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LTTP: Super Paper Mario

Jammy

Banned
So I bought this game when it first was released for Wii. The reviews were good and the game had a thread with an amazing OP that got me really hyped for the game.

Anyhow, I got a couple chapters into the game and went into a couple month hiatus for multiple reasons. After getting back into it now after hearing several opinions (of it being a disappointment or whatever), I'd have to say you guys are half right, half wrong. In the past couple of days I've unlocked a lot more and am completing Chapter 7 at this very moment.

Anyhow...

+Some chapters were pure gold. I loved the first chapter and the first boss (XD when its eye turns into that Wii Shop Channel loading ring) as well as the third (Francis, his nerdgasms, and the pixellated environments were great).
+The Underwhere with the River Twigz and the whole premise I couldn't have enjoyed more. I chuckled several times reading the text here.
+That star that makes you a hugeass old-school version of yourself. The music in the transition of that is ace.
+Great, humorous dialog.

-I find myself using Mario 99% of the time just because I'm afraid I'm going to miss something important in 3D.
-The whole damn Cragnon Chapter. I couldn't understand what they were saying half the time... although me and my friends did start calling each other "brah" instead of bro once in a while to poke fun.
-I can't even remember the other chapters...
-Too much dialog (like this topiX am i rite?)

*(not a plus or a minus) The game is pretty much an RPG in side-scrolling form, and not the other way around. I guess that's the biggest mistake GAF and myself could make.

Is this basically the gist of it?
 
For me, I loved the beginning of the game, then the middle dragged on and I took a month off...and then I came back to it and the last 2 Chapters really rocked. If the entire game would have been like that, I would have loved it. Still a solid game, but a bit too inconsistent for me.
 
AniHawk said:
Awful game. Sell it for store credit towards Metroid Prime 3.

I know you work at GameStop and all that, but I don't trade in my games no matter how shitty or how little I play them anymore.
 
As far as I've played, I rank all the Mario RPGs as...

Paper Mario TTYD > Paper Mario > Mario & Luigi SSS > Super Paper Mario > Mario & Luigi PiT > Super Mario RPG

Even though it fell below expectations, it was really fun. The extra characters would be more interesting to use if 3D wasn't Mario's.
 
Horribly disappointing game. Lacked so much that the first two entries had, not to mention it being totally mindless and boring. Lackluster character interaction, crappy audio, just all around disappoiting.
 
I ended up not liking it much. I think it didn't do the RPG part as well as Paper Mario or the platforming part as well as Mario.

It's just kinda...eh. I lost interest. It's really pretty though.
 
Borrowed it from my brother instead of buying it myself = best decision ever. All of the so-so opinions, none of the buyer's regret!

It's a decent game, and it has its moments, but yeah: it doesn't do any one thing well enough to make it a must-have.

Paper Mario TTYD > Paper Mario > Mario & Luigi SSS > Super Paper Mario > Mario & Luigi PiT > Super Mario RPG

I have yet to play Paper Mario (Waiting for VC), but I think I agree on the rest. Partners in Time was hideously frustrating, I traded it before I even finished it. It just stopped being fun.
 
The Cragnons were the funniest part of the whole game, brah. I guess you just didn't get the joke.

cavemen = frat boys
 
I also felt that Paper Mario and its sequel were much better. The characters, plot, music, and locales were just so much better, not to mention the main hub area. Lakilester, baby Yoshi, the old bomb dude, etc. > Pixls too.
 
Brashnir said:
beat the 100 room dungeon thing. You get a pixl named Dashel who gives you the ability to sprint

I so loved switching pixls BACK AND FORTH 100 TIMES PER MINUTE


Why couldn't they make the abilities stack on? Oh right, too complicate -> not enough buttons


SPM sucked, and I loved Paper Mario 64 & Thousand Year Door.
 
Brashnir said:
beat the 100 room dungeon thing. You get a pixl named Dashel who gives you the ability to sprint




Now that you mention it, the game did seem to get a lot better after that happened.
 
AniHawk said:
Awful game. Sell it for store credit towards Metroid Prime 3.


I will. Ill also ask for yours stores number to ask you each day if you have more Wii stock.

In all seriousness. It got a bad rap for all the text but i enjoyed the witty dialouge. I also never played a Paper mario game before. Guess this is why
 
Brashnir said:
The Cragnons were the funniest part of the whole game, brah. I guess you just didn't get the joke.

cavemen = frat boys

That flew right over my head. Maybe I'll check into that when I play the game a second time.

It was just the whole damn area, too, that I wasn't fond of. I mean, I thought that ^^<^<^>>>^><><^ for three pages puzzle was funny, but there were two or three of those in the whole first level.
 
SPM is one of those few Mario games I really hate. It sucks, simple as that (I do have a great hate towards SPM)
 
Date of Lies said:
I so loved switching pixls BACK AND FORTH 100 TIMES PER MINUTE


Why couldn't they make the abilities stack on? Oh right, too complicate -> not enough buttons


SPM sucked, and I loved Paper Mario 64 & Thousand Year Door.

This was also my other complaint. In fact, usually my only complaints with games have to do with how friendly the UI is, and if I can play the game for 5 minutes without touching a menu. SPM fails this test. Everything else in the game is brilliant, however.
 
The original Paper Mario game is my favorite N64 game ever. It's just so disappointing to see that the series has become this. I hope they go back to an actual RPG with somewhat of an good story next time around.
 
acidviper said:
wow thanks for the spoilers

It's a LTTP topic...

And in any case I just told the area names and said that I enjoyed or disliked them. I said I hated the Cragnon chapter for their lingo and loved the Underwhere chapter. You'll know why when you get to those parts... I didn't spoil jack.
 
I don't like RPGs at all but I did a marathon for Super Paper Mario. That's the first time I ever did that for a console game. I enjoyed it alot and the sense of humor made me chuckle. I even like the whole story and plot and I usually scoff and press A as much as I can to get over stories in games ASAP.

And yes, the cragnons were an adorable bunch. I felt bad the first time I accidentally killed one of the possessed ones.
 
Date of Lies said:
Why couldn't they make the abilities stack on? Oh right, too complicate -> not enough buttons

Not enough?
What do you wanted for controller?...the one from Steel Batallion?

You could always press 1+2 at the same time and it quickly popped the menus to instantly change character, change Pixl or use an item..

So is not like you had to navigate menus..
 
fernoca said:
Not enough?
What do you wanted for controller?...the one from Steel Batallion?

You could always press 1+2 at the same time and it quickly popped the menus to instantly change character, change Pixl or use an item..

So is not like you had to navigate menus..

no but it would have been nicer on a GC/Xbox/PS/Classic controller. You could use triggers to cycle characters, and switch pixls, and have an item or two at the ready at all times on one of the other face buttons.

The game works on the Wii controller, but it would have worked a lot better on a normal controller.
 
fernoca said:
Not enough?
What do you wanted for controller?...the one from Steel Batallion?

You could always press 1+2 at the same time and it quickly popped the menus to instantly change character, change Pixl or use an item..

So is not like you had to navigate menus..

They should have let you plug in the nunchuck so you could cycle through the pixls with the C and B buttons. Yes it would ruin the whole NES gimmick but make the game 100% more playable.

Halting the action every 5 seconds completely ruined the immersion. The on-screen action is so mild already that I don't see how more interruptions could help.


But I'm glad you liked it, cause I really thought nintendo missed the ball on that one.
 
Why is it that sometimes, GAF decides to randomly hate on a well reviewed and popular game. Same thing happenned with Portrait Of Ruin and now this.
 
The truth is that there are two kinds of B-quality games.

1) Ones that score that way because of mechanical flaws, like Overlord.

and

2) Ones that put people to sleep, like (apparently) Super Paper Mario.
 
Pedobear said:
Why is it that sometimes, GAF decides to randomly hate on a well reviewed and popular game. Same thing happenned with Portrait Of Ruin and now this.

Because this game is actually not good compared to its past entries. It's offensively boring and deprived of everything that made the original Paper Mario incredible, sans the great artwork and graphics. The whole 3D aspect is a poor gimmick to base a whole game off of, and it honestly felt like IS shit this game out. Thsi is hands down the only game I've played from IS where I can say I didn't enjoy it.
 
Pedobear said:
Why is it that sometimes, GAF decides to randomly hate on a well reviewed and popular game. Same thing happenned with Portrait Of Ruin and now this.


I can sum this up in a few words, hype and not living up to it.
 
Well, I didn't hype it at all. Guess that explains alot.

Yet, I hyped Portrait Of Ruin and still loved it while GAF didn't.
 
Pedobear said:
Well, I didn't hype it at all. Guess that explains alot.

Yet, I hyped Portrait Of Ruin and still loved it while GAF didn't.


Indeed, people (Amirox) were saying Super Paper Mario here was the second coming of Jesus and other such nonsense.
 
Yet, I hyped Portrait Of Ruin and still loved it while GAF didn't.

I liked Portrait of Ruin as well, but there is reason for some hate for the game. It's admittedly quite repetitive and boring in many parts, unlike Dawn of Sorrow.
 
BrandNew said:
I liked Portrait of Ruin as well, but there is reason for some hate for the game. It's admittedly quite repetitive and boring in many parts, unlike Dawn of Sorrow.
Game was good


except that the story, art and characters were really bad, worse than Dawn of Sorrow
 
Well I didn't like Dawn as much as Portrait thanks to how lackluster it was compared to Aria...Wait...

Same for all the people who prefer the previous Paper Mario games which I didn't play. The circle is complete.
 
Pedobear said:
Well I didn't like Dawn that much thanks to how lackluster in was compared to Aria...Wait...

Same for all the people who prefer the previous Paper Mario games which I didn't play. The circle is complete.

You need to get the other Paper Mario games. The sequel can be found for $15 and is backwards compatible and the first game is going to be the next N64 game to hit the VC. Both are experiences no RPG and Mario fan should be without.
 
Dragona Akehi said:
*sniff sniff*

Smells like Konex in here. Eugh.

Hey man, I love Paper Mario as much as the next dude...well, girl, in your case. Like I sia,d Paper Mario 64 is one of if not my favorite game of all time, but this game was such a massive letdown that I can't believe it's even associated with the original.
 
BrandNew said:
Because this game is actually not good compared to its past entries. It's offensively boring and deprived of everything that made the original Paper Mario incredible, sans the great artwork and graphics. The whole 3D aspect is a poor gimmick to base a whole game off of, and it honestly felt like IS shit this game out. Thsi is hands down the only game I've played from IS where I can say I didn't enjoy it.
Well, this makes me feel sad. More sad than when I tried to play Odin Sphere.
 
BrandNew said:
Have you played SPM yet?
Played it to completion the weekend it came out. Awesome game.
Pedobear said:
is awesome? Yup.
I'm not going to diverge any further in this thread, but no. **** no.
 
BrandNew said:
Meh, it doesn't really matter. I guess I'm the only one who had a problem with it.
No, I can't imagine you are. But to say it is a bad game is a bit of a far stretch to me. Is it the same as the other two PM games? I wouldn't say I enjoyed it on the same level, (i.e. my RPG lover side) but I did enjoy it immensely. Few games to I spend an entire weekend playing to beat when they come out.
 
How long does a game have to be out to warrant a lttp thread? I mean, this game came out pretty recently! Am I late to the party if I don't line up to the store the day the game is scheduled to ship???

Btw: I have yet to get this game myself. I hope the party hasn't ended by the time I've got the magic combination of cash and time. :)
 
Fourth Storm said:
How long does a game have to be out to warrant a lttp thread? I mean, this game came out pretty recently! Am I late to the party if I don't line up to the store the day the game is scheduled to ship???

Btw: I have yet to get this game myself. I hope the party hasn't ended by the time I've got the magic combination of cash and time. :)
I'd say two and a half months is a little late to the party, yes. The party is never truly over for good games like this one, though.
 
Shard said:
Indeed, people (Amirox) were saying Super Paper Mario here was the second coming of Jesus and other such nonsense.

Hey Shard, have I ever told you how much I love you? Cuz I do. <3
 
Shard said:
Indeed, people (Amirox) were saying Super Paper Mario here was the second coming of Jesus and other such nonsense.
Well, if you pay attention to Amir0x, whose fault is that, really?
 
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