SketchTheArtist
Member
Anyone know how the original games run on 360 BC? They're on sake for ten bucks each, tempted to just buy them both right now.
They run brilliantly. That's the way I'm going when replaying them before the third one arrives.
Anyone know how the original games run on 360 BC? They're on sake for ten bucks each, tempted to just buy them both right now.
Anyone know how the original games run on 360 BC? They're on sake for ten bucks each, tempted to just buy them both right now.
It's a shame the old games don't have widescreen support on PC :/
The FOV correction solution has the same proportion problem as in Max Payne 1, but on the plus side, it's a lot simpler to perform. Just go to the game directory, and open up the file "MP2_init.ras." Search for this line:
DefaultFOV = 70; // degrees
Change it to:
DefaultFOV = 85; // degrees
Now launch the game, select a widescreen resolution, and you're set.
Yes they do. They even have the ability to change FOV.
http://venturebeat.com/2012/04/08/w...e-this-years-next-big-blockbuster-video-game/Having played a couple of levels of Max Payne 3 hands-on, Im looking forward to this game which resembles a John Woo action movie in a big way. If Max Payne 3 succeeds, it will give a much-needed boost to the hardcore game industry and help both Rockstar and Take-Two further diversify beyond the Grand Theft Auto series.
The good thing about the new Max is that Rockstar has created pent-up demand for it. It has taken its time with development and slow-cooked this piece in a franchise which hasnt had a sequel since 2003. The game uses the Euphoria engine to deliver outstanding graphics, physics, and artificial intelligence on a plane far above most current-generation titles. The violence and blood are over the top.
...
I expect this game to score above the 89 out of 100 and 86 review scores that the first two games got on Metacritic, a review aggregator.
Yes they do. They even have the ability to change FOV.
One nice thing is that a lot of old games just read the resolution off your drivers so I dropped 1440x1080 into my custom resolutions and games like Max Payne 1/2 pick it up allowing me to play a flawless 4:3 pixel mapped res with black bars protecting the aspect ratio integrity. Drop some 8x SGSSAA on top of that and I can almost get over the lack of widescreen.It's a shame the old games don't have widescreen support on PC :/
Do we know how long the single player is in this?
Max Payne 3 PS3 had shoulder aiming and shooting as L2 and R2. Pretty disappointing!
Do we know how long the single player is in this?
Max Payne 3 PS3 had shoulder aiming and shooting as L2 and R2. Pretty disappointing!
Max Payne 3 PS3 had shoulder aiming and shooting as L2 and R2. Pretty disappointing!
How did the PS3 version stack up to the 360 version? Did you have a chance to check? Are they on par or is it another RDR/GTA situation?
I didn't actually. I went and tried out the PC version which is pretty gosh darn awesome with mouse and keyboard! I managed to take a picture of the PS3 controls for you though!
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In case you can't see that first 4, L2 is shoulder aim, L1 is weapon wheel, R2 is fire/melee(when close), and R1 is shoot dodge.
Quick 180's? Crouching? Entering prone?
First we've heard of any of those?
I went and tried out the PC version which is pretty gosh darn awesome with mouse and keyboard!
Know of two people that played the PC version and they said it was fantastic. My brother-in-law who was with them played the 360 version and absolutely loved it.
Don't know anyone who tried it on PS3, but I haven't heard anything bad about it yet. For the PS3 crowd's sake, hopefully you can switch the shoulder button controls around like you could in Red Dead.
I don't understand why Rockstar keeps defaulting aim/fire to L2/R2. Proof that a developer does not give a single fuck about the PS3 versions of their games, I guess.
I got my hands on it at PAX on Saturday and I honestly thought the controls were fantastic.
L2/R2 shooting seems fine to me for this sort of game, based on the volume of bullets fired and how every trigger "pull" has a lot of weight and impact. Max moves his reticle quickly with enough gravity and weight to feel real, and those triggers need some swing in order to give each bullet their needed due. If Max moved like a Killzone character, then maybe I'd have an issue, but in this game it just felt right to me.
How did it look? Was the framerate smooth?
For 360 framerate was pretty bad. But Simon did say it was an old build that framerate has been worked on. Felt good for me. If somebody said it here before, I'll say it again. Max Payne 3 is not a run and gun type of game. You absolutely NEED cover and need to figure out what you're doing before you do it or you will die.
Wut. Impressions were saying the exact opposite earlier? Or was I reading them the wrong way?
On Twitter they confirmed you could switch it, thank fuck. It honestly would have almost ruined the game for me if you couldn't. Hopefully the tech side of things is up to snuff this time.
I got my hands on it at PAX on Saturday and I honestly thought the controls were fantastic.
L2/R2 shooting seems fine to me for this sort of game, based on the volume of bullets fired and how every trigger "pull" has a lot of weight and impact. Max moves his reticle quickly with enough gravity and weight to feel real, and those triggers need some swing in order to give each bullet their needed due. If Max moved like a Killzone character, then maybe I'd have an issue, but in this game it just felt right to me.
For 360 framerate was pretty bad. But Simon did say it was an old build that framerate has been worked on. Felt good for me. If somebody said it here before, I'll say it again. Max Payne 3 is not a run and gun type of game. You absolutely NEED cover and need to figure out what you're doing before you do it or you will die.
Wut. Impressions were saying the exact opposite earlier? Or was I reading them the wrong way?
I saw someone say that you HAVE to use cover while playing the game. The first time I played I found myself using cover a lot. I think that this is also a result of kind of being trained by recent games to feel like you should alway resort to cover. I ,ade it a point in my next play through to use cover sparringly and really try to mix it up with using the other mechanics. If you are smart with how you use slo mo and the shoot dodge you will not have to resort to using cover as much.
Some other things that blew me away were the little features they had. One that I found was when taking out the last enemy in an area it would cut to a cinematic view of the kill. When this is happening you can hold the A button and control the speed to slow it down ever further. You could even fire more shots at the enemy while this is happening. Pretty fun to watch. Lastly, the executions....holy shit some of these are brutal. Similar to RDR, when you are close to an enemy and hit the fire button it will activate an execution move. Every gun has a different execution, and also different depending on the angle in which you attack. What I liked about it is that you actually get to initiate the kill at the end of the sequence. For example, the most brutal execution I did was with the pump action shotgun. Max swinger the butt of the gun into the enemies face and then threw him to the ground, then took aim right at the dudes face. Pressing RT finished the execution. My mind of blown!!
So that's all I could really think of so far. I seriously cannot wait for this fucking game!!
Not as much as his.Some other things that blew me away were the little features they had. One that I found was when taking out the last enemy in an area it would cut to a cinematic view of the kill. When this is happening you can hold the A button and control the speed to slow it down ever further. You could even fire more shots at the enemy while this is happening. Pretty fun to watch. Lastly, the executions....holy shit some of these are brutal. Similar to RDR, when you are close to an enemy and hit the fire button it will activate an execution move. Every gun has a different execution, and also different depending on the angle in which you attack. What I liked about it is that you actually get to initiate the kill at the end of the sequence. For example, the most brutal execution I did was with the pump action shotgun. Max swinger the butt of the gun into the enemies face and then threw him to the ground, then took aim right at the dudes face. Pressing RT finished the execution. My mind of blown!!
Ah sneaky. Thanks for that.
I can't wait to bust out my Collateral suit (it's a shade darker than the one that Max wears, but it's close) next Month.
Also, here is a video preview from IG (Inside Gaming); of course it has footage from the old series videos. Nothing new, just vocal impressions:
http://www.youtube.com/watch?v=ShgjzWuynsQ
Now I wonder what specs the PC version was demoed with.
On Twitter they confirmed you could switch it, thank fuck. It honestly would have almost ruined the game for me if you couldn't. Hopefully the tech side of things is up to snuff this time.
Also, here is a video preview from IG (Inside Gaming); of course it has footage from the old series videos. Nothing new, just vocal impressions:
http://www.youtube.com/watch?v=ShgjzWuynsQ
THANK GOD!
You have that link?
To be fair, only GTAIV was awful with e L2/R2 to shoot due to the fact you had to press R2 ALL THE WAY DOWN for it to even register ...THAT felt like total shit.
So many impressions saying that the game's hard. I have to wonder whether it's actually difficult, or if people are just new to the game and trying to play it like something it's not.....or whether they just suck.
i really dislike the graphics to this game, i'm not sure why but i do
How do you isolate single Tweets in a link? I haven't been able to figure it out since the most recent formst change.
I'm surprised he didn't call it a Stranglehold rip off.Dean Takahashi is smitten by Max 3 . . .
http://venturebeat.com/2012/04/08/w...e-this-years-next-big-blockbuster-video-game/
I hope it is as good as he promises.
This sentence sticks out to me. It's thrown out in the article as a stand alone sentence, without any real context or explanation. Is he projecting his endorsement? Is he talking about the full-frontal media push that Rockstar has thrown behind MP3, compared to its predecessors?Dean Takahasi said:I expect this game to score above the 89 out of 100 and 86 review scores that the first two games got on Metacritic, a review aggregator.