I'm not sure who was talking in the GiantBomb stream I watched, but he described the characters as being 'dead', lacking a life force that is present in a lot of other games' characters.
The Witcher 3 (2015)
I've not played DA:I and i probably never will, but did it also have this kind of simplistic eye shading and no noticeable skin subsurface scattering? Because for a contemporary "AAA" game that goes for a photorealistic style that's pretty weak.
I mean that's because UE4 is a powerhouse and is insanely flexible with different game types.
It's a completely different one actually.
Yea I just watched the romance video and surprisingly they're reusing a shit ton of animations from the original trilogy:
that's pretty surprising to see actually.
Sorry, but your face look tired
Embarrassing. A decade apart and using one of this generation's top engine, and this is what they produce?
It is even harder to imagine that ME:A runs on an updated and technically superior version of that same engine.
What on earth is going on with this game? BioWare must be in crisis mode, right? They have to be aware of the word of mouth this thing is starting to generate.
Really baffling - they were one of the most promising developers out there circa KOTOR, and even ME1 was very special.
What went wrong? New team? Troubled development cycle? Not enough oversight? Too many departures of key people?
Apparently it's all through the game. I just don't see the face animations getting a massive overhaul through just a patch, don't they have to start over with the motion capture?Everyone's face looks so derpy for some reason. *sigh* I hope those are just isolated cases.