It's made by BioWare Montreal actually. They're staffed full of shooter developers like Manveer Heir from Raven.Jarmel said:Ugh. Here's the problem I have, Bioware really doesn't have any experiences in multiplayer. The game itself would be fantastic for deathmatch if done properly but it needs ALOT of tweaks unlike Uncharted which lended itself very well to multiplayer. This also means diverting resources as well. Co-op could possibly have worked though.
I very much want multiplayer but I would have preffered a separate game for that though.
If maybe dice was in charge of a mp spin off with frostbite 2.0 it could work at some degree.DjangoReinhardt said:Just because you can do something does not mean you should, EA.
eznark said:Oh. I thought you meant they were going to make them MMO's.
And honestly...they might bar BioWare from making games period should SWTOR be a colossal failure.
I think the odder thing is expecting SWTOR to megabomb when games like Rift and Aion can support themselves.HK-47 said:I think people are really started to exaggerate SWTOR's impact. So they are just gonna abandon DA and ME cause of TOR?
Nirolak said:I think the odder thing is expecting SWTOR to megabomb when games like Rift and Aion can support themselves.
HK-47 said:I think people are really started to exaggerate SWTOR's impact. So they are just gonna abandon DA and ME cause of TOR?
subversus said:Courtesy of deathberry
http://tbreak.com/megamers/29135/news/e3-11-exclusive-first-mass-effect-3-multiplayer-details/
seems to be true. May be it's the reason of delay.
Update:
Ray Muzyka has officially changed BioWare's stance on Mass Effect 3 having multiplayer to "we're not saying, but stay tuned."
Source: http://www.computerandvideogames.co...e-exploring-multiplayer-for-all-of-our-games/
You can also see Greg Zeschuk smile and look around nervously in the video when Ray is saying his last line.
The Antitype said:Fuck you EA.
Whatever market research analyst you've put in charge of game direction across the brand needs to die.
I just don't see the appeal of playing a third person shooter online when the shooting mechanics are so clearly worse than a lot of the competition out there.Qwomo said:The shooting mechanics are perfectly fine. I like the Mass Effect universe, and I like playing video games with friends. A Mass Effect game with a multiplayer component is a wonderful idea, and will be great, even in spite of all the whiners.
Nirolak said:It's made by BioWare Montreal actually. They're staffed full of shooter developers like Manveer Heir from Raven.
Foliorum Viridum said:I just don't see the appeal of playing a third person shooter online when the shooting mechanics are so clearly worse than a lot of the competition out there.
Nirolak said:I think the odder thing is expecting SWTOR to megabomb when games like Rift and Aion can support themselves.
indeed, SW fans alone can keep it alive.
vodka-bull said:Wow, I'm really amazed by how much effort they put into becoming one of the worst developers. And keep in mind, they used to make top-notch games like Mass Effect 1 and Dragon Age 1.
You're wrong. The first was an RPG with shooter-elements. The second was a shooter with RPG-elements. That's why the second was so terrible compared to the first.
eznark said:Slight difference in resources invested, don't you think?
So, what do we think will be the favored whipping MMO after SWTOR releases?The Antitype said:I don't think you can exaggerate TOR's impact. If that game doesn't do VERY well, both EA and Bioware could be in VERY big trouble.
Between TOR and Galaxies, I'm beginning to think that the Star Wars MMO is the videogame equivalent of trying to invade Russia.
Just don't do it.
man/man said:I agree. I wish developers would just release multiplayer-only spin-off games instead of tacking it onto singleplayers. That way they can focus their resources on fine-tuning the mechanics and crafting a deep and engaging experience.
EA has said the game would be "substantially profitable" at 500,000 subscribers: http://www.eurogamer.net/articles/2011-02-02-500k-subs-will-make-sw-tor-profitableeznark said:Slight difference in resources invested, don't you think?
They were barely able to keep Galaxies alive and the cost to produce and operate Galaxies was orders of magnitude less, if rumors are to be believed.
MalboroRed said:It doesn't matter in Bioware's case, the shooter-genre is not in their wheelhouse, it's like Carl Lewis trying to embark in a singing career, you have a bunch of enablers telling Bioware, "hey Bioware you're the best, if you want to make a shooter you can do it! I love pushing buttons and watching awesum happening!"
Dice AB is a Swedish game developer of titles such as Battlefield 2 and the upcoming Mass effect 3 in collaboration with Bioware. There are some job opportunities on their end.
http://www.dice.se/hiring.asp
Sincerely,
Indira Nurdiani
Software Engineering Global interAction Lab (SEGAL)
Department of Computer Science, University of Victoria
British Columbia, Canada
Nirolak said:EA has said the game would be "substantially profitable" at 500,000 subscribers: http://www.eurogamer.net/articles/2011-02-02-500k-subs-will-make-sw-tor-profitable
I imagine their break even point is well below that.
The studio that made Aion has hinted they have more subscribers than that right now and it's been months since launch: http://www.eurogamer.net/articles/2011-06-08-trion-caused-wow-subs-dip
Well, we don't usually get perfect statements, but MMO Data tries to collate what we get from fiscal statements and press releases into a few different charts.eznark said:the article doesn't read that way at all. Anything north of 1m subscribers is called "very good." The half million sounds like just north of a break even number to me.
Those are also, one would assume, annual numbers. Averaging 500,000 subs a month for an entire year seems like a lot of people to hang on to reskinned WoW for a year. What were Galaxies numbers?
I think the key part though is that EA is a $3.6 billion revenue company.eznark said:That's really awesome, thanks Nirolak. Nothing in that data changes my mind that SWTOR is going to hemorrhage money, though.
It's still on Unreal Engine, so probably not.~Devil Trigger~ said:will Mass Effect have Fifa animation now too?
Nirolak said:I think the key part though is that EA is a $3.6 billion revenue company.
To make any movement in that, they'd probably need at least 100-200K profitable subscribers.
I don't think they could call less than that "substantially profitable" unless they're straight up lying to shareholders.
You could be right, but I have a hard time envisioning the game tanking to the point where they can't hit a break even point in post launch costs.
Even going hybrid would likely net them more than enough money to keep going given the huge revenue spikes Turbine saw.
Yeah, this is pretty strange, although not all that surprising.Dabanton said:I would accept Co-op but this? capture the flag,team deathmatch it's just bizarre.
So it's Mass Effect ODLC? Overpriced, downloadable content?Nirolak said:Following the rumor path, this was originally a spin-off that got canceled and merged into the main game, so it probably has a fair amount of effort in it.