When something like this happens in multiplayer games https://www.youtube.com/watch?v=smoEIrfuuHE
What game is this and what's happening here?
A semi-optional boss fight (you don't have to win) in Trails in the Sky where the character you're fighting can chain-heal himself back to full health because he's so fast. The best solution is stack speed quartz on your characters, but the fight occurs while your party is split in half, meaning your other party may have your speed quartz. Probably still the best boss fight in the game, but rather luck-based if you put yourself in an awkward position.
Red iron twinblade or any weapon with high staggering power makes it almost trivial. Iron Passage is worse, to be honest.
So one area is not that bad depending on your gear, and the other is... not that bad depending on your gear.Didn't have any upgraded weapon like that and not sure i had the stats for them depending on what they needed. It was just a pain of a location, i'd be hard pressed to think of an optional location that's been more poorly executed than that area. Iron Passage allowed you to see just about everything if you were careful and a bow allowed you to pull knights 1 at a time or kill them outright from range, this white wasteland with its blizzards and hyper aggressive demon spawn horses was the complete opposite for me.
Frigid Outskirts [Dark Souls II - Crown of the Ivory King]
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They respawn forever unlike the rest of the enemies in the game, only appear during snowstorms when the visibility is near 0 AND the biggest fuck you to the players is that the boss at the endand you need to pass all over again the area for another chance at the boss.is a dual boss
The only area in the series I never cleared T_T
So one area is not that bad depending on your gear, and the other is... not that bad depending on your gear.
I think the Iron Passage is worse because even if your weapon has low stagger, you can use the stone ring to mitigate that (and worst case scenario, use the summons to distract the horses -- not possible in the CoC though), but the Iron Passage straight out invalidates many builds, such as magic builds since the astrologists cast a spell that silence you, and the same astrologists will also slow you down and make you fatroll, making a speed-run difficult or impossible. So you need a good bow or else it's very painful (and it's honestly tedious/painful even with one).
I solo'd the Iron Passage twice (once in the CoC) but never again. Like the Frigid Outskirts, it was designed with coop in mind, but unlike the Outskirts, it's not even really fun even in coop.