I'm talking (mostly) about the utter lack of single player content & features.
Before I begin I would like to say that the multiplayer and online is a blast (even tho comm errors are annoying) the game really shines here and is a ton of fun. The random nature of the game gives it that "just one more race" feel due to luck of the draw on items and the chaos that ensues from 12 players battling it out during a race. I absolutely LOVE it.
That said, MK8 feels like a bit of a rush job.
Modes:
Other then unlocked Mirror mode for the tracks there are no other modes to play like excellent Mission Mode in Mario Kart DS. Even Coin Runners from the 3DS would have been nice as an extra for something different to do. Or a whole new mode for the Wii U. Some extra event would have been really nice and made the game seem more full.
Visuals:
The award ceremony video after completing a GP look like is was recorded on a VHS tape and is quite jarring. Even the video clips that play for each mode on the main menu look really low res. I'm not the type to care about this stuff most of the time but it does make the game look cheap. Also throughout the game there are plenty of jaggies, everywhere.
Features:
The game doesn't track any of your stats. Nothing. Item use? % of times an item was picked up? How many 1st place finishes? Most used character? ect... Nothing at all. it's kind of a bummer and a missed opportunity. Which is strange coming off past titles.
Also for those who like time trials, there is no way to view all your times or compare times in an easy way. You have to manually choose each one. Pick time trial, pick your character, pick your kart and parts, then pick the stage you want to see. This makes it a real pain.
Additionally, there is no marker or sign of any type that you've beaten a dev ghost time on a specific track. you have to check them all 1 by 1. It's a pain and the design on display here is really arcahic. I've seen better student work in UI and interface building then what Nintendo has done here with the menus. I really like doing time trials in games but in MK8 it's mostly just a pain.
Personally I also find there to be a lack of items. Certain items seem to come up way too often like the Red Shell, and if more items would have been included the chance of landing on a specfic item would go down. I'd like to have seen more the past items come back, like Fake Item Boxes, POW block, and of course the character specific power ups, which made each character just that much more unique.
The End:
I feel like a lot of people (players and gaming outlets) are ignoring MK8 weaknesses. The core game itself is really really fun as it has been for years, it's the same formula, but there are short comings here too. Ones that I'd hope Nintendo addresses in the future.
EDIT:
2 points I didn't bring up, the first because it had been beaten to death, but i'll mention it here quickly anyway -->Battle mode is terrible with no Arenas. And being able to at least type in the lobby would be nice, the few canned expressions they let you pick are mostly worthless.
EDIT 2:
Great post by Gonzo: (added bold)
Before I begin I would like to say that the multiplayer and online is a blast (even tho comm errors are annoying) the game really shines here and is a ton of fun. The random nature of the game gives it that "just one more race" feel due to luck of the draw on items and the chaos that ensues from 12 players battling it out during a race. I absolutely LOVE it.
That said, MK8 feels like a bit of a rush job.
Modes:
Other then unlocked Mirror mode for the tracks there are no other modes to play like excellent Mission Mode in Mario Kart DS. Even Coin Runners from the 3DS would have been nice as an extra for something different to do. Or a whole new mode for the Wii U. Some extra event would have been really nice and made the game seem more full.
Visuals:
The award ceremony video after completing a GP look like is was recorded on a VHS tape and is quite jarring. Even the video clips that play for each mode on the main menu look really low res. I'm not the type to care about this stuff most of the time but it does make the game look cheap. Also throughout the game there are plenty of jaggies, everywhere.
Features:
The game doesn't track any of your stats. Nothing. Item use? % of times an item was picked up? How many 1st place finishes? Most used character? ect... Nothing at all. it's kind of a bummer and a missed opportunity. Which is strange coming off past titles.
Also for those who like time trials, there is no way to view all your times or compare times in an easy way. You have to manually choose each one. Pick time trial, pick your character, pick your kart and parts, then pick the stage you want to see. This makes it a real pain.
Additionally, there is no marker or sign of any type that you've beaten a dev ghost time on a specific track. you have to check them all 1 by 1. It's a pain and the design on display here is really arcahic. I've seen better student work in UI and interface building then what Nintendo has done here with the menus. I really like doing time trials in games but in MK8 it's mostly just a pain.
Personally I also find there to be a lack of items. Certain items seem to come up way too often like the Red Shell, and if more items would have been included the chance of landing on a specfic item would go down. I'd like to have seen more the past items come back, like Fake Item Boxes, POW block, and of course the character specific power ups, which made each character just that much more unique.
The End:
I feel like a lot of people (players and gaming outlets) are ignoring MK8 weaknesses. The core game itself is really really fun as it has been for years, it's the same formula, but there are short comings here too. Ones that I'd hope Nintendo addresses in the future.
EDIT:
2 points I didn't bring up, the first because it had been beaten to death, but i'll mention it here quickly anyway -->Battle mode is terrible with no Arenas. And being able to at least type in the lobby would be nice, the few canned expressions they let you pick are mostly worthless.
EDIT 2:
Great post by Gonzo: (added bold)
Although I'm still enjoying it, I'm going to take a far more critical position. Honestly, it feels like they forgot to finish the game, which is what makes no sense to me, because I'm sure they had more than enough time. Somehow it feels even more barebones than MK7, and that game was notorious for being rushed. Before you all have breakdowns because I dared to criticize the game, please reserve judgement until after you read my entire post.
- No awards ceremony after finishing a Grand Prix
- No "congratulations" screen after the credits
- No stat tracking page, even though it's been present in every game since Mario Kart DS
- No options menu of any kind (can't even adjust volume settings or change the controls)
- A weak selection of vehicle parts; nearly half are just model swaps, and there aren't that many to begin with
- Still no character costumes or ability to change the color of your vehicle
- An objectively bad character roster padded with babies and texture swaps
- A battle mode that is so bad that I forgot it even existed until right now
- Removal of basic features such as the on-screen minimap and race timer
- Splitscreen with more than two players is nearly unplayable due to the drop in framerate
- Anybody who doesn't use the GamePad is at an immediate disadvantage
- Wonky item distribution that punishes everybody who isn't in 1st place
- Upon further inspection, the "Frantic" alternative is even worse, making the game feel like one big 4TL hacking fest
- The warning sound for Red Shells, Bullet Bills, and Stars is literally broken; it's not unheard of to get hit by something you can't even see
- It's also worth nothing that you can no longer hear bananas being thrown until after they land
- Not enough tracks given the fact that even the DS was capable of having the same amount; more if you include the battle arenas and Mission Mode
- No reward for getting three stars on every cup; not even a bloody stamp
- MKTV is extremely underwhelming because you can't crop out specific clips from each race and piece them together
- The poorly implemented highlight reel makes it almost impossible to upload footage of yourself getting hit by multiple items in a row
- No friend leaderboards for Time Trials; even MK7 allowed you to compare your times with friends
- No sequential ghost races that actually made TTing in MKW somewhat enjoyable
- You can only download 16 ghosts in total, which isn't even enough for every track
- Inability to choose your Mii in-game and being forced to edit your personal Mii instead
- Worldwide online races are still broken because of how frequently communication errors occur
- RED.FUCKING.SHELLS.
What makes the absence of the stat tracking page even more baffling is that you actually need coins to unlock things, and yet you have no way of knowing how many coins you have. I'm sick to death of Nintendo adding in new features and taking them out of future games. Is this being done so they can disguise how derivative their sequels really are? Why can't they add a proper single player mode for once? Diddy Kong Racing had an excellent adventure mode, and that game came out almost 20 years ago. I hope people can see past the shiny new graphics and acknowledge just how disappointing MK8 is in retrospect. They could have done so much more with it, and yet some people are going to dismiss these complaints as "irrelevant" or "trivial" because the gameplay isn't directly affected. By no means am I a fan of Mario Kart Wii, but at least that game felt polished. If we want the status quo to change, then we have to let our voices be heard. #freemk8