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Mass Effect: Andromeda is the 3rd biggest UK launch of the year

zeromcd73

Member
Yep, Bioware is going fully with the shooter pseudo-mmo approach with heavy RPG and loot elements after this. It's the military cover shooter of this gen.

Wonder what genre will reign supreme next gen. How exciting!
 

Gator86

Member
It's actually not a terrible product, the hyperbole surrounding this game has reached fever pitch. However you're probably right about EA's projections and expectations.

Yeah, I've only played the access trial, but it seems like a lot of fun albeit taken entirely non-seriously. I enjoy the combat, I'm a sucker for open world games, and a lot of the jank is more hilarious than game-breaking. It's a good lazy summer game, although that's definitely not what EA wanted when funding it for 5 years.
 

Interfectum

Member
It's actually not a terrible product, the hyperbole surrounding this game has reached fever pitch. However you're probably right about EA's projections and expectations.

EA miscalculated this launch. They figured a half-baked ME before fiscal year end would be better short term than a long term quality ME title. The problem is Q1 2017 was absolutely loaded with quality titles which made ME stick out more and become an internet meme. Hardcore gamers have a ton of options right now so ME had to nail it.
 

Gator86

Member
EA miscalculated this launch. They figured a half-baked ME before fiscal year end would be better short term than a long term quality ME title. The problem is Q1 2017 was absolutely loaded with quality titles which made ME stick out more and become an internet meme. Hardcore gamers have a ton of options right now so ME had to nail it.

That's really the problem here. If they took a few more months and launched this summer, there'd be far fewer bugs and virtually no competition as opposed to the current killed field. It would have been perfect for the game. You've already sunk 5 years of cash into the project, dropping another 3 months would have reaped more rewards.
 

N7.Angel

Member
EA miscalculated this launch. They figured a half-baked ME before fiscal year end would be better short term than a long term quality ME title. The problem is Q1 2017 was absolutely loaded with quality titles which made ME stick out more and become an internet meme. Hardcore gamers have a ton of options right now so ME had to nail it.

Yup this, so much quality games like Horizon, Zelda, Yakuza 0, Nier etc... and EA comes with MEA, not even finished... I think the game is better than everyone makes it to be but it's inferior at the OT for sure, Mass Effect series and us fans deserve more than that, EA should know this.
 

J_Viper

Member
The problem is Q1 2017 was absolutely loaded with quality titles which made ME stick out more and become an internet meme. Hardcore gamers have a ton of options right now so ME had to nail it.

Yeah that's what makes everything worse for MEA

Even as someone who thinks the game's alright, it should have been much better after being in development for five years.

Then add in high quality releases like Yakuza, Horizon, and Nier and MEA's flaws stick out even more.
 

Revas

Member
EA miscalculated this launch. They figured a half-baked ME before fiscal year end would be better short term than a long term quality ME title. The problem is Q1 2017 was absolutely loaded with quality titles which made ME stick out more and become an internet meme. Hardcore gamers have a ton of options right now so ME had to nail it.

I legitimately disagree with the game being half-baked. ME:A reminds me of BioWare games pre-EA acquisition, which is to say it has issues. However, around here you'll see people celebrating the franchises inevitable demise, but while common criticisms are pretty much spot on the analysis of the games overall quality is heavily skewed IMO.
 
I'm insinuating on subjective matter that HZ was scored higher than it deserves and MEA lower than in deserves. In my opinion. Both games have different high and low points, but both are around 8 instead of 9 or 7 in my eyes.

How that makes me salty? Sure my original post was worded badly and quite a bait for "lol salt" posts, I admit. Still going to leave it as is, why to hide what I said :b

No game that has as much bugs as MEA should score near HZD .
Maybe they don't bother you but people expect more from a AAA game that was work on for 5 years .
Then we also have whole bunch of other high rank games to play so MEA already had a up hill battle .
 

Interfectum

Member
I legitimately disagree with the game being half-baked. ME:A reminds me of BioWare games pre-EA acquisition, which is to say it has issues. However, around here you'll see people celebrating the franchises inevitable demise, but while common criticisms are pretty much spot on the analysis of the games overall quality is heavily skewed IMO.

It probably is skewed but, again, it's going up against Zelda, Horizon, etc... games that don't suffer from the issues this ME suffers from. We are getting hammered with high quality AAA titles and this turkey lands in our lap. Of course people are going to rip it apart.
 
At this point I'd probably just shove BioWare on Destiny type games (a la their new IP) going forward.

1.) The only thing they seem to have progressively better reception on in their games is combat.

2.) Basically every loot game in recent history sans Borderlands was in a really rough state at launch (Diablo, The Division, Destiny) and still sold 10+ million copies. If BioWare even hits half of that, it would still be a step up for them at this point.

3.) These types of games generally have a vastly lower number of NPCs compared to regular BioWare games, so they can focus on polishing what's there. Fetch quests are also considered very appropriate in the genre. Generally when you're a troubled studio, you want to be able to tackle what you were most recently bagged over.

4.) Similarly, their storylines will also be compared to games like Destiny, The Division, and Diablo, instead of to The Witcher 3 or Persona 5.

5.) They can continually improve the game over time instead of trying to target whatever the industry standard is 4-5 years after they start development while starting from behind. You have to get things mostly right at the start with a regular singleplayer game, especially in an existing franchise, and I'm not sure that's within their grasp anymore.

6.) Frankly it's also just more in tune with the market than what they're making now. Even the half-step of just making full four player co-op campaign games would be a good step up for them given Ghost Recon: Wildlands is getting very poor reviews overall and is rife with problems, but is on track to be the best selling game until late August or September.

No offense but this is the most nonsensical post I've read about MEA yet. They clearly had development issues and ran out of time. Now that they have a game to work off and have delivered a product on next generation consoles the next game will be significantly smoother and they can improve on the issues. Basically ME1 -> ME2. AC1 -> AC2.

Now in terms of pure profit would an MMO lite game make more money? Yes it would but you could say that for literally every RPG developer.
 

Tovarisc

Member
No game that has as much bugs as MEA should score near HZD .
Maybe they don't bother you but people expect more from a AAA game that was work on for 5 years .
Then we also have whole bunch of other high rank games to play so MEA already had a up hill battle .

And not game that has as thin and mediocre side content as HZD should score as high as it did. Not even mentioning your super safe and mediocre crafting system that had no reason to exist in HZD.

My point was that both games scored "wrong" because some things in them were weighted a lot more than others. Subjective thing and all at the end tho.

Edit: Love it how my original post is getting all this "lolsalt" response :D
 
And not game that has as thin and mediocre side content as HZD should score as high as it did. Not even mentioning your super safe and mediocre crafting system that had no reason to exist in HZD.

My point was that both games scored "wrong" because some things in them were weighted a lot more than others. Subjective thing and all at the end tho.

Edit: Love it how my original post is getting all this "lolsalt" response :D

If there's anything I've learned with my time on the internet is that public opinion spreads like wildfire. Once a popular opinion is perpetuated the reality does not matter. A game like MEA with it's easily GIFable bugs never stood a chance. If social media had evolved to this level in 2011 Skyrim would have been obliterated.
 

Lime

Member
If there's anything I've learned with my time on the internet is that public opinion spreads like wildfire. Once a popular opinion is perpetuated the reality does not matter. A game like MEA with it's easily GIFable bugs never stood a chance. If social media had evolved to this level in 2011 Skyrim would have been obliterated.

Or maybe the game is just an unpolished turd that reviewers also called out for its many flaws? Maybe sales are lower because EA didn't have much faith in it with non-existant marketing, a complete lack of gameplay trailers until a couple of months before release, etc.
 

Maledict

Member
If there's anything I've learned with my time on the internet is that public opinion spreads like wildfire. Once a popular opinion is perpetuated the reality does not matter. A game like MEA with it's easily GIFable bugs never stood a chance. If social media had evolved to this level in 2011 Skyrim would have been obliterated.

Um, no?

Social media was around in 2011. Do you not remember how insanely widely used the "arrow to the knee" meme was? The thing was, behind the jank there was a game a lot of people really liked, and admiration for what they were trying to achieve allowed people to write off the mistakes (personally I wasn't a huge fan and think its overrated myself!).

But this is 2017 not 2011. Things that people wrote off in 2011 because of the games scope and size don't fly nowadays when you have games like Horizon, Zelda and the like available. And despite what Tovarisc is saying it seems clear that the majority of people find the writing and side quests in HZD much more enjoyable and interesting than ME:A (I certainly do).
 

Jumeira

Banned
It probably is skewed but, again, it's going up against Zelda, Horizon, etc... games that don't suffer from the issues this ME suffers from. We are getting hammered with high quality AAA titles and this turkey lands in our lap. Of course people are going to rip it apart.

Forget those games, its going up against ME3 and 2 and fails against those interms of core ME concepts and narrative.

If there's anything I've learned with my time on the internet is that public opinion spreads like wildfire. Once a popular opinion is perpetuated the reality does not matter. A game like MEA with it's easily GIFable bugs never stood a chance. If social media had evolved to this level in 2011 Skyrim would have been obliterated.

Not really, theres a lot of good in games like Skyrim so it can be overlooked. ME:A delivered an experience that is worse (when technically BioWare have no reason for it to be) than the older games. They failed at core elements that made ME so significant to so many fans (universe and story).
 

DR2K

Banned
in the UK I've barely seen any ME:A ads whereas with Horizon it was on buses and billboards all over Birmingham.

EA spent 40 million on game development and has nothing to show for it. I imagine the marketing budget will have a huge sticker price with nothing to show for it as well.
 
And not game that has as thin and mediocre side content as HZD should score as high as it did. Not even mentioning your super safe and mediocre crafting system that had no reason to exist in HZD.

My point was that both games scored "wrong" because some things in them were weighted a lot more than others. Subjective thing and all at the end tho.

Edit: Love it how my original post is getting all this "lolsalt" response :D

That's cause it is super salty.

"Boo hoo reviewers don't agree with my opinion on a game."

Looks like consumers and sales don't agree either. And soon to be long term legs either.
 

silva1991

Member
And not game that has as thin and mediocre side content as HZD should score as high as it did. Not even mentioning your super safe and mediocre crafting system that had no reason to exist in HZD.

My point was that both games scored "wrong" because some things in them were weighted a lot more than others. Subjective thing and all at the end tho.

Edit: Love it how my original post is getting all this "lolsalt" response :D

An overall great game with average side content isn't half as bad as buggy/glitchy and overall mess of a game to core

Andromeda became a laughing stock when this gif happened and continued to be so

tumblr_ohl5rqfodC1qj73soo1_250.gif
 

DrArchon

Member
Can't "3rd best week 1 for the Mass Effect franchise" also be translated to "2nd worst week 1"?

I mean, there's only 4 of them...
 
Yep, Bioware is going fully with the shooter pseudo-mmo approach with heavy RPG and loot elements after this. It's the military cover shooter of this gen.

Wonder what genre will reign supreme next gen. How exciting!

This is almost certainly what their new IP is, but that's also why it's sort of imperative that in spite of the critical reception ME:A does at least okay - the fate of the traditional style Bioware game lays in the hands of this and the next Dragon Age.
 

Gudji

Member
And not game that has as thin and mediocre side content as HZD should score as high as it did. Not even mentioning your super safe and mediocre crafting system that had no reason to exist in HZD.

My point was that both games scored "wrong" because some things in them were weighted a lot more than others. Subjective thing and all at the end tho.

Edit: Love it how my original post is getting all this "lolsalt" response :D

You're so salty that you have the need to be negative about HZD in every single thread it's mentioned.
 

Tovarisc

Member
That's cause it is super salty.

"Boo hoo reviewers don't agree with my opinion on a game."

Looks like consumers and sales don't agree either. And soon to be long term legs either.

Disagreeing with opinion and having different one is being salty?

Something I never quite understood about Internet. "You are just salty / don't get it / don't understand..." etc. gets thrown around so easily.

An overall great game with average side content isn't half as bad as buggy/glitchy and overall mess of a game to core

Andromeda became a laughing stock when this gif happened and continued to be so

How that disarm scene looks now in release? I didn't get it during my playthrough and that gif is from pre-release trailer. Just curious.

But MEA isn't mess of an game at its core? Flawed and has bugs? Oh yeah, but nothing so game breaking and constant that it would push it low 70s in my eyes.

You're so salty that you have the need to be negative about HZD in every single thread it's mentioned.

Nah, I praised it in HZD OT because it deserves it.
 
Disagreeing with opinion and having different one is being salty?

Something I never quite understood about Internet. "You are just salty / don't get it / don't understand..." etc. gets thrown around so easily.



How that disarm scene looks now in release? I didn't get it during my playthrough and that gif is from pre-release trailer. Just curious.

But MEA isn't mess of an game at its core? Flawed and has bugs? Oh yeah, but nothing so game breaking and constant that it would push it low 70s in my eyes.



Nah, I praised it in HZD OT because it deserves it.

Yea... no.

This is the definition of salt:

"Helps that reviewers ate Sony exclusive up and praised it more than game deserved, while ripped into MEA a lot more than it deserved."
 
Yep, Bioware is going fully with the shooter pseudo-mmo approach with heavy RPG and loot elements after this. It's the military cover shooter of this gen.

Wonder what genre will reign supreme next gen. How exciting!

Have you played Andromeda? It's so far from a military cover shooter I'm not sure we're talking about the same game.
 

RexNovis

Banned
And not game that has as thin and mediocre side content as HZD should score as high as it did. Not even mentioning your super safe and mediocre crafting system that had no reason to exist in HZD.

My point was that both games scored "wrong" because some things in them were weighted a lot more than others. Subjective thing and all at the end tho.

Edit: Love it how my original post is getting all this "lolsalt" response :D

"Your opinion is wrong because mine is fact"

People are responding to your comments because they were petty and juvenile. Opinions aren't facts. Nor are other people's opinions wrong because they disagree with your own. Stating your own opinions about an entirely unrelated product solely for the purpose of tearing it down as if that somehow elevates the one we are actually discussing is disgusting.

If there's anything I've learned with my time on the internet is that public opinion spreads like wildfire. Once a popular opinion is perpetuated the reality does not matter. A game like MEA with it's easily GIFable bugs never stood a chance. If social media had evolved to this level in 2011 Skyrim would have been obliterated.

But hey at least you aren't alone confusing your opinions for facts and sanctimoniously dismissing everyone else's as if they are somehow objective things that can be disproven.
 
Or maybe the game is just an unpolished turd that reviewers also called out for its many flaws? Maybe sales are lower because EA didn't have much faith in it with non-existant marketing, a complete lack of gameplay trailers until a couple of months before release, etc.

Um, no?

Social media was around in 2011. Do you not remember how insanely widely used the "arrow to the knee" meme was? The thing was, behind the jank there was a game a lot of people really liked, and admiration for what they were trying to achieve allowed people to write off the mistakes (personally I wasn't a huge fan and think its overrated myself!).

But this is 2017 not 2011. Things that people wrote off in 2011 because of the games scope and size don't fly nowadays when you have games like Horizon, Zelda and the like available. And despite what Tovarisc is saying it seems clear that the majority of people find the writing and side quests in HZD much more enjoyable and interesting than ME:A (I certainly do).

Forget those games, its going up against ME3 and 2 and fails against those interms of core ME concepts and narrative.



Not really, theres a lot of good in games like Skyrim so it can be overlooked. ME:A delivered an experience that is worse (when technically BioWare have no reason for it to be) than the older games. They failed at core elements that made ME so significant to so many fans (universe and story).

Here's your problem, its not 2011 anymore.

If Skyrim got released today it probably would be ripped, and i expect the next Elders Scrolls to also be ripped since Bethesda have shown no interest in making those types of improvements to their games.

My point is that a game can be unpolished and buggy and still be good. Which MEA is.
 

Kill3r7

Member
I find the game fantastic. I like most of the characters and the gameplay is miles better than then original trilogy.

Admittedly I have only played about 10 hours so far but I have yet to meet anyone who is as enjoyable to explore the universe with as Wrex and Garrus. I got the full team achievement so I assume I have a full party.
 
Admittedly I have only played about 10 hours so far but I have yet to meet anyone who is as enjoyable to explore new planets with as Wrex and Garrus. I got the full team achievement so I assume I have a full party.

The first 10 hours are the worst 10 hours. Keep playing. Also keep in mind Garrus wasn't really Garrus until ME2 when he become Garrus the God. Give it time.

10 hrs into Andromeda from a narrative standpoint isn't the same as a much smaller game in scope like ME1.
 
This is almost certainly what their new IP is, but that's also why it's sort of imperative that in spite of the critical reception ME:A does at least okay - the fate of the traditional style Bioware game lays in the hands of this and the next Dragon Age.
Good thing Dragon Age did better and seems to be alive and well. Shame about Mass Effect though.
 

Tovarisc

Member
Admittedly I have only played about 10 hours so far but I have yet to meet anyone who is as enjoyable to explore the universe with as Wrex and Garrus. I got the full team achievement so I assume I have a full party.

But Drack alone is better than Wrex and makes Garrus sweat hard. And I loved me some Wrex and Garrus, Grunt too.

Good thing Dragon Age did better and seems to be alive and well. Shame about Mass Effect though.

Which is kinda odd considering MEA is better game than DAI, at least from quest and world design standpoint.
 

Santiako

Member
At this point I'd probably just shove BioWare on Destiny type games (a la their new IP) going forward.

1.) The only thing they seem to have progressively better reception on in their games is combat.

2.) Basically every loot game in recent history sans Borderlands was in a really rough state at launch (Diablo, The Division, Destiny) and still sold 10+ million copies. If BioWare even hits half of that, it would still be a step up for them at this point.

3.) These types of games generally have a vastly lower number of NPCs compared to regular BioWare games, so they can focus on polishing what's there. Fetch quests are also considered very appropriate in the genre. Generally when you're a troubled studio, you want to be able to tackle what you were most recently bagged over.

4.) Similarly, their storylines will also be compared to games like Destiny, The Division, and Diablo, instead of to The Witcher 3 or Persona 5.

5.) They can continually improve the game over time instead of trying to target whatever the industry standard is 4-5 years after they start development while starting from behind. You have to get things mostly right at the start with a regular singleplayer game, especially in an existing franchise, and I'm not sure that's within their grasp anymore.

6.) Frankly it's also just more in tune with the market than what they're making now. Even the half-step of just making full four player co-op campaign games would be a good step up for them given Ghost Recon: Wildlands is getting very poor reviews overall and is rife with problems, but is on track to be the best selling game until late August or September.

I have to say, a Destiny like game with ME:A's gameplay makes me very excited. I could lose a year to a game like that.
 

Kilau

Gold Member
Have to see if the game has some legs and how well it does WW because despite the spin this is not a good opening.
 

Dysun

Member
Sad to see it turn out like this, but they released a shoddy game and got a lukewarm reception. Wanted better for the franchise, hopefully it can rebound
 

Lime

Member
My point is that a game can be unpolished and buggy and still be good. Which MEA is.

Good that you like it, but the general consensus from reviewers is that it's not a good game. Couple this critical reception with the many technical flaws and missing content from the game should be indicative enough of the quality of the game. It's good that you're having fun, but in terms of contemporary standards of what a video game is, ME:A unfortunately fails on many fronts - writing, quest design, narrative, dialogue, customization, looting, bugs, character creation, animation, music, etc. Comparing it to other games, even its own previous trilogy, shows that it is a product not up to par. - I don't even see how that is debatable. Sales will most likely also reflect this and it'll be the ugly stepchild that no one wants to remember some years down the line (unless they fix it, which I very much doubt they will)

Severe development and production problems are evident and I'm surprised they bothered to release it in the state it is in.

Have to see if the game has some legs and how well it does WW because despite the spin this is not a good opening.

I doubt it'll have any legs at all. I'm not sure why the average consumer would bother with an underwhelming, visually poor and buggy game.
 

Jack cw

Member
Is this now equivalent to the review score perception where an 8 is below average and those UK retail numbers are garbage?

Some people obviously want to hate even with the most absurd arguements.
 

Gator86

Member
I think that's referencing Bioware's upcoming new IP/Destiny competitor.

I'm actually pretty excited to hear more about this. If main studio Bioware can put together a quality sci-fi/fantasy world and pair it with some Andromeda gameplay, I'm definitely interested. Destiny has good gameplay but trash-tier everything else.
 

Big_Al

Unconfirmed Member
Here's your problem, its not 2011 anymore.

If Skyrim got released today it probably would be ripped, and i expect the next Elders Scrolls to also be ripped since Bethesda have shown no interest in making those types of improvements to their games.

This is something I find interesting, Fallout 4 came out in late 2015 and was generally very well received. This is despite it being a very poor RPG, especially in comparison to 3 and New Vegas, with poor writing, poor story and not bad gameplay but could be better. Overall I found it to be a very mediocre experience.

So I'm wondering, why wasn't Fallout 4 ripped apart or dogged on the way Mass Effect Andromeda is ? ME:A is a far better game than Fallout 4 on combat alone and even some of its writing is better. Does Fallout 4 simply get away with it because it's Fallout ? It was also buggy on release too, we're talking about a game not even a year and a half old yet too. Now I do think that ME:A was released in a worse state in terms of bugs and animations and obviously just pushed out the door, a few of which are very annoying, but in terms of content I think Fallout 4's pretty vapid.
 

Tovarisc

Member
I'm actually pretty excited to hear more about this. If main studio Bioware can put together a quality sci-fi/fantasy world and pair it with some Andromeda gameplay, I'm definitely interested. Destiny has good gameplay but trash-tier everything else.

If they go for that Destiny / Division service based model of game design they have to gut it out quite severely so they have some content and story to push as "service" later on. That is based on me not expecting them going out of their way creating huge narrative experience to base game and adding even more to it with DLC.

If MEA has several clear story threads cut for DLC their new IP could take that to another level.
 
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