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Mass Effect: Andromeda is the 3rd biggest UK launch of the year

Lime

Member
Unfinished games being put out to meet the fiscal year shouldn't be rewarded with good sales.

The legs on this game are going to be absolutely terrible. Unless EA and Bioware do something
 

Maledict

Member
Well at least it sold better than Dragon Age Inquisition.

I don't think it has? DA:I was the biggest launch Bioware has ever had from their announcements.

And it's tricky. I absolutely want more Mass Effect - it's my favourite ever gaming series, and it's the only game trying to do this big budget space opera rpg thing. But I don't particularly want more of *this* Mass Effect - I want them to relearn the lessons of ME2, abandon the fallacy of 'open world exploration', and go back to well written character narratives and expertly hand crafted combat encounters, with loot that actually matters rather than endless variations on the same thing and a crafting system that's there because games have to have crafting it seems.

So on the one hand, I don't want this to be a run away success because that means they will double down on this style of Mass Effect, but on the other hand I don't want it to be a failure because then we get no Mass Effect at all.
 

dex3108

Member
I don't think it has? DA:I was the biggest launch Bioware has ever had from their announcements.

And it's tricky. I absolutely want more Mass Effect - it's my favourite ever gaming series, and it's the only game trying to do this big budget space opera rpg thing. But I don't particularly want more of *this* Mass Effect - I want them to relearn the lessons of ME2, abandon the fallacy of 'open world exploration', and go back to well written character narratives and expertly hand crafted combat encounters, with loot that actually matters rather than endless variations on the same thing and a crafting system that's there because games have to have crafting it seems.

So on the one hand, I don't want this to be a run away success because that means they will double down on this style of Mass Effect, but on the other hand I don't want it to be a failure because then we get no Mass Effect at all.

DA:I debuted at 5th place I think and sold same as DA2 in first week as far as I saw. Unfortunately I haven't seen exact numbers.
 
"Well...we fucked up."

At least, that's what should be.

Every EA exec right now

O4TSWrD.png
 

Maledict

Member
"Well...we fucked up."

At least, that's what should be.

I don't think that will be the case. I dont think it's accidental that EA basically hasn't marketed this game at all. I think they view the development as a sunk cost, they knew the game was not going to be the hit they wanted, and so they flung it out to recover some costs whilst not advertising it because they knew it wasn't worth the investment.

For all the talk of how evil EA are, they aren't completely stupid. Bioware had 5 years of development to make this game and yet look how it turned out. They also funded Bioware to develop an entirely new IP that they then scrapped before it entered beta. EA have given them a lot of funding and cash, it's on Bioware's head if they fail to deliver.
 

Phamit

Member
OléGunner;232839049 said:
What you think is going through EA exec minds atm Matt?
Considering they thought 3mil worldwide in week one lol

Well that was for shipped units, so they still could have done that. Sold through is going to be a different story
 

Lime

Member
OléGunner;232839049 said:
What you think is going through EA exec minds atm Matt?
Considering they thought 3mil worldwide in week one lol

Bioware producers right now:
8KOL5FD.gif


More seriously, I think EA expected frontloaded sales to recoup on on the 5 year long investment and hope that the IP was strong enough to motivate sufficinet early sales before word spreads about how terrible the actual product is.
 
Err, shouldn't we wait for digital sales ? Especially for PC. The market isn't the same as it was when ME2 and 3 launched.

That would imply the data we have on physical retail sales is not useful, which just isn't true. Also, we probably won't get proper information on digital sales unless EA releases the data or is asked about it in an investor call.

Code:
[Week 47, 2007] MASS EFFECT (ELECTRONIC ARTS) - 45,000 
[Week 04, 2010] MASS EFFECT 2 (ELECTRONIC ARTS) - 102,000 
[Week 10, 2012] MASS EFFECT 3 (ELECTRONIC ARTS) - 156,000

[Week 47, 2007] 360 MASS EFFECT (ELECTRONIC ARTS) - 45,000
[Week 23, 2008] PC MASS EFFECT (ELECTRONIC ARTS) - 4,000

[Week 04, 2010] 360 MASS EFFECT 2 (ELECTRONIC ARTS) - 90,000
[Week 04, 2010] PC MASS EFFECT 2 (ELECTRONIC ARTS) - 12,000
[Week 03, 2011] PS3 MASS EFFECT 2 (ELECTRONIC ARTS) - ?

[Week 10, 2012] 360 MASS EFFECT 3 (ELECTRONIC ARTS) - 114,000
[Week 10, 2012] PS3 MASS EFFECT 3 (ELECTRONIC ARTS) - 29,000
[Week 10, 2012] PC MASS EFFECT 3 (ELECTRONIC ARTS) - 13,000

Ah, so ME2 was 102k week 1 sales. Thanks for the info.

This is why MEA's sales are terrible. Because ME2/3's peak sales wasn't reflective of the franchise true potential.

PS3 audience ignored the franchise due to what happened with ME1/2.

I wonder how badly it affects a series' ongoing potential when it has an exclusive or timed exclusive instalment. I don't think any series has benefited from it this gen, aside from perhaps Dead Rising which (while it hasn't sold a lot) probably wouldn't exist any more if MS hadn't funded it. Would be interesting if a study was done into this. I wonder if Splinter Cell would still be around if it hadn't spent so much time going Xbox exclusive and neglecting at large the PS3 audience. I wonder if BioShock Infinite would have sold better if the first game hadn't been timed exclusive. And so on.
 

Matt

Member
I don't think that will be the case. I dont think it's accidental that EA basically hasn't marketed this game at all. I think they view the development as a sunk cost, they knew the game was not going to be the hit they wanted, and so they flung it out to recover some costs whilst not advertising it because they knew it wasn't worth the investment.

For all the talk of how evil EA are, they aren't completely stupid. Bioware had 5 years of development to make this game and yet look how it turned out. They also funded Bioware to develop an entirely new IP that they then scrapped before it entered beta. EA have given them a lot of funding and cash, it's on Bioware's head if they fail to deliver.
I know some of elements within EA did expect this, and yes, the advertising spend is related to that. I also know that other groups in the company did NOT expect this.

Even within those that expected a less than amazing result, this is still bad.
 

Lime

Member
I also know that other groups in the company did NOT expect this.

I wonder how secret or transparent the development troubles of this game have been. Anyone playing the game and looking at the QA sheet would know that the game would tank critically and tarnish the IP severely.
 

dex3108

Member
I wonder how badly it affects a series' ongoing potential when it has an exclusive or timed exclusive instalment. I don't think any series has benefited from it this gen, aside from perhaps Dead Rising which (while it hasn't sold a lot) probably wouldn't exist any more if MS hadn't funded it. Would be interesting if a study was done into this. I wonder if Splinter Cell would still be around if it hadn't spent so much time going Xbox exclusive and neglecting at large the PS3 audience. I wonder if BioShock Infinite would have sold better if the first game hadn't been timed exclusive. And so on.

I think that Splinter Cell is not dead. Ubisoft usually doesn't kill franchises. See Ghost Recon Wildlands.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Code:
[Week 47, 2007] MASS EFFECT (ELECTRONIC ARTS) - 45,000 
[Week 04, 2010] MASS EFFECT 2 (ELECTRONIC ARTS) - 102,000 
[Week 10, 2012] MASS EFFECT 3 (ELECTRONIC ARTS) - 156,000

[Week 47, 2007] 360 MASS EFFECT (ELECTRONIC ARTS) - 45,000
[Week 23, 2008] PC MASS EFFECT (ELECTRONIC ARTS) - 4,000

[Week 04, 2010] 360 MASS EFFECT 2 (ELECTRONIC ARTS) - 90,000
[Week 04, 2010] PC MASS EFFECT 2 (ELECTRONIC ARTS) - 12,000
[Week 03, 2011] PS3 MASS EFFECT 2 (ELECTRONIC ARTS) - ?

[Week 10, 2012] 360 MASS EFFECT 3 (ELECTRONIC ARTS) - 114,000
[Week 10, 2012] PS3 MASS EFFECT 3 (ELECTRONIC ARTS) - 29,000
[Week 10, 2012] PC MASS EFFECT 3 (ELECTRONIC ARTS) - 13,000

Thanks for the more accurate data. Somehow I forgot about the PC version of ME2 XD
 
Well that was for shipped units, so they still could have done that. Sold through is going to be a different story

My bad. Thank you for the clarification!

Bioware producers right now:
8KOL5FD.gif


More seriously, I think EA expected frontloaded sales to recoup on on the 5 year long investment and hope that the IP was strong enough to motivate sufficinet early sales before word spreads about how terrible the actual product is.

That gif lmao.

Yeah I'm sure they expect massive first 1-2 week sales considering the 5 year anticipation for a new ME:A.
Maybe if the entire team and execs involved had a bigger focus on quality, they wouldn't knee cap long term sales.

I'm of the opinion it might sell decently if they work hard to correct bugs and glitches, there's a good game buried in there going by many accounts in the OT.
It's just that in this industry, first impressions count for so much.
 

Maledict

Member
I know some of elements within EA did expect this, and yes, the advertising spend is related to that. I also know that other groups in the company did NOT expect this.

Even within those that expected a less than amazing result, this is still bad.

Damn you insiders! I wonder if we will ever get development stories out of this.

Am surprised there were people who didn't see it coming though. I mean, the game has issues from the very minute it starts with male default Ryder's face (which is the most used face if we go by the original trilogy).
 

AHA-Lambda

Member
3m in first week?
With that marketing campaign?

Has EA contracted a large bout of stupidity or something after this and TF2?
 

Peroroncino

Member
~5 year long development
Sparse marketing - little to no hype
ME3' ending burned a lot of people
Bad dialogues
Even worse facial animations
A shitton of memes about the above 2 things

Can't say I'm surprised to see it sold badly [for such an established IP that is], it had too many things going against it from the start.

I'm having lots of fun with the game, but I can't say the game doesn't deserve it, Bioware had ample time to make this great, they fucked up, I just hope series can survive that and that the sequel will come out swinging in a couple of years.
 
deserved much lower sales. judging from a lot of streams and gifs the game looks like the worst AAA experience in a long time; ps2 level animations, godawful writing and voice acting (just compare to ND or GG), apparently almost no music, shitty companions, boring enemies etc etc.. the list goes on. oh and dont forget the framerate issues, because of course it has those too, why not?

why exactly was it made? just to milk microtransactions and future DLC?
 

SliChillax

Member
3m in first week?
With that marketing campaign?

Has EA contracted a large bout of stupidity or something after this and TF2?
My exact thoughts. It's like EA forgot Andromeda was coming out, marketing only started one month before the game came out and it wasn't strong enough.
 

Matt

Member
Damn you insiders! I wonder if we will ever get development stories out of this.

Am surprised there were people who didn't see it coming though. I mean, the game has issues from the very minute it starts with male default Ryder's face (which is the most used face if we go by the original trilogy).
I have a feeling that, in general, the closer you were to the game, the better you thought of it.
 

Maledict

Member
My exact thoughts. It's like EA forgot Andromeda was coming out, marketing only started one month before the game came out and it wasn't strong enough.

Or alternatively, they knew the game was weak, and decided that spending money on advertising was a prime example of the sunk costs fallacy.

They had 5 years to make this game, and yet the first few minutes show something wrong with how it looks if you choose fault male Ryder. At that stage, the rational decision might be to cut your losses rather than throw good money after bad.
 
I don't think that will be the case. I dont think it's accidental that EA basically hasn't marketed this game at all. I think they view the development as a sunk cost, they knew the game was not going to be the hit they wanted, and so they flung it out to recover some costs whilst not advertising it because they knew it wasn't worth the investment.

For all the talk of how evil EA are, they aren't completely stupid. Bioware had 5 years of development to make this game and yet look how it turned out. They also funded Bioware to develop an entirely new IP that they then scrapped before it entered beta. EA have given them a lot of funding and cash, it's on Bioware's head if they fail to deliver.

Wait, what? Their new IP is still in the works...
 

Maledict

Member
Wait, what? Their new IP is still in the works...

Nope, they had another IP they were in development of a few years ago. Was a modern day, secret world esq setting from what we could see. They had members of the public sign up for info, and a few screenshots, but it was then cancelled.
 

The Pope

Member
deserved much lower sales. judging from a lot of streams and gifs the game looks like the worst AAA experience in a long time; ps2 level animations, godawful writing and voice acting (just compare to ND or GG), apparently almost no music, shitty companions, boring enemies etc etc.. the list goes on. oh and dont forget the framerate issues, because of course it has those too, why not?

why exactly was it made? just to milk microtransactions and future DLC?
Eww at this post. Just a bit over the top.
 

hidys

Member
Does anyone know how well Horizon did in its first week in the UK? That would be a good indicator of a ceiling for this game.
 
Ouch!

For reference, this is lower than even FFXV and Skyrim Remastered.

FFXIII outperformed ME2 in sales in 2010 in UK

FFXV does it now. This is not news.

skyrim and Elder Scrolls is WAYYY bigger than ME

I'm not saying ME:A sales are good. But ME was never a sales juggernaut.
 
very hard to see this as ea's fault, & to not see it as completely bioware's. i was pretty happy with inquisition. but, while i'm okay with andromeda, it's so obviously a step back in so many ways (particularly technically), it's really sorta startling :) ...
 
Eww at this post. Just a bit over the top.

oops sorry forgot to add /s

i like the game so far, just having reached the Nexus and talked to my first turian, krogan and salarian. feels like Mass Effect to me! i'm fairly intrigued by the story and setting, they could've done a lot worse.. hoping it goes to interesting places.

the framerate issues do annoy me though, it affected combat in the very first level.. not a good first impression for the feel of combat :/

edit: Bioware pls patch the framerate and fix at least some of the faces, release some free DLC and watch the tides turn, game needs positive PR asap
 

Kill3r7

Member
FFXIII outperformed ME2 in sales in 2010 in UK

FFXV does it now. This is not news.

skyrim and Elder Scrolls is WAYYY bigger than ME

I'm not saying ME:A sales are good. But ME was never a sales juggernaut.

Correct. Bioware has never had a true runaway hit. ME3 is their biggest game ever.
 

TsuWave

Member
That split...
lebron-samsung.jpg

that's what happens when the first and second game are timed exclusives.

i have a friend that i harassed into playing mass effect for the first time last month (i was prepping him for andromeda), dude was amazed and kept saying "wow, i can't believe i didn't know about this and never played these games before". i'm assuming a lot of ps3 gamers are on the same boat.

funny enough he got into it so much he played through the trilogy and bought andromeda on launch day while i didn't and i'm not even sure i'm gonna buy it anytime soon or if at all. i got him into it a month ago and as soon as those previews/reviews hit i jumped ship and let him sink with the boat.
 

Kusagari

Member
Mass Effect has never been as big a series as people act like.

I wouldn't be surprised if EA kills it after this. Bombing critically and disappointing commercially? Yikes.
 

Floex

Member
Why are people questioning the splits?

Isn't it practically every multiplatform title performs better on PS4?
 

Maledict

Member
Why are people questioning the splits?

Isn't it practically every multiplatform title performs better on PS4?

It's the splits from ME:3 that people are referring, not this game. This games splits are about normal for a non-Japanese game that didn't have exclusive marketing.
 
Mass Effect has never been as big a series as people act like.

I wouldn't be surprised if EA kills it after this. Bombing critically and disappointing commercially? Yikes.

You mean like Dragon age 2?

EA will most likely fix what is gone wrong with the current game. The game isn't the bad game that people are making it out to be. But it also isn't the special game that it was hyped up to be.

We also need to factor in the digital sales from both PSN and Xbox live. Mass Effect for me has primary been a Xbox franchise. Just like MGS has been a PlayStation franchise.
 
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