Who are "we"?
People who played Sonic Transformed.
Who are "we"?
People are still in post launch inertia mode.
OP has very good points and the OT obviously isn't the right forum to discuss these. For the reasons that were mentioned.
I don't understand this "shut down all criticism" mentality that some people (like you apparently) seem too have.
We discussed this already. We all know the faults. Is there anything more to discuss? We are all hoping for dlc.
I think it's more the fact that OP said that people were outright ignoring them when that obviously isn't the case. People in the OT have been enjoying it regardless of the faults but have still brought them up.
I know they (Nintendo) said there wouldn't be DLC, but please add more characters and tracks! TAKE MY MONEY!
I do not like the limited track selection during online play I hoped it would be like mario kart 7 online players can choose from any track in the game. Online track selection in mario kart 8 much more limited than mario kart ds it is a step back.
If your visuals have jaggies, fix your TV. The game is smooth as claymation.
What also nobody seems to be discussing is the lack of Ghost Item in latest mario kart. Kan you believe the salt if you could steal somebodies star when in first.
Honest question do you have mk8?It's really the same problems for two decades and eight releases. Nintendo is tone deaf to criticism and expanding the formulaic design doc of these games beyond the bare minimum. DS at least delivered a bit more for solo play and online is functional but lacking in sustainable user tracking features and modes.
Shame there is no course variation either. Time changes, extreme versions with less predictability from obstacle placement, etc... Just very basic easily avoidable threats that rarely concern the player on repeat plays. Without more variables, it's crazy to imagine people can maintain sanity playing the exact same tracks beyond the honeymoon phase.
Features:
The game doesn't track any of your stats. Nothing. Item use? % of times an item was picked up? How many 1st place finishes? Most used character? ect... Nothing at all. it's kind of a bummer and a missed opportunity. Which is strange coming off past titles.
I would bet it came down to time. Nintendo was forced to release mk8 because of the holes in their schedule. They couldnt add all of the features they wanted. Hopefully they add dlc.Battle mode is shocking and it really is a shame that they couldn't at least include some maps that actually suit the mode instead of fobbing it off with the simplest circuits.
Main player mode I can kind of live with, I still haven't finished 150cc, let alone unlocked mirror mode. Mission Mode seems like the perfect free DLC release for E3 or for whenever Nintendo feels like MK8 needs a secondary boost. But I'ld really like a proper battle mode before any of that.
That said, Nintendo makes it hard to stay mad about what MK8 lacks, because what's there is one of the best Mario Kart's since Double Dash (and is only short of MK64 greatness due to the above issues)
All OP's criticisms are pretty spot on with the exception of item balancing, which is as close to perfect as I think it could ever be. But the problem is that what's there is still a 10/10 to me, it's the most fun I've had in months with a game. So do I bitch about what's not there when I'm so delighted with what is? See what I'm saying?
I don't think it was rushed, either. Nintendo hates adding new content if it doesn't think it's necessary. Look at Wild World for the Wii.
(no, Pink Gold Peach is NOT a good character choice),
Lack of dlc was more due to the lack of space on the Wii.All OP's criticisms are pretty spot on with the exception of item balancing, which is as close to perfect as I think it could ever be. But the problem is that what's there is still a 10/10 to me, it's the most fun I've had in months with a game. So do I bitch about what's not there when I'm so delighted with what is? See what I'm saying?
I don't think it was rushed, either. Nintendo hates adding new content if it doesn't think it's necessary. Look at Wild World for the Wii.
Really hard to remember all the issues
Off the top of my head:
Items:
- Red shells often give up on a target
- Red shells have a broken lockon time window, they often will go straight past someone infront of you
- It will warn you of a red shell even if it isn't locked onto you
- Boomerang often goes over characters, even on flat land
- Chain chomp speed boost is really no benefit and often messes up drifting for myself
- 8 item is nearly always gained by myself when it the middle of the pack, its not a last place item which it should be.
- When hit by lightning, sometimes it makes u unable to pick up item boxes for a few secs
UI:
- No options screen
- No way of viewing Timetrials on 1 page
- No way of tracking stamps/kart unlocks
- No onscreen map options for tv
Online
- Regional Online is not regional locked, its just worldwide. (annoying if u wish to avoid lag)
- No way to change your kart between races online.
AI:
150cc they become mortal kombat arcade racers, boosts are done in 1/2 possible, boosts seem maxed out.
There is a Chain Chomp item in 8?! I've played a ton of hours... never seen it!
I TOTALLY agree with you on all your points... esp there being no map/player position listing on screen. I don't want to look at the pad... and i use the pro controller like many. It should really be an option. And different control schemes as well.
The game is unbelievably fun... but really feels rushed and uber bare-bones.
I mentioned before my disappointment in the single player. I have a handful of characters to unlock still and once I do, I feel as though it'll be playing just to play due to the said addictive nature. I've been tempted a few times to start some of my backlog and just wait until I can play with friends locally to get the last few unlocked.
I do hope for DLC that is more than just characters or vehicles. Some actual battle arenas or modes for a few bucks? I'd probably buy in.
I dunno why they can't have as complete a game as Mario Kart DS. Circuit, Versus, Mission mode, awesome battle mode etc. I mean tbh, the core racing in MK8 is still the best in the series imo and the item balance is about as good as its gonna get so now they just need to flesh it out imo.
Really hard to remember all the issues
Off the top of my head:
Items:
- Red shells often give up on a target
- Red shells have a broken lockon time window, they often will go straight past someone infront of you
- It will warn you of a red shell even if it isn't locked onto you
- Boomerang often goes over characters, even on flat land
- Chain chomp speed boost is really no benefit and often messes up drifting for myself
- 8 item is nearly always gained by myself when it the middle of the pack, its not a last place item which it should be.
- When hit by lightning, sometimes it makes u unable to pick up item boxes for a few secs
UI:
- No options screen
- No way of viewing Timetrials on 1 page
- No way of tracking stamps/kart unlocks
- No onscreen map options for tv
Online
- Regional Online is not regional locked, its just worldwide. (annoying if u wish to avoid lag)
- No way to change your kart between races online.
AI:
150cc they become mortal kombat arcade racers, boosts are done in 1/2 possible, boosts seem maxed out.
Where the hell is my All Cup Tour damn it