Mr. Spinnington
Banned
Saved Mario Kart Wii for me, I honestly would not have given it a second thought if it were wiimote-only controls.SovanJedi said:particularly the downloading of content and multiple controller type support.
Saved Mario Kart Wii for me, I honestly would not have given it a second thought if it were wiimote-only controls.SovanJedi said:particularly the downloading of content and multiple controller type support.
Mr. Spinnington said:Saved Mario Kart Wii for me, I honestly would not have given it a second thought if it were wiimote-only controls.
:lol Damn I missed that.BrodiemanTTR said:I'm just glad Nintendo is finally releasing an online game that allows you to play with strangers instead of forcing you to use friend codes.
That may very well be true, depending on how long it takes to power the boost but since you don't have to push left and right like a maniac it takes away the feeling of being a chore (at least that's how I feel about snaking). I can appreciate the skill and I could do it decently but I simply didn't have fun while doing it.Ranger X said:Why people are saying that snaking is gone? It's only that its easy to generate a powerslide boost.
You guys will still have to powerslide all the time and in the straights.
You mean like the zapper? Just because you don't see it's use doesn't mean most of the people will dump it - after all there is a market for REALLY stupid Wiimote attachements. Driving with a wheel, even in dead space, feels different.test_account said:That plastic wheel shouldnt be included in every package in my opinion. I guess alot of people will only try the wheel once or so, then they wont use it again. Mario Kart for Wii is probly going to sell millions of copies so it sux that so many of those plastic steering wheels will be produced for "nothing", most likely atleast.
Maybe we'll see a release in PAL first? After all we got Strikers before the US as well - and exchange between Smash and MK would make sense.DeaconKnowledge said:No way MK is coming out that soon after Smash.
Bigger stages, more characters, split screen.Crushed said:It can't be that much more demanding to go from Smash Bros. to Mario Kart.
Considering the sort of stuff in Brawl, Mario Kart doesn't have that much more going on.wsippel said:Bigger stages, more characters, split screen.
Mr. Spinnington said:Saved Mario Kart Wii for me, I honestly would not have given it a second thought if it were wiimote-only controls.
Also, add Blockfort from the N64 one.Bluemercury said:I hope they include the battlemode arenas from the orignal super mario kart snes.
Crushed said:Speaking of screens, Jeux-France has two screens that I haven't found on any other site. Have no idea where they got them, but whatever.
Shadowlink123 said:Also, add Blockfort from the N64 one.
ksamedi said:I didn't expect this thread to turn out so positive.
The two classic cup competitions, banana and shell, were comprised of tracks from previous games. Banana featured Sherbert Land from the Nintendo 64, Shy Guy Beach from the Game Boy Advance, Delfino Square from the DS, and Waluigi Stadium from the GameCube. Shell included Peach beach from the GameCube, Yoshi Falls from the DS, the dreaded Ghost Valley from the Super Nintendo, and Mario Raceway from the Nintendo 64.
BuddhaRockstar said:Yoshi Falls? Of all the fantastic courses in the DS version why in the world would they pick Yoshi Falls? That's one thing I'll never understand about the MK series... why must 25% of the tracks be beginner figure 8's and ovals? You only need one track like that so players can get their bearings, but then they need to step it up a notch.
Colonel Nelson said:2 player online! Sweet!
This has been forgotten by every game but Halo for too long.
I think both Mario Strikers Charged and Brawl offer this same feature.brain_stew said:That's the best bit of news imo. I wish developers would look at just how many people play like this with Halo, I mean, pretty much every social match in Halo seems to have atleast one group of people playing splitscreen. I love playing this way and find it far and away the best method of multiplayer as it takes the best parts of offline and online play.
I like how the map is nice and small.Crushed said:Speaking of screens, Jeux-France has two screens that I haven't found on any other site. Have no idea where they got them, but whatever.
wsippel said:Bigger stages, more characters, split screen.
brain_stew said:Please, please, please include Baby Park, Nintendo. 12 player Baby Park shall be the most awesome chaos known to man.
Phife Dawg said:Maybe we'll see a release in PAL first? After all we got Strikers before the US as well - and exchange between Smash and MK would make sense.
Wizpig said:Nice - recycled from Mario Kart DS - Wario artwork on the "Wario Gold Mine" sign. -_-
What's this game's budget, 2 $?
Wizpig said:Nice - recycled from Mario Kart DS - Wario artwork on the "Wario Gold Mine" sign. -_-
What's this game's budget, 2 $?
beelzebozo said:have the battle modes been discussed at all?
Well I'm not holding my breath for it - summer the earliest is my guess and depending on the 08 schedule (AC, whatever else they have cooking) it might even slip to fall. Who knows with those NoE guys.brain_stew said:Well we got Double Dash first and Mario Kart seems to have a bigger draw in Europe than Smash. So yeah, I can see this happening. God knows when we'll get Smash though.
Bluemercury said:It seems they havent, i just hope they put all four battle mode arenas from the snes version plus the cake one from double dash, that would be excellent, because in all of those arenas you can always see your opponents visually, not only with the map and thats excellent for using the green shells and banana based weapons...
Wizpig said:Nice - recycled from Mario Kart DS - Wario artwork on the "Wario Gold Mine" sign. -_-
What's this game's budget, 2 $?