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Mass Effect: Andromeda PC Performance Thread

X5670@ 4.2 ghz (basically an i7920 but with 6c/12t)
12gb ddr3
970
1080p

With every individual setting maxed on custom preset, including hbao set to full, I'm getting anywhere from 30-60 fps. If I had to guess probably somewhere between 30-40 average. This is after finishing the single player trial so i've seen every area.
 
I mean, you weren't just buying the 1080ti for this game right? You'll get years of usage out of that thing.

No definitely not, the full context is I got a good deal for my 1080 and decided to upgrade in time for this game. Now I feel like I should have just kept the 1080 but of course the 1080ti will be excellent for the next while.

Not realated to the game itself but it's situations like this that make me want just go full console. But then I remember: Ultra settings, 60+ fps, Total War, Dawn of War 3, and I see the light once again :P


Edit: (4K) someone posted 45-55 fps with a 1080ti at ultra but benchmarks showed 38fps average for a titan XP, so I'm hoping my results are closer to the former.
 
I played the first couple hours with the in-game vsync and triple-buffering on (6700k + GTX 1080, 1080p, maxed settings except for HBAO), and was getting mostly 60, but some minor fluctuating in the high 50s. Tried disabling in the in game vsync and triple-buffering, setting a cap of 60 in RTSS, and forcing vsync through Nvidia Control Panel, and that seems to get a more locked framerate and frametimes. I've only tested that for a few minutes in one area, though.

Sadly I think the TV I game on has a 59Hz display, so I can get locked 60 with RTTs but literally constant screen tearing. I'll try lowering the lock down to 59hz because yeah, with my hardware and at 1080p I should 100% be getting a locked 60 without any drops.
 
What I'll never understand are people that have some of the highest end graphics cards but still do not have a variable refresh rate monitor. Guys and gals, seriously, get yourselves a Freesync or Gsync monitor. It will improve your gaming experience immeasurably.

I'm not even worried about running this game. If I'm getting between 50 to 70fps it's going to feel like butter. Having low input lag, no screen tearing and no stuttering. Other people on standard monitors or tvs are worrying about keeping their framerate above 60 at all times because they will get stuttering or screen tearing if they don't.
 
What I'll never understand are people that have some of the highest end graphics cards but still do not have a variable refresh rate monitor. Guys and gals, seriously, get yourselves a Freesync or Gsync monitor. It will improve your gaming experience immeasurably.

I'm not even worried about running this game. If I'm getting between 50 to 70fps it's going to feel like butter. Having low input lag, no screen tearing and no stuttering. Other people on standard monitors or tvs are worrying about keeping their framerate above 60 at all times because they will get stuttering or screen tearing if they don't.

Some of us like to play in the lounge on a 55" screen.
 
What I'll never understand are people that have some of the highest end graphics cards but still do not have a variable refresh rate monitor. Guys and gals, seriously, get yourselves a Freesync or Gsync monitor. It will improve your gaming experience immeasurably.

I'm not even worried about running this game. If I'm getting between 50 to 70fps it's going to feel like butter. Having low input lag, no screen tearing and no stuttering. Other people on standard monitors or tvs are worrying about keeping their framerate above 60 at all times because they will get stuttering or screen tearing if they don't.

Had a XB271HK, may go back to gsync once they have something in at least 32" with 4K HDR
 
What I'll never understand are people that have some of the highest end graphics cards but still do not have a variable refresh rate monitor. Guys and gals, seriously, get yourselves a Freesync or Gsync monitor. It will improve your gaming experience immeasurably.

I'm not even worried about running this game. If I'm getting between 50 to 70fps it's going to feel like butter. Having low input lag, no screen tearing and no stuttering. Other people on standard monitors or tvs are worrying about keeping their framerate above 60 at all times because they will get stuttering or screen tearing if they don't.

I have a free sync monitor but 980ti does that count? Lol
 
I didn't expect it to run all games 4K60fpsss but just hoped this game wouldn't bring it to it's knees so close to the card's release.

I still feel like we're a good GPU gen or two away from 4k60 at Ultra settings being "expected". It's such a colossal leap forward from the current resolution standard (1080p) that I kinda feel sorry for the guys involved in the R&D departments. 1440p is basically being seen as a stop-gap or second best scenario, and even that would have been a bigger leap than my last resolution upgrade (1680x1050 to 1920x1080).

I am glad that we're almost there though, and I can't wait for Nvidia's 1200 series to be behind us so we can start talking about GPU advancements outside of resolution again. I still think tessellation and ambient occlusion have a lot more to give.
 
What I'll never understand are people that have some of the highest end graphics cards but still do not have a variable refresh rate monitor. Guys and gals, seriously, get yourselves a Freesync or Gsync monitor. It will improve your gaming experience immeasurably.

I'm not even worried about running this game. If I'm getting between 50 to 70fps it's going to feel like butter. Having low input lag, no screen tearing and no stuttering. Other people on standard monitors or tvs are worrying about keeping their framerate above 60 at all times because they will get stuttering or screen tearing if they don't.

Tempted but I usually game with my TV anyway
 
Some of us like to play in the lounge on a 55" screen.

Ok, fair enough. Let's hope the variable refresh capability in the HDMI 2.1 spec pans out. I would love to have variable refresh rate in a large, high quality tv.

Had a XB271HK, may go back to gsync once they have something in at least 32" with 4K HDR

Yeah, I'll probably upgrade when something like that is available. But by then we might start hearing about the first tvs with variable refresh rate.

I have a free sync monitor but 980ti does that count? Lol

Dang, but then you can't use the variable refresh rate aspect of the monitor. I wish we had a universal standard that didn't lock you into either Nvidia or AMD.
 
Yeah in this thread there are several people who hit CPU bottlenecks (with 3570K, 4570, and 2600K).

Hopefully more benchmarks show up, especially Digital Foundry.
For me I think it's less a CPU bottleneck and more that the game is too demanding even for the 1080. Those Ultra benchmarks earlier didn't have HBAO Full on and I do.
 
GTX 1080
I7-4770K
16GB RAM
SSD

Have the game output at 4K with resolution scaling at .6 (just under 1440p).

Everything set to Ultra except shadows at Very High.

Runs fantastic, very smooth frame pacing and rarely a drop under 60. I drop into the 40s sometimes after a cut scene or loading screen but it locks back at 60 within a few seconds. And my cut scenes are often in the 50s (but who cares?).

Very impressed with how optimized this is. Especially after the travesty that was Dishonored 2 (still heartbroken at what a stuttery mess that is).
 
Out of curiosity have you turned the resolution scaling up?

Nope, have checked and it is disabled and just rendering at 1440p.

Do you get a solid 60 @ 1440 if you turn down HBAO from full to normal with everything else set to ultra?

I have a 1080 as well and that's what I'm planning to do when I get my hands on the game.

Doubt it would be a solid 60 everywhere. I can check later and see what I get with those settings.
 
Running this on my silly poor man's rig with a i5-2520M & a 4GB RX480, the results in MP were surprisingly decent at 1080p. Do you guys have any suggestions as to which of the graphics options are the most taxing on the CPU so I can turn them off or lower them?
 
GTX 1080
I7-4770K
16GB RAM
SSD

Have the game output at 4K with resolution scaling at .6 (just under 1440p).

Everything set to Ultra except shadows at Very High.

Runs fantastic, very smooth frame pacing and rarely a drop under 60. I drop into the 40s sometimes after a cut scene or loading screen but it locks back at 60 within a few seconds. And my cut scenes are often in the 50s (but who cares?).

Very impressed with how optimized this is. Especially after the travesty that was Dishonored 2 (still heartbroken at what a stuttery mess that is).

Why not just run it in 1440p? Why do u use the scaling?
 
X5670@ 4.2 ghz (basically an i7920 but with 6c/12t)
12gb ddr3
970
1080p

With every individual setting maxed on custom preset, including hbao set to full, I'm getting anywhere from 30-60 fps. If I had to guess probably somewhere between 30-40 average. This is after finishing the single player trial so i've seen every area.
Compromise on HBAO and set it to standard. You should see a nice increase on your FPS.
 
What I'll never understand are people that have some of the highest end graphics cards but still do not have a variable refresh rate monitor. Guys and gals, seriously, get yourselves a Freesync or Gsync monitor. It will improve your gaming experience immeasurably.

I'm not even worried about running this game. If I'm getting between 50 to 70fps it's going to feel like butter. Having low input lag, no screen tearing and no stuttering. Other people on standard monitors or tvs are worrying about keeping their framerate above 60 at all times because they will get stuttering or screen tearing if they don't.
1080p + 60Hz seems to be the sweet spot, especially if you're looking for a bigger screen for less than $250. Freesync and G-Sync rarely show up on monitors in that range, and sometimes you can get absurdly good deals on larger screens for $200.

Case in point, last Friday, Newegg put an LG 32in 60Hz 1080p monitor for sale at $180 early in the morning. By the time I got home, they sold out and didn't know if they'd get more inventory. I got lucky by checking the monitor's page on Saturday morning, saw it was back in stock, and ordered one immediately. By Monday/Tuesday of this week, the thing was back ordered, with the deal expiring yesterday.

You might be like, "Why don't people buy TVs then?" and the answer is "there are no 1080p 32in TVs for less than $200 now." That price segment doesn't exist outside of Black Friday/pre-Super Bowl sales because manufacturers are pushing smart TV stuff into smaller sets to increase revenue. The only exceptions are some of the more questionable Chinese/Korean/generic brands, like Sceptre (who I bought a 1080p 32in TV from about 4 years ago - it broke like 2 years ago).

Freesync and G-Sync's problem is that they haven't totally permeated the monitor market, so you have to go out of your way to get them, and depending on your circumstances, adaptive sync might be a secondary consideration over other factors.
 
What I'll never understand are people that have some of the highest end graphics cards but still do not have a variable refresh rate monitor. Guys and gals, seriously, get yourselves a Freesync or Gsync monitor. It will improve your gaming experience immeasurably.

I want gsync eventually, but I'm holding out until I can get it with the right mix of other attributes I want – high-DPI/Retina resolution, significantly better contrast ratios than the typical IPS/TN panel, HDR, etc. I tend keep monitors for a long time, and use them for more than just gaming. Possibly what I want won't come soon enough, and I'll have to compromise. We'll see.
 
I want gsync eventually, but I'm holding out until I can get it with the right mix of other attributes I want – high-DPI/Retina resolution, significantly better contrast ratios than the typical IPS/TN panel, HDR, etc. I tend keep monitors for a long time, and use them for more than just gaming. Possibly what I want won't come soon enough, and I'll have to compromise. We'll see.

I use the [highly recommended] Acer 1440p 144Hz G-Sync IPS gaming monitor for my photo processing work - and it's not disappointed in the slightest.

Mind you, I'm only processing photos for high fashion e-commerce, so I still work in an sRGB environment, and only need something with decent colours and contrast.

It's definitely been good enough for me while I wait for something with same combination of specifications that you mentioned arrives on the market.
 
Ok, fair enough. Let's hope the variable refresh capability in the HDMI 2.1 spec pans out. I would love to have variable refresh rate in a large, high quality tv.



Yeah, I'll probably upgrade when something like that is available. But by then we might start hearing about the first tvs with variable refresh rate.



Dang, but then you can't use the variable refresh rate aspect of the monitor. I wish we had a universal standard that didn't lock you into either Nvidia or AMD.

I wish we had a universal standard as well. 1070 with a samsung freesync monitor
 
What's the point of resolution scaling, just lower the resolution would give the same results?
I can get a slightly higher res than 1440p with scaling. Also with some games I find colour and contrast is better on my TV in 4K (scaling or otherwise) than 1440p or 1080p scaled up. Not sure why that is. Probably something to do with my 4kTV.
 
What I'll never understand are people that have some of the highest end graphics cards but still do not have a variable refresh rate monitor. Guys and gals, seriously, get yourselves a Freesync or Gsync monitor. It will improve your gaming experience immeasurably.

I'm not even worried about running this game. If I'm getting between 50 to 70fps it's going to feel like butter.

See, I had a G-sync monitor and didn't have that experience at all. Framerate drops didn't cause stutter, but I could still feel them in terms of playability and input lag, so it hit my brain the same way.
 
What's the point of resolution scaling, just lower the resolution would give the same results?

No. With resolution scaling you usually are scaling only the 3D game rendering, but NOT the UI.

With resolution scaling you are getting a native rez, nice, sharp UI that takes full advantage of your monitor's real estate (HAHAHAHAHA! Ok, I know, in theory, definitley not the case with this game and it's horrendous consolized UI), while the actual games renders at a lower resolution.
 
Yep. Its been over a decade since I last played a game sat at a desk, which I find a total immersion buster.

I'm the opposite. Can't stand gamepads (with the exception of the steam controller) because it pulls me away formt he experience. Mouse and keyboard is so immediate and responsive vs the horribleness of that right analog stick!

At least with action games like this. OTher game sI don't mind and have taken to kicking back on my desk chair with ym Steam controller.

But I still prefer the desk and monitor over the TV. I'd need like a100+ inch TV to fill as much of my FOV from 8-10 feet as my 21:9 monitor does from 3 feet away. The monitor feels mch more immersive. But not everyone's setup is the same.

Just looking at youtube gameplay with gamepads makes me cringe. I really wouldn't be able to have fun that way with a third person shooter. I'm gonna try the Steam Controlelr otnight though. See how that goes fo my last few hours of the early access.
 
Wait wait, a bit off, but I just realized the game has no god damn QUICKSAVE... WTF? How are the autosaves on the open planets? Very often? Because if I have to manually save every time, I'm gonna be mad as hell.
 
No SLI profile? Will there be? I'm struggling to get 60+ on a single 980ti at 1440p with compromised settings and I have another 980ti sitting there doing nothing.

I posted this a few pages back:

This should be put in the OP but anyone with SLI can use NV Inspector to select the SLI Compatibility bits "0x080116F5" for Battlefield 1, SW Battlefront etc. to get SLI working. The official SLI profile will probably be released next week with Nvidia 'Game Ready' drivers.

measlipiz9x.png
 
So what would a 3570k 980ti get me on 1440p?

I assume this game like with most recent open world stuff be cpu bound.

Is the game scalable that I can get 60fps though?

Also how is m+k? Can you assign more than 3 skills at a time?
 
Does anyone know which specific settings are the most performance taxing? I am struggling to get the game running at a consistent 1200p on my aging rig (i5 2500k + GTX 760). It can play Battlefront at mostly high settings fine, but is struggling with this for some reason. The fact that most settings changes require a restart is not making graphics testing any easier.
 
Decided to buy Access for a month and am downloading the game now. Interested to see how performance actually is. First PC game I'm gonna play new since Battlefield 1 I think? Been a while.
 
What's the point of resolution scaling, just lower the resolution would give the same results?


There are a couple of benefits to using resolution scaling rather than setting screen resolution.

1. As was said earlier, you can scale to higher than 1440P and get a nicer picture by using the scaling. Using a weird in-between resolution on some monitors and televisions may cause a black screen because it isn't supported. Scaling can get around that.

2. The scaling option is also nice if you alt+tab. Windows doesn't bug out because it's jumping into different resolutions.

3. Not running it at native 4k can also break HDR in some televisions. I remember RE7 having that issue.

4. You can use it as a form of anti-aliasing by scaling higher than your native res.

5. Maybe my eyes are playing tricks on me, but I've noticed with my 4K TV that using in game scaling looks better than having my television scale the image. It's possible some games use advanced forms of scaling. (Like checkerboarding, which is becoming popular... someone smarter than me could probably explain this better)

An FYI, the PS4 pro uses scaling also. Your television will report the resolution as 3840x2160 while the games scale to what the dev believes provides optimal play-ability.
 
Does anyone know which specific settings are the most performance taxing? I am struggling to get the game running at a consistent 1200p on my aging rig (i5 2500k + GTX 760). It can play Battlefront at mostly high settings fine, but is struggling with this for some reason. The fact that most settings changes require a restart is not making graphics testing any easier.

There's no settings level that will let the 760 run this at 1920x1200. The 1060 was rated for 1080p/30fps, the math for a 760 is cut and dry.
 
Any consensus on what settings to turn down one notch from ultra for biggest performance gain?

HBAO Full is the biggest performance hitter in my experience. Dropping it to just HBAO has me up at a much more stable 60fps (3440x1440, GTX 1080), whereas with it on I was in the 40's a lot of the time.

Edit: also I suspect a 21:9 fix for in game dialogue screens should be pretty easy seeing as the game occasionally glitches a bit and doesn't render the black bars on the left and right. Just had half a conversation in full 21:9...
 
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