• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Medal of Honor has a better single player campaign than Black Ops

I've had Medal of Honor sitting unopened for months now and on Sunday I finally cracked it open. While the campaign was short (~5 to 6 hours), I think the story was better than Black Ops and is much better than the 74 metacritic would have you believe.

There are some technical issues that should have been addressed (video frame slow downs, blurs, etc.) but it was a very enjoyable game.

* Please note I'm basing my opinion solely on the single player campaign, I haven't and wont be playing multiplayer cause it's not my thing
 
Pride, I agree. I actually picked it up 2 weeks ago for $29 (LE). I was pleasantly surprised at how tight and authenticish the narrative, well, the whole SP turned out to be.

I was expecting CODBLOPS ham.
 
Yep I can't wait to see what they do with the next one. I would like them to make the campaign longer and put in co-op, I don't care what they do with the MP.
 
I mentioned this in the OT already: I think they could build a strong franchise with a robust SP, and kept the multiplayer to something functional. It's not as if people are going to be choosing MoH over Battlefield 3.
 
bonesmccoy said:
I mentioned this in the OT already: I think they could build a strong franchise with a robust SP, and kept the multiplayer to something functional. It's not as if people are going to be choosing MoH over Battlefield 3.

MoH should stay away from modern warfare and stick with other conflicts. Battlefield already has today covered.
 
MOH was much more realistic but that also made it kind of boring. If the the game is that linear I prefer the Hollywood nonsense of COD.

I think the more down to earth tone works better in a game like ARMA.
 
Y2Kev said:
I liked MW2 better than blops. :\

But I didn't take MW1 seriously. I couldn't understand how everyone thought that was so well done. I don't like Hua though.

I disagree on both points. While Modern Warfare 2 has some of most memorable cinematic moments and music in the franchise, that story just keeps reminding us how ridiculous it is. Black Ops doesn't even try to take itself seriously, it's just fun popcorn setpieces left and right.

I will contend that Call of Duty 4's story was well done (for the genre). It was very much between authentic and 24-esque fantasy. I say this because despite the fact that on they are 4-hour stories, people still have this idea that the Modern Warfare games are just "AMERICA F YEAH!" games which is mind boggling because none of the stories paint the US in a positive light at all, which I think only is proof of Call of Duty 4's subtly in its storytelling.
 
vidal said:
I disagree on both points. While Modern Warfare 2 has some of most memorable cinematic moments and music in the franchise, that story just keeps reminding us how ridiculous it is. Black Ops doesn't even try to take itself seriously, it's just fun popcorn setpieces left and right.

My whole problem with both MW2 and BLOPS is they both tried so damn hard for the "wow" factor.

It's just like the little kid down the street who so desperately wants to be your friend, he agrees with everything you say, let's you play with all his toys to get your attention and be liked. First, you're appreciative , but very soon you realize they have no personality and no connection to you.


Anyway, back to MoH -- now that a sequel is pretty much confirmed, one way they could differentiate their product is a longer more immersive SP campaign than their competitors. There's nothing wrong catering to those gamers who just want a deep, solid SP campaign.
 
i absolutely hate all of treyarch's campaigns... both world at war and blops feel waay too scripted (i actually like scripted sequences if done well). and i feel like im watching a terrible action movie with way too much repetition. i actually loved mw1 and 2 in contrast because the pacing was better and it didnt feel as ridiculous.
 
It's not hard to have a better SP campaign than a modern Call of Duty game. Shit, even Minesweeper has a better SP campaign than Black Ops.
 
Well, that's an exaggeration, but with BLOPS I can't recall feeling so detached playing an FPS in a long time. I pretty much put it down to level design. The Khe Sanh level should be demonstrated at game-design school for how not to design a level in an FPS.

The only part where I was somewhat immersed was the PBR level, and that was only because I'm fan of that song.
 
JaseC said:
It's not hard to have a better SP campaign than a modern Call of Duty game. Shit, even Minesweeper has a better SP campaign than Black Ops.
Irrational hate smh. COD4 still has one of the best campaigns ever.
 
TheOddOne said:
Irrational hate smh. COD4 still has one of the best campaigns ever.

It's not irrational. I've played every CoD game released during this generation and I haven't had a good SP campaign experience with any of them. Every one I have found to be utterly average. My view on the campaigns isn't "irrational hate" but an "informed opinion". Obviously, the Minesweeper comparison was hyperbole, and I apologise for the offence you appear to have taken from that.

As for the bold, you say that like it's fact (which always makes me shake my head). I like my SP campaigns to have more substance than "Kill these dudes." Is that so unreasonable?

Edit: I will say that CoD4 has the better SP campaign of the current-gen games in the series thus far.
 
TheOddOne said:
COD4 still has one of the best campaigns ever.

Yes, it's strange what pacing, a proper arc, likeable characters with a credible backstory, and an unexpected peripeteia can do to a video game.
 
I was thinking about this game the other day. It would of been better imo if the multi player had just been battlefield with an afgan skin, they could of released this on-line as a map pack ala Vietnam had a decent established comunity right off the bat and probably scored higher maybe something to think about for the sequel.
 
I just beat this game in one sitting... it's so good.

I don't think I've finished a game in one session since being a kid...

The only negative I can think of is that MP was made by DICE (who I really like) and they should have just stuck with the SP gameplay. Lean and peak bitches!

Highly recommend this game for its SP.
 
recklessmind said:
I just beat this game in one sitting... it's so good.

I don't think I've finished a game in one session since being a kid...

The only negative I can think of is that MP was made by DICE (who I really like) and they should have just stuck with the SP gameplay. Lean and peak bitches!

Highly recommend this game for its SP.
Well, it's also because it's like 4 hrs long. :)
 
recklessmind said:
I just beat this game in one sitting... it's so good.

I don't think I've finished a game in one session since being a kid...
The game takes about 4 hours on the hardest difficulty so....
 
yeah, the campaign was short ...like Homefront short ...but it was still good.

multiplayer isn't too bad either. nothing tremendous, but not bad.


i was kinda shocked to see it on sale for $7.50 the other day on D2D. very good deal.
 
Any longer and I would've tired of it... perfect length for an "action" shooter imo.

Now if it was something like classic Ghost Recon, I'd love mission after mission and hours upon hours of gameplay, but for a MoH game I thought this was just right.

Worth full price? Eh... the DICE mp was kind of bullshit. If it'd been the SP gameplay in the MP (and thus, actually enjoyable) I think the campaign would be more than fair.

The tier 1 mode adds some value though. I'm already playing that and it's really fun.

edit: Yeah I played on hard and I think it took me 5-6 hours (estimating). It was a tad on the easy side, even on hard... but that's better than fucking CoD grenade spam and all the other crap you often run into when devs want to make their game frustrating.
 
I think COD4 is better than all of them. In fact I don't think first person shooter campaigns have gotten any better since 2007 (haven't played Crysis 2 yet).
 
I think I disagree with most of the premise for this thread. Personally, I enjoyed MoH much less than Black Ops.

MoH narrative construction is bland. It tracks a mission through Afganistan with little sense of drama or contrast. Just going from one boring village to another and scaling a mountain every once in a while. The ulterior motive is weakly explained as well, leaving the entire plot hanging. Black Ops, on the other hand, is constructed like a thriller, with plot development and unexpected surprises, and an unique narrative device. Black Ops is a Hollywood rollercoaster, MoH is a direct-to-video war flick.

MoH single player is ridiculously easy. I was able to simply rush through it on hard with no problem whatsoever. I didn't have to think about tactics, pacing, anything. Black Ops, on the other hand, is a real challenge and makes you figure out each scene well (for the record - I still hate the enemy closets and think Halo Reach on Legendary is the benchmark).

MoH level design is even more linear. I mean, CoD is always super linear, but playing MoH I felt like I had entered an FFXIII FPS - at times there was a certain narrow route I had to take or the scene would fail.

MoH ends totally abruptly. I literally went "wtf, that's it?" when the credits rolled. People complained about Halo 2, but this is something else.

Both plots are intellectually insulting. Be it the stupid guy with the cigar or the non-sensical flashbacks story, both are B class writing.

I agree that Black Ops is more over the top, MoH has better team AI, and better scripting. But to me none of this negates the fact that MoH plot development is incredibly bland, linear and ends abruptly compared to Black Ops.

It's a real shame because MoH started on a high note with the ride in the car and all that.
 
I enjoyed MOH campaign much much more that BLOPS just based off of the poor design choices for the COD campaign's that piss me off to no end.


Infinitely spawning enemies against you until you reach a pre-determined section of the level: Made me want to quit BLOPS campaign soooo many times, I like to work my way around the level, stealth my way in, take out guys tactically and then move on, it was impossible to do this in COD, and more times than not I found myself just shooting everything and running forward to get the enemies to stop spawning.

I just found the MOH campaign to be much more down to earth, much more tactical at times, and much more believable. It was a nice change of pace for a modern combat game, I am happy that it was more relaxed and I was more in touch with my comrades in that game.
 
Yeah the campaign is one of the best. Black OPS had a good campaign too but I prefer MOH.

The mission where
you are waiting for apache support and fighting off endless amounts of Taliban coming down the mountains and all you have is this blown out shack as cover and the music starts to play and things are looking bleak and your all about to die and then BAM APACHE FUCK YEAH BLOWS EVERYONE TO PIECES YIPEEEEEEEEEEEEEEEEEEEEEE WE'RE SAVEDDDDD.

Best mission ever.
 
criesofthepast said:
Yeah the campaign is one of the best. Black OPS had a good campaign too but I prefer MOH.

The mission where
you are waiting for apache support and fighting off endless amounts of Taliban coming down the mountains and all you have is this blown out shack as cover and the music starts to play and things are looking bleak and your all about to die and then BAM APACHE FUCK YEAH BLOWS EVERYONE TO PIECES YIPEEEEEEEEEEEEEEEEEEEEEE WE'RE SAVEDDDDD.

Best mission ever.

Loved that... except for the fact (even on hard) all the shouting about "conserve ammo" "last mag!" "I'm dry" goes right out the window when you walk up to a buddy and he hands you 300 rounds for your SAW. lol.

Still, really tense/awesome moment.
 
criesofthepast said:
Yeah the campaign is one of the best. Black OPS had a good campaign too but I prefer MOH.

The mission where
you are waiting for apache support and fighting off endless amounts of Taliban coming down the mountains and all you have is this blown out shack as cover and the music starts to play and things are looking bleak and your all about to die and then BAM APACHE FUCK YEAH BLOWS EVERYONE TO PIECES YIPEEEEEEEEEEEEEEEEEEEEEE WE'RE SAVEDDDDD.

Best mission ever.
Man you have low standards. I thought the mission was poorly scripted and painfully obvious in it's intent.
 
recklessmind said:
Loved that... except for the fact (even on hard) all the shouting about "conserve ammo" "last mag!" "I'm dry" goes right out the window when you walk up to a buddy and he hands you 300 rounds for your SAW. lol.

Still, really tense/awesome moment.

I ran out of ammo here about 15 seconds before the
fire works started
and I ended up just hiding as much as I could (and the cover was mostly gone) and I was virtually just about to die when it happened. Was pretty awesome I must say.

The worst thing in the campaign is the MG nests that you have to laser for air support to come and take out. There is no guy on the gun, it's just shooting by itself. If I wanted to, I would have preferred to have been able to take that out myself with my scoped rifle or something. I really thought those bits with the invincibly scripted MG sucked nuts.

Everything else was so so so so much better than BLOPS to me. It could have been spectacular if they had have made you have to kill less bad guys and perhaps slowed it down a little bit more.

The second post got it pretty much spot on. It felt 'calm'.

The only thing about BLOPS that I liked better was the
helicopter bit
(too liberal use of spoilering? Better to be safe than sorry...
 
You don't need to spoiler that last part, that part of BO was the focal point of it's E3 reveal, so everyone who cared knows, but I think I liked Medal of Honor's helicopter levels better because it knows it's an on rails level whereas BO's chopper levels tried to make it seem like the player had some room to produce their own unique experience but that wasn't really so.
 
Single Player Campaign
MoH > Blops > BC2

Multiplayer
BC2 >>> Blops > MoH

Blops is the game that makes concessions to both sides but its best to get MoH and BC2
 
Stallion Free said:
The Blops helicopter bit was atrocious. Ughh absolutely awful. The MOH one was significantly better.

That was bad but I really hated the skiffboat part that haphazardly used "Sympathy for the Devil". Yes, I get it, it's a Vietnam part - that doesn't mean it's OK to play a classic song as we gun down enemies in some boring fuckin turret mission. Borderline parody.

maybe they could play "For What it's Worth" as we take a helicopter ride over a wartorn battlefield, that would be equally novel
 
kpx0 said:
Single Player Campaign
MoH > Blops > BC2

Multiplayer
BC2 >>> Blops > MoH

Blops is the game that makes concessions to both sides but its best to get MoH and BC2

I agree with this.

The campaign in BC2 is fucking WOEFUL.

The only thing that I like better about it is the destruction, but that only kept me interested for so long.

I haven't finished it yet, and I don't think I can go back to it in order to finish it.

I hope that DICE come up with something better for BF3. I suppose the 'copy the best' formula that they seem to be doing will help.
 
Stallion Free said:
The Blops helicopter bit was atrocious. Ughh absolutely awful. The MOH one was significantly better.
Every vehicle section in BLOPS was an absolute travesty of game design. On PC even rockets were f'd up because the invert aim didn't apply to them.
 
ColonialRaptor said:
I ran out of ammo here about 15 seconds before the
fire works started
and I ended up just hiding as much as I could (and the cover was mostly gone) and I was virtually just about to die when it happened. Was pretty awesome I must say.
The sad part of this was that you could still ask for ammo and they would give it to you. It spoiled the moment for me a little as all my guys were talking about how they were out of ammo and I was laden down with hundreds of rounds they had given to me.
 
Metal Gear?! said:
BLOPS deserves credit for using an unreliable narrator, something that remains exceedingly rare in FPS games or even games as a whole.
Yes people bash the story of BLOPS too much. It was good enough for what it was. Really well paced and interesting.
 
Rahxephon91 said:
Yes people bash the story of BLOPS too much. It was good enough for what it was. Really well paced and interesting.
The story wasn't the problem with Blops, I actually think it was the best CoD story yet. It was the same old tired "GO GO GO", critical path gameplay.

Back to MoH, one of my favorite missions was when you had the LMG and was suppressing the enemy position while your guys flanked. Watching the wholes rip through the fabric of the tent was an amazing moment.
 
Top Bottom