Well at least it sold better than Dragon Age Inquisition.
I don't think it has? DA:I was the biggest launch Bioware has ever had from their announcements.
And it's tricky. I absolutely want more Mass Effect - it's my favourite ever gaming series, and it's the only game trying to do this big budget space opera rpg thing. But I don't particularly want more of *this* Mass Effect - I want them to relearn the lessons of ME2, abandon the fallacy of 'open world exploration', and go back to well written character narratives and expertly hand crafted combat encounters, with loot that actually matters rather than endless variations on the same thing and a crafting system that's there because games have to have crafting it seems.
So on the one hand, I don't want this to be a run away success because that means they will double down on this style of Mass Effect, but on the other hand I don't want it to be a failure because then we get no Mass Effect at all.
"Well...we fucked up."
At least, that's what should be.
"Well...we fucked up."
At least, that's what should be.
OléGunner;232839049 said:What you think is going through EA exec minds atm Matt?
Considering they thought 3mil worldwide in week one lol
No, it had a lower launch week sales than Resident Evil 7: Biohazard (~85,000).
OléGunner;232839049 said:What you think is going through EA exec minds atm Matt?
Considering they thought 3mil worldwide in week one lol
Err, shouldn't we wait for digital sales ? Especially for PC. The market isn't the same as it was when ME2 and 3 launched.
Code:[Week 47, 2007] MASS EFFECT (ELECTRONIC ARTS) - 45,000 [Week 04, 2010] MASS EFFECT 2 (ELECTRONIC ARTS) - 102,000 [Week 10, 2012] MASS EFFECT 3 (ELECTRONIC ARTS) - 156,000 [Week 47, 2007] 360 MASS EFFECT (ELECTRONIC ARTS) - 45,000 [Week 23, 2008] PC MASS EFFECT (ELECTRONIC ARTS) - 4,000 [Week 04, 2010] 360 MASS EFFECT 2 (ELECTRONIC ARTS) - 90,000 [Week 04, 2010] PC MASS EFFECT 2 (ELECTRONIC ARTS) - 12,000 [Week 03, 2011] PS3 MASS EFFECT 2 (ELECTRONIC ARTS) - ? [Week 10, 2012] 360 MASS EFFECT 3 (ELECTRONIC ARTS) - 114,000 [Week 10, 2012] PS3 MASS EFFECT 3 (ELECTRONIC ARTS) - 29,000 [Week 10, 2012] PC MASS EFFECT 3 (ELECTRONIC ARTS) - 13,000
This is why MEA's sales are terrible. Because ME2/3's peak sales wasn't reflective of the franchise true potential.
PS3 audience ignored the franchise due to what happened with ME1/2.
I know some of elements within EA did expect this, and yes, the advertising spend is related to that. I also know that other groups in the company did NOT expect this.I don't think that will be the case. I dont think it's accidental that EA basically hasn't marketed this game at all. I think they view the development as a sunk cost, they knew the game was not going to be the hit they wanted, and so they flung it out to recover some costs whilst not advertising it because they knew it wasn't worth the investment.
For all the talk of how evil EA are, they aren't completely stupid. Bioware had 5 years of development to make this game and yet look how it turned out. They also funded Bioware to develop an entirely new IP that they then scrapped before it entered beta. EA have given them a lot of funding and cash, it's on Bioware's head if they fail to deliver.
I also know that other groups in the company did NOT expect this.
I wonder how badly it affects a series' ongoing potential when it has an exclusive or timed exclusive instalment. I don't think any series has benefited from it this gen, aside from perhaps Dead Rising which (while it hasn't sold a lot) probably wouldn't exist any more if MS hadn't funded it. Would be interesting if a study was done into this. I wonder if Splinter Cell would still be around if it hadn't spent so much time going Xbox exclusive and neglecting at large the PS3 audience. I wonder if BioShock Infinite would have sold better if the first game hadn't been timed exclusive. And so on.
Code:[Week 47, 2007] MASS EFFECT (ELECTRONIC ARTS) - 45,000 [Week 04, 2010] MASS EFFECT 2 (ELECTRONIC ARTS) - 102,000 [Week 10, 2012] MASS EFFECT 3 (ELECTRONIC ARTS) - 156,000 [Week 47, 2007] 360 MASS EFFECT (ELECTRONIC ARTS) - 45,000 [Week 23, 2008] PC MASS EFFECT (ELECTRONIC ARTS) - 4,000 [Week 04, 2010] 360 MASS EFFECT 2 (ELECTRONIC ARTS) - 90,000 [Week 04, 2010] PC MASS EFFECT 2 (ELECTRONIC ARTS) - 12,000 [Week 03, 2011] PS3 MASS EFFECT 2 (ELECTRONIC ARTS) - ? [Week 10, 2012] 360 MASS EFFECT 3 (ELECTRONIC ARTS) - 114,000 [Week 10, 2012] PS3 MASS EFFECT 3 (ELECTRONIC ARTS) - 29,000 [Week 10, 2012] PC MASS EFFECT 3 (ELECTRONIC ARTS) - 13,000
Well that was for shipped units, so they still could have done that. Sold through is going to be a different story
Bioware producers right now:
More seriously, I think EA expected frontloaded sales to recoup on on the 5 year long investment and hope that the IP was strong enough to motivate sufficinet early sales before word spreads about how terrible the actual product is.
I know some of elements within EA did expect this, and yes, the advertising spend is related to that. I also know that other groups in the company did NOT expect this.
Even within those that expected a less than amazing result, this is still bad.
Wow, really? I never knew Dragon Age sold more than Mass Effect.Despite critical acclaim, ME has actually not been a sales juggernaut. Even if you limit it to RPG's.
Dragon Age is the bigger franchise iirc.
My exact thoughts. It's like EA forgot Andromeda was coming out, marketing only started one month before the game came out and it wasn't strong enough.3m in first week?
With that marketing campaign?
Has EA contracted a large bout of stupidity or something after this and TF2?
I have a feeling that, in general, the closer you were to the game, the better you thought of it.Damn you insiders! I wonder if we will ever get development stories out of this.
Am surprised there were people who didn't see it coming though. I mean, the game has issues from the very minute it starts with male default Ryder's face (which is the most used face if we go by the original trilogy).
My exact thoughts. It's like EA forgot Andromeda was coming out, marketing only started one month before the game came out and it wasn't strong enough.
I don't think that will be the case. I dont think it's accidental that EA basically hasn't marketed this game at all. I think they view the development as a sunk cost, they knew the game was not going to be the hit they wanted, and so they flung it out to recover some costs whilst not advertising it because they knew it wasn't worth the investment.
For all the talk of how evil EA are, they aren't completely stupid. Bioware had 5 years of development to make this game and yet look how it turned out. They also funded Bioware to develop an entirely new IP that they then scrapped before it entered beta. EA have given them a lot of funding and cash, it's on Bioware's head if they fail to deliver.
Wait, what? Their new IP is still in the works...
OléGunner;232839365 said:Every EA exec right now
3rd best launch for ME:A?
Wait, what? Their new IP is still in the works...
Eww at this post. Just a bit over the top.deserved much lower sales. judging from a lot of streams and gifs the game looks like the worst AAA experience in a long time; ps2 level animations, godawful writing and voice acting (just compare to ND or GG), apparently almost no music, shitty companions, boring enemies etc etc.. the list goes on. oh and dont forget the framerate issues, because of course it has those too, why not?
why exactly was it made? just to milk microtransactions and future DLC?
Wow, really? I never knew Dragon Age sold more than Mass Effect.
Ouch!
For reference, this is lower than even FFXV and Skyrim Remastered.
4% on PC?
That's... Interesting..
Eww at this post. Just a bit over the top.
FFXIII outperformed ME2 in sales in 2010 in UK
FFXV does it now. This is not news.
skyrim and Elder Scrolls is WAYYY bigger than ME
I'm not saying ME:A sales are good. But ME was never a sales juggernaut.
That split...
Why are people questioning the splits?
Isn't it practically every multiplatform title performs better on PS4?
And people got uppity when I said it had a lot of competition.
Mass Effect has never been as big a series as people act like.
I wouldn't be surprised if EA kills it after this. Bombing critically and disappointing commercially? Yikes.