Chequerboard rendering is not as good as 4K native.
FP16 will provide some performance gains, absolutely nowhere near '8.4 TFlops'.
Scorpio is 6 TFlops FP32.
In a year or so I will quote myself and prove that I am a tech wizard.
Sarcasm aside, I have no issue with the information onQ is presenting. My issue is with the way he is interpreting it. He is interpreting it through the filter of a company fanboy, he is reaching wrong conclusions and misleading others in the process. This is why the jeff rigby comparisons are apt. Jeff was also researching his topics thoroughly but he was interpreting data in a specific way to reach the conclusion that he wanted.
There's an article on Gamasutra where Mark Cerny presents the technology behind the Playstation 4 and the custom modifications he did to the hardware.
http://www.gamasutra.com/view/feature/191007/inside_the_playstation_4_with_mark_.php?print=1
There are a lot of impressive-sounding technologies there. Reading this before the console's release one would be justified in thinking that the PS4 is a revolutionary piece of tech with all sorts of performance-enhancing modifications. Three years in, what kind of real-world result did all those technologies have?
Cerny is a smart man and he did an incredible job designing the PS4 keeping the price and form factor limitations in mind. The PS4 Pro will be another well-designed and affordable console. It won't perform miracles and believing so will inevitably lead to disappointment, just like the PS4's initial hype led many to believe that current gen consoles are 'trash', as can be seen in many DF threads.