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Mass Effect 20 min E3 demonstration (IGN)

Just give us the game! Enough demonstrations and screenshots and videos. We get it, the game rules!11!!! AHHHHHHH!!! /end fake meltdown
 
combat looked really good in that video. I am very happy they are taking till november to polish this one up, instead of rushing it out.
 
Can't watch the video at the moment, but any mention of multiplayer campaign mode a la gears?
 
Like I say every Mass Effect thread, this game will be absolutely amazing. GOTY without a doubt.

godhandiscen said:
Please Bioware fix those framerate drops.
You sure that isn't your player? The video was really smooth for me, as have been the last few E3 and onwards.
 
MMaRsu said:
Is it me or is it not synced audio wise?

Ya, it's completely out of sync on two of my boxes. Even when I save the film and run it in a few different players. Makes it almost unwatchable.

I hate shoddy encoding by sites like IGN and Gamespot lately. The last On the Spot was completely out of sync. Pathetic.
 
godhandiscen said:
Please Bioware fix those framerate drops.

Game comes out in November and it's only July. Framerate is the last thing to be optimized. Or they could delay the game like everyone else who was trying to get Unreal Engine 3 running right. :)
 
watership said:
Ya, it's completely out of sync on two of my boxes. Even when I save the film and run it in a few different players. Makes it almost unwatchable.

I hate shoddy encoding by sites like IGN and Gamespot lately. The last On the Spot was completely out of sync. Pathetic.

I think it's because they uploaded it to Stage6. It was probably in sync from IGN.

Not sure though...
 
UncleGuito said:
Like I say every Mass Effect thread, this game will be absolutely amazing. GOTY without a doubt.


You sure that isn't your player? The video was really smooth for me, as have been the last few E3 and onwards.

It's not so much the framerate, but that it stutters every now and again. Particularly when triggering an event, shooting, etc. It has had this problem the whole time, even the x06 gameplay trailer.

But, yes, we're in July and I have no doubt they'll sort it out by November.
 
Game looks so hot. So, so hot.

The framerate doesn't bother me at all, though it could use some v-sync. Might just be my player. V-sync generally doesn't bother me either though, so it'd just be nice to have.
 
As I said countless times before, the battles look absolutely horrible. Without a doubt the worst battle engine I've ever seen in a Bioware game and I thought that Jade Empire's was pretty good and fitting for the kind of game it was. The battle engine KILLS the game for me and I hate the fact that the game can win awards with such an obvious flaw based on its name or the name of its developer alone.

Can't wait for the first 7.5 reviews and the GAF reaction.

BUT IT HAS WON SO MANY BEST OF E3 AWARDS BUBUBU
 
the game looks pretty boner-inducing but the faces don't seem to display the emotion i was led to believe they would, it shouldn't even be a talking point judging from that video, and the va sounds like it's from the house of the dead (suffer like g did, lol - rip bjork).

but the graphics and gameplay etc. look hot though.
 
Frenck said:
As I said countless times before, the battles look absolutely horrible. Without a doubt the worst battle engine I've ever seen in a Bioware game and I thought that Jade Empire's was pretty good and fitting for the kind of game it was. The battle engine KILLS the game for me and I hate the fact that the game can win awards with such an obvious flaw based on its name or the name of its developer alone.

Can't wait for the first 7.5 reviews and the GAF reaction.

BUT IT HAS WON SO MANY BEST OF E3 AWARDS BUBUBU

It's not going to get 7.5s. :lol

Maybe it will be better looking to you when you have more abilities and more in-depth control of your squad. In that video that I saw (gamespot), I wasn't quite sure what was going on.

I didn't know it was a realtime shooter though. Should be something unique in an rpg.
 
I don't understand the criticisms of the battle system. Looks like they can expand on the sort of gunplay you saw in KOTOR (but you never used because you had lightsabers)

Also, dead faces? Mass Effect has some of the most expressive faces ever seen. I don't know what that comes from.
 
Frenck said:
As I said countless times before, the battles look absolutely horrible. Without a doubt the worst battle engine I've ever seen in a Bioware game and I thought that Jade Empire's was pretty good and fitting for the kind of game it was. The battle engine KILLS the game for me and I hate the fact that the game can win awards with such an obvious flaw based on its name or the name of its developer alone.

Can't wait for the first 7.5 reviews and the GAF reaction.

BUT IT HAS WON SO MANY BEST OF E3 AWARDS BUBUBU

:lol :lol :lol

Yep and Super Mario Galaxy is going to get a 6/10.
 
The voice acting seemed fine to me.

Frenck said:
As I said countless times before, the battles look absolutely horrible. Without a doubt the worst battle engine I've ever seen in a Bioware game and I thought that Jade Empire's was pretty good and fitting for the kind of game it was. The battle engine KILLS the game for me and I hate the fact that the game can win awards with such an obvious flaw based on its name or the name of its developer alone.

Can't wait for the first 7.5 reviews and the GAF reaction.

BUT IT HAS WON SO MANY BEST OF E3 AWARDS BUBUBU

What's wrong with the battle system?

Speevy said:
I don't understand the criticisms of the battle system. Looks like they can expand on the sort of gunplay you saw in KOTOR (but you never used because you had lightsabers)

Also, dead faces? Mass Effect has some of the most expressive faces ever seen. I don't know what that comes from.

Uncanny valley.
 
Speevy said:
I don't understand the criticisms of the battle system. Looks like they can expand on the sort of gunplay you saw in KOTOR (but you never used because you had lightsabers)

Also, dead faces? Mass Effect has some of the most expressive faces ever seen. I don't know what that comes from.

Hell no.

I'm playing through KotOR 2 currently and I disagree.

There is so much motion in the KotOR shootouts, characters are dodging shots left and right and they react when they get hit maybe that's due to it being round based but it looks much more fluid and exciting than Mass Effect.

Mass Effect tries to be two games at once, a world class KotOR style RPG which it isn't and a GRAW style world class Third Person Shooter which it sure as hell doesn't even come close to. It looks so lifeless and plain during the battle sequences.

The gunplay in KotOR beats Mass Effect in terms of style, depth and sheer atmosphere not to mention that the magic seems hilariously out of place in Mass Effect.
 
Frenck said:
The gunplay in KotOR beats Mass Effect in terms of style, depth and sheer atmosphere not to mention that the magic seems hilariously out of place in Mass Effect.
Have you told Casey Hudson about this yet? There's still a few months left!
Maybe he can fix it.
 
The battle system looks ace in my opinion, it's obviously not going to have the dodge that was in KOTOR as that was a hybrid turn based/real time combat system.

ME5.gif


How can anyone say they're not looking forward to doing that to an enemy.
 
manxor said:
Have you told Casey Hudson about this yet? There's still a few months left!
Maybe he can fix it.

Yeah I get it, they are game industry veterans and I'm just a lowly consumer. They are proud of their combat engine and as all the cowardly gaming journalists pat them on the back and tell them how awesome it is in order to get some Bioware exclusives in the future I can't see how they will ever take any criticism seriously.

But maybe Mass Effect is a lesson they need to learn.
 
Frenck said:
The gunplay in KotOR beats Mass Effect in terms of style, depth and sheer atmosphere not to mention that the magic seems hilariously out of place in Mass Effect.

It's not magic. It's something called Dark energy that can only be used when you have the correct biotics.
#
 
Tartarus said:
The character faces are gorgeous but all the backgrounds are simplistic and disappointing in my opinion.
Thats my only gripe with the game, the level design is similar to halo. Hopefully, there will be co-op
 
oldboy1 said:
It's not magic. It's something called Dark energy that can only be used when you have the correct biotics.
#

Thanks for correcting me, that really doesn't sound anything like magic at all.
 
Frenck said:
But maybe Mass Effect is a lesson they need to learn.
My whole thing is the "game is unfinished" part, and developer pedigree. From what I saw of E3 media, I'd have to agree with your gameplay points.

What has sold me on gameplay was the ?X06 demo "specialized squad members" section. Judging only the combat from E3 vids, the physics look wonky, there's not many enemies onscreen, the AI and their animations look bad and lack variety, and the framerate stutter and missing frames/popping all combine to fail my interest.

I still believe this will be GOTY, that somehow will all this will be ironed out.
 
Frenck said:
Thanks for correcting me, that really doesn't sound anything like magic at all.


It's not.

And here's a tip about the Star Wars universe. No one uses the word "magic" there either.

It's a video game. Characters have cool abilities.

The best I can say for you is that at least you're not another anti-KOTOR person. Bioware seems to get more enemies with each game they make.
 
neojubei said:
What guy?

edit: wow Rich Gallup is gone??? wow...

Rich Gannon, and he was freaking annoying. We get it, you like the game. He practically gave them hand jobs.

Which is okay because he did let them show a lot of the game (lol ign), but after watching that I felt really sticky.
 
Mass Effect looks like a game I've been wanting to play since watching star wars, however the battle system does not look so appealing. It looks like GRAW mix with with resident evil with FPS controls.


Speevy said:
THere is NO WAY this game gets 7.5s in reviews. You're insane.

Nice crystal ball you have there. Honestly I think this game will do good, but that does not mean everyone will like it.
 
Wow canned animations that are played over and over again is what goes for depth around here?

Jokes aside, i think it would be amazing if bioware went for some outside talent to tweak the combat system, because thats probably the only real flaw this game might have.
 
I don't want to sound like a troll, I'm really not a troll. I love Bioware and I don't want them to fail. There are some things that I like about Mass Effect, like the conversations or the scale and in some cases the graphics (which somehow fluctuate between CG quality and Xbox quality).

Additionally, and maybe I'm a bit too pessimistic here, I can't see Bioware making any significant changes to Mass Effect if the gaming press is so deep up their asses. Nobody tells them "But you're still working on the AI right? Cause that looks a little rough" or "The combat animations need a bit more work it looks quite lifeless now".

So why would they change anything if they get awards for their alpha code without anyone questioning the game?

The worst thing about the situation is that the gaming press will betray them in the end, they are going to criticise those aspects in their reviews even though they didn't pick up on them during the E3 demonstrations where their feedback would've been welcomed.
 
Wow, i have to say, after watching this, for some reason I've lost quite a bit of hype on this... I mean, it looks great (minus some animations), I love that it reminds me of buck rodgers for some reason... The story "choices" stuff is cool... But man, the gameplay just looks like it's lacking something(s)... I dunno.. :(
 
oldboy1 said:
How can anyone say they're not looking forward to doing that to an enemy.

Being able to walk up to an enemy, then toss him into the air, rendering him completely defenseless might seem cool, but it removes every bit of challenge from an encounter like that.

It is one of those things that seems cool at first, but once you've done it 50 times and realize how many different encounters it breaks the coolness wears off.

Now I'm not saying that is how it will play out with this game, but that is how it plays out in the demos we've seen out of e3.

This demo also had at least one enemy standing there trying to shoot you but just hitting his own cover over and over again, that has to be fixed.
 
This is hands down the most negative Mass Effect thread I've ever seen.


I'm not opposed to criticism of any kind, but I don't think ME deserves all of this. It looks like it's turning into a really awesome game.
 
NinSoX said:
Is there a jump function or swords?



I don't think Bioware has ever employed a jump button in their games, and swords would be an awfully inefficient way to kill things in this world.
 
NinSoX said:
Is there a jump function or swords?

No to both.

I don't even think there is hand to hand combat but that's understandable if you consider that you fight space zombies and robots who are armed with high-tech weapons.
 
Speevy said:
The best I can say for you is that at least you're not another anti-KOTOR person. Bioware seems to get more enemies with each game they make.

Might have something to do with making console action RPGs when their fanbase was originally made up entirely of hardcore PC RPG folks. Yeah, I'm one of them, and yeah, I was underwhelmed by KotoR and JE.

Speevy said:
I don't think Bioware has ever employed a jump button in their games, and swords would be an awfully inefficient way to kill things in this world.

Read a bit of sci-fi, you'll find that melee weapons are quite often favored in a pressurized environment. Your minigun might be more efficient at killing, but if you hole the habitat/spaceship you're dead too.
 
Speevy said:
I don't think Bioware has ever employed a jump button in their games, and swords would be an awfully inefficient way to kill things in this world.

that makes me wonder if there is ammo for the guns, because swords would be good if you ran out.
 
Woo-Fu said:
Might have something to do with making console action RPGs when their fanbase was originally made up entirely of hardcore PC RPG folks. Yeah, I'm one of them, and yeah, I was underwhelmed by KotoR and JE.


Well Jade was panned by KOTOR fans, but KOTOR was higher rated than any console RPG. People employ different standards based on a platform.
 
Frenck said:
I don't want to sound like a troll, I'm really not a troll. I love Bioware and I don't want them to fail. There are some things that I like about Mass Effect, like the conversations or the scale and in some cases the graphics (which somehow fluctuate between CG quality and Xbox quality).

Additionally, and maybe I'm a bit too pessimistic here, I can't see Bioware making any significant changes to Mass Effect if the gaming press is so deep up their asses. Nobody tells them "But you're still working on the AI right? Cause that looks a little rough" or "The combat animations need a bit more work it looks quite lifeless now".

So why would they change anything if they get awards for their alpha code without anyone questioning the game?

The worst thing about the situation is that the gaming press will betray them in the end, they are going to criticise those aspects in their reviews even though they didn't pick up on them during the E3 demonstrations where their feedback would've been welcomed.

I understand completely what your saying, and ive felt the same way about other games. But we dont know what the game press really says to developers. And thats what forums are for. Ive made several threads on the mass effect forums before questioning the graphics when those poor screens came out
 
Speevy said:
Well Jade was panned by KOTOR fans, but KOTOR was higher rated than any console RPG. People employ different standards based on a platform.

I'm not rating the platform, I'm rating the developer. They're capable of making much better RPGs, regardless of what platform they're working on.

The design choices made for their console games have less to do with the hardware than they have to do with the target audience.
 
Woo-Fu said:
Read a bit of sci-fi, you'll find that melee weapons are quite often favored in a pressurized environment. Your minigun might be more efficient at killing, but if you hole the habitat/spaceship you're dead too.

Do we really need to get into this debate? Its more likely the swords are in there is because the creator wanted them to be there.

Biowares greatest gem is the baldurs gate series. Anything after that wont live up to that standard. Oh and kotor was better then Neverwinter Nights and, heck neverwinter nighs felt like a console rpg at times. The only thing that saved it was online play and the ability to make your own modules.
 
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