the game is already good without the extra stuff. The extra stuff is there to make it awesome.UncleGuito said:Admit it, only gaming nerds would ever do all of that. Nintendo pretty much failed on the regular game- most players would have never touched all of the extra stuff. One shouldn't have to complete all of that "extra" stuff in order to consider the game good.
UncleGuito said:Admit it, only gaming nerds would ever do all of that. Nintendo pretty much failed on the regular game- most players would have never touched all of the extra stuff. One shouldn't have to complete all of that "extra" stuff in order to consider the game good.
UncleGuito said:This guy knows it.
Too liner, had really bad music, crappy powerups, and overall I felt as though it was just scrapped together. SMW & SMB3 were infinitely better.
Hcoregamer00 said:Which is why we support it and hope that NSMB2 will have features from Super Mario World.
Lufiaddict said:I decided to unlock everything on my first playthrough (i.e. trying to find all the secrets of a world before concentrating on the next one), and I had a blast! Quickly running from the start to the pole is fun, but one can only see how much thought was put into the levels by exploring them fully. I remember fondly some of the "stunts" I had to perform to grab some coins / reach a secret exit. All of this thanks to the wall jump, butt stomp and double / triple jump. They blend naturally with the classic Mario gameplay (so much that while replaying the original Super Mario Bros., I sometimes find myself trying to save my ass with a wall jump :lol ).
nincompoop said:Yoshi's Island DS is much better than NSMB.
TheGreatDave said:Like what? A feather and a big overworld with the same amount of content?
You're a platforming newbie? Yoshi's Island DS will break all your fingers and spit on your mother. It's old-school platforming fun.BrokenFiction said:I've heard this, and like I said - I've been getting back into platformers thanks to the DS. What do people think of this and Super Princess Peach for a platforming newbie?
UncleGuito said:Too liner, had really bad music, crappy powerups, and overall I felt as though it was just scrapped together.
The Sphinx said:You're a platforming newbie? Yoshi's Island DS will break all your fingers and spit on your mother. It's old-school platforming fun.
RPS37 said:That's really what did it (makes me dislike the game so much) for me. There are no new power ups! The only new powerup - the mega mushroom - is only possible so few times. I probably spent 95% of the game using a fire flower - lame. If I had a choice between NSMB and Castelvania: Portrait of Ruin, I'd definitely go for PoR instead. (definitely quite a different style game...but hey! they're DS games...)
I really need to trade this cart in for Mario Kart.
Oblivion said:The feather was awesome in SMW. I'd love to see a flying item return for NSMB2. And sprites. PLEASE use sprites, Nintendo!
UncleGuito said:Admit it, only gaming nerds would ever do all of that. Nintendo pretty much failed on the regular game- most players would have never touched all of the extra stuff. One shouldn't have to complete all of that "extra" stuff in order to consider the game good.