Tools. Decades of tools.What are the benefits of x86 again? Better power consumption?
Working in software development, I'm surprised it's not more. There are a lot of people to convince and it's a big decision.
This is actually not all that unusual for large companies, especially when making certain programmatic decisions that require significant financial investment.
Why did they think that x86 was too complex for games if that's what PC games run on?
Someone at Sony should have stood up to Mark concerning Knack.
"Mark, is this a game or just a physics demo?"
"I'm sorry, Mark, but this game is boring, You need to do more with it"
"Come on, two boxes and a rock is not a level."
"What? You want to show that game off on Jimmy Fallon?"
Oh, that actually makes a lot of sense. Though I guess AMD worked like hell to mitigate that issue, and even Intel's working there.Complex as in expensive to produce. That's why Microsoft walked away from Intel.
"Come on, two boxes and a rock is not a level."
Can someone please explain me this fawning over Cerny that is always in display in threads concerning him? People are acting like he reinvented the wheel; he just chose the most common and the already most-liked architecture.
If anything, it puts Sony in a less positive spot that he had to work so had for it. What architecture did they plan to go with?
Complex as in expensive to produce. That's why Microsoft walked away from Intel.
Can someone please explain me this fawning over Cerny that is always in display in threads concerning him? People are acting like he reinvented the wheel; he just chose the most common and the already most-liked architecture.
If anything, it puts Sony in a less positive spot that he had to work so had for it. What architecture did they plan to go with?
You're not wrong, but it shows that Sony changed their approach pretty radically because of him. That's a good thing.Can someone please explain me this fawning over Cerny that is always in display in threads concerning him? People are acting like he reinvented the wheel; he just chose the most common and the already most-liked architecture.
If anything, it puts Sony in a less positive spot that he had to work so had for it. What architecture did they plan to go with?
Someone made a gif in the Playstation meeting thread for Kaz. It's just snowballed, wonderfully might I add, to this point. The Xbox gifs seem more like a me to (ironic no?)Yes, but why is it praise-worthy to the extremes shown here? Where are the gifs for whoever chose X86 for One?
Why do i need to go besides myself over this? Why do i need to bang drums for a person who chose to go with the most obvious choice; the one developers themselves pushed for? Again, why did Sony need all that convincing anyhow?
Even for the fabled 8GB GDDR5, it wasn't Cerny who made the decision as far as i know. He probably said 'if you can go for it' but it were the higher-ups who made the final decision putting this or that much RAM.
But no Playstation console (or CE product in general) has ever been designed outside of Japan.I think they got over that hump a long time ago since Cerny has been a Sony contributor for quite some time.
Not talking about Kaz but the perception of Cerny like he's god's gift to gamers when all he did was push for the most expected, wanted and demanded architecture.
Look him up on wiki and see the portfolio of games he's influenced. Having someone like that in charge instead of a suit might seem like a god.Not talking about Kaz but the perception of Cerny like he's god's gift to gamers when all he did was push for the most expected, wanted and demanded architecture.
Correct me if I'm wrong, but there are going to be "some," abstraction layers for the PS4/X1 as well, correct? I mean, not as many as their are for PC's, but still.
Not talking about Kaz but the perception of Cerny like he's god's gift to gamers when all he did was push for the most expected, wanted and demanded architecture.
Not talking about Kaz but the perception of Cerny like he's god's gift to gamers when all he did was push for the most expected, wanted and demanded architecture.
Do we actually know how much influence he had on games like Uncharted, God of War 3 etc.? "Design Consultant" is super vague.Look him up on wiki and see the portfolio of games he's influenced. Having someone like that in charge instead of a suit might seem like a god.
Really? It's not like he single-handily built and designed the console and approved all the decisions and gave the money to do so.He is humble, intelligent, fascinating and most importantly provided us with the most powerful yet significantly cheaper console.
Get down on your god damn knees. Because without him Sony would be out Xboning Microsoft right now.
Complex compared to what?
He is one of the first and only guys up there that treats us with respect.
He is humble, intelligent, fascinating and most importantly provided us with the most powerful yet significantly cheaper console.
Get down on your god damn knees. Because without him Sony would be out Xboning Microsoft right now.
I agree with your other points, but does the ISA really matter in any way for the more mainstream tablet/smartphone game market?
Really? It's not like he single-handily built and designed the console and approved all the decisions and gave the money to do so.
Functionality-wise, pretty much every feature the PS4 has the XB1 has too and vice-verca.
If the PS4 would have been radically different w\o Cerny's input then that would have been a negative testament upon Sony rather than portraying him as an exceptional engineer who has shown gamers the light.
Not talking about Kaz but the perception of Cerny like he's god's gift to gamers when all he did was push for the most expected, wanted and demanded architecture.
"My body is ready" for the day when Nintendo get rid of Iwata and Reggie.he's more useless than the box where i keep my old unused shoes.
Nintendo really needs someone like this guy to convince the blockheads at japan to use powerful and cheap tech.
The man who won Sony the Console War of the 8th Generation.The man who saved the PS4.
The various types of simple instruction architectures used in embedded systems. Power, PPC, ARM, MIPS....