• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Week 16, 2013 (Apr 15 - Apr 21)

I was expecting a bigger difference from MC to Famitsu numbers due to Digital sales, does this make sense?
Famitsu tracks download cards, not digital sales. Cards are only attractive when the boxed version is out of stock (Animal Crossing), and Tomodachi had a big shipment (60-80% sellthrough). Tsutaya also pointed at ~10k for Tomodachi digital cards.
 
which isn't that much more if you factor in the price drop.


Really curious why tomodachi life was never brought over here, I know every single line is spoken, but how 'japanese' is that game? Is it one of those games that can't be localized without 'white wash'?

The text-to-speech in Tomodachi Collection is really, really closely tied to how the language works. It is way easier to simulate sounds for each character of writing than it would be in any romance language.

It would not be strictly speaking impossible to make a TTS English version, but it would not sound anywhere near as good and, thus, would probably not catch on. Not to mention how dependent the game is on just randomly meeting people, a feature that leans heavily in to Japanese commuter culture more.
 

crinale

Member
Well Nintendo won't have to focus on WiiU for a while after all.
Actually it would be better for them to put more weight to 3DS even further.
 
I guess if there's enough stock of the physical version people wont feel forced to buy download cards. People that really want the digital version might just buy it directly from the eShop.

I gather it's a kind of game that you may want to keep always with you, not unlike Animal crossing: new leaf - in fact there is a big difference between MC and Famitsu numbers, possibly not completely due to stock issues -, besides I had higher expectations from Digital sales upon reading this post - according to referenced blog digital version charted at number 6, that would put it in the 20k/30k range.
 

Nirolak

Mrgrgr
Hmm, guess I might be wrong about Vita dropping below 10K by the end of the month after all. I'd give it another week or so before concluding that 15K is the new baseline, though.

That said, 15K baseline would be remarkable given the software lineup from here on out, but it's still not high enough to make the price cut a success from Sony's perspective.

I mean, just talking raw percentage increase can be incredibly misleading when the initial baseline was so low.

I would say the biggest triumph out of a 15K baseline would be that it should be easier to get stores to keep stocking them and get those that dropped them to bring them back.

That said, this is only useful if they have a Fall line-up.
 
15k possibly looking to be the Vita baseline.

9 Million WiiU's by 2014! Somehow! Oh and 100 billion yen profit as well! Please be excited.

Haha, thats the crux of it. I mean investors should be wary of being lied to normally, but Iwata has got up today and said "9 million WiiU's, 100 billion yen profit! I'm King of the USA!" and dropped the mic.

They wont get to 9 million without nigh on halving the retail price (ala Gamecube), but then that totally destroys the 100 billion. But they won't get to the 100 billion without somehow jumpstarting hardware install bases even higher.

Unless Iwata is a total buffoon, and I genuinely don't think he is and is just outdated and not globally minded enough, he lied through his fucking teeth and set targets that are so far away from reality I don't see how he stays past 2014.

I think Iwata lying through his teeth is perhaps not a good sign of the man's competency. 9 million WiiU's, 100 billion yen profit. Somehow!

Calm down dude.
 

Bruno MB

Member
Code:
-------------------------------------------------------------
|    |   [B]Tomodachi Col.[/B]  | [B]TC: Shin Seikatsu[/B] |  [B]Difference[/B]  |
|    | [NDS] (2009/06/18)| [3DS] (2013/04/18)|              |
|----|---------|---------|---------|---------|--------------|
|Week|  Weekly |   LTD   |  Weekly |   LTD   |  TC - TC:SH  |
|----|---------|---------|---------|---------|--------------|
|  1 |  100.373|  100.373|  411.025|  411.025|       310.652|
|  2 |   70.117|  170.490|         |         |              |
|  3 |   50.944|  221.434|         |         |              |  
|  4 |   52.698|  274.132|         |         |              | 
|  5 |   60.060|  334.492|         |         |              |  
|  6 |   71.175|  405.367|         |         |              |  
|  7 |   78.174|  484.541|         |         |              |  
|  8 |   88.958|  572.499|         |         |              |  
|  9 |  126.484|  698.983|         |         |              | 
| 10 |   66.596|  765.579|         |         |              |
| 11 |   69.757|  835.336|         |         |              |
| 12 |   88.033|  923.369|         |         |              |
| 13 |   70.214|  993.583|         |         |              |
| 14 |   72.719|1.066.302|         |         |              |
| 15 |   89.801|1.156.103|         |         |              |
| 16 |   68.371|1.224.474|         |         |              |
| 17 |   63.632|1.288.106|         |         |              |
| 18 |   60.251|1.348.357|         |         |              |
| 19 |   51.908|1.400.265|         |         |              |
| 20 |   52.736|1.453.001|         |         |              |
| 21 |   65.576|1.518.577|         |         |              |
| 22 |   62.907|1.581.484|         |         |              |
| 23 |   59.481|1.640.965|         |         |              |
| 24 |   68.244|1.709.209|         |         |              |
| 25 |   70.977|1.780.186|         |         |              |
| 26 |   96.917|1.877.103|         |         |              |
| 27 |  187.920|2.065.023|         |         |              |
| 28 |  246.925|2.311.948|         |         |              |
| 29 |  183.209|2.495.157|         |         |              |
| 30 |   98.717|2.593.874|         |         |              |
| 31 |   62.033|2.655.907|         |         |              |
| 32 |   56.539|2.712.446|         |         |              |
| 33 |   55.433|2.767.879|         |         |              |
| 34 |   45.563|2.813.442|         |         |              |
| 35 |   44.424|2.857.866|         |         |              |
| 36 |   37.144|2.895.010|         |         |              |
| 37 |   35.488|2.930.498|         |         |              |
| 38 |   38.052|2.968.550|         |         |              |
| 39 |   38.570|3.007.120|         |         |              |
| 40 |   37.391|3.044.511|         |         |              |
| 41 |   41.327|3.085.838|         |         |              |
| 42 |   36.602|3.122.440|         |         |              |
| 43 |   25.274|3.147.714|         |         |              |
| 44 |   19.194|3.166.908|         |         |              |
| 45 |   18.454|3.185.362|         |         |              |
|----|---------|---------|---------|---------|--------------|
|Year|   YTD   |   LTD   |   YTD   |   LTD   |  Difference  |
|----|---------|---------|---------|---------|--------------|
|  1 |2.311.948|2.311.948|  411.025|  411.025|    -1.900.923|
|  2 |1.196.148|3.508.096|        -|        -|             -|
|  3 |  126.510|3.634.606|        -|        -|             -|
|----|---------|---------|---------|---------|--------------|
| LTD|        -|3.634.606|        -|  411.025|    -3.223.581|     
-------------------------------------------------------------
 

Spiegel

Member
I don't see any legs. It decreased gradually week by week. Of course, it couldn't always decrease by 50% or so; in fact, drops tend to be narrower as the weekly units are few. It might reach the 200k mark, though, which is, for such hyped and promoted game... ok?

It probably is at 200k now, using M-C numbers (165k + 22k double pack sales in the first week = 187k + any continued sales of the double pack + PSN sales)

It's a good result for a SCE game and for a new IP. I think a sequel would do better if the Vita ever recovers or the PS4 is a success and Sony puts it there.

There's also a rumored big expansion pack coming this fall (G version?), so we'll have to wait to see where it ends.
 
[NDS] Seventh Dragon (SEGA) - 79.757 / 147.749
[PSP] Seventh Dragon 2020 (SEGA) - 122.498 / 175.995

[PSP] Seventh Dragon 2020 II (SEGA) - 73,697 / NEW
After how well the Atlus dungeon crawlers have been doing on 3DS, Sega should consider doing Seventh Dragon II on the system.
 
Luigi will pass both Ocarina of Time 3D and Nintendogs+Cats next week in Famitsu to make it the 5th best selling Nintendo game on the 3DS in Japan.

It has blown eveyone's expectations. Pre-release some even doubted its capacity to sell 3m WW, but that is actually looking very likely now.

After how well the Atlus dungeon crawlers have been doing on 3DS, Sega should consider doing Seventh Dragon II on the system.
In the style of the original DS release imo. They can probably do the other style for Vita.
 

Road

Member
There were a few colors out of stock for the Vita (Red, Blue, White, plus even Black stock was shortening) the last week or so, affecting sales according to MC:

http://www.m-create.com/ranking/

So I'm not sure if the Vita has actually found a baseline yet.

Restock of Vita already started this weekend, which is probably why it didn't drop again (pent up demand).

Chris1964 already ended this debate anyway: we have to wait until after Golden Week to find out Vita's new baseline.
 
Muramasa holding a lot better than I thought it would.
I'd imagine Marvelous AQL has been pleased with their games' performances on Vita thus far.

At this point, I think 7th Dragon needs to move to either Vita or 3DS.
Without digital sales numbers, it feels like these recent major PSP titles seem to be hitting a ceiling on the platform.
 

saichi

Member
Code:
-------------------------------------------------------------
|    |   [B]Tomodachi Col.[/B]  | [B]TC: Shin Seikatsu[/B] |  [B]Difference[/B]  |
|    | [NDS] (2009/06/18)| [3DS] (2013/04/18)|              |
|----|---------|---------|---------|---------|--------------|
|Week|  Weekly |   LTD   |  Weekly |   LTD   |  TC - TC:SH  |
|----|---------|---------|---------|---------|--------------|
|  1 |  100.373|  100.373|  410.025|  410.025|       309.652|
|  2 |   70.117|  170.490|         |         |              |
|  3 |   50.944|  221.434|         |         |              |  
|  4 |   52.698|  274.132|         |         |              | 
|  5 |   60.060|  334.492|         |         |              |  
|  6 |   71.175|  405.367|         |         |              |  
|  7 |   78.174|  484.541|         |         |              |  
|  8 |   88.958|  572.499|         |         |              |  
|  9 |  126.484|  698.983|         |         |              | 
| 10 |   66.596|  765.579|         |         |              |
| 11 |   69.757|  835.336|         |         |              |
| 12 |   88.033|  923.369|         |         |              |
| 13 |   70.214|  993.583|         |         |              |
| 14 |   72.719|1.066.302|         |         |              |
| 15 |   89.801|1.156.103|         |         |              |
| 16 |   68.371|1.224.474|         |         |              |
| 17 |   63.632|1.288.106|         |         |              |
| 18 |   60.251|1.348.357|         |         |              |
| 19 |   51.908|1.400.265|         |         |              |
| 20 |   52.736|1.453.001|         |         |              |
| 21 |   65.576|1.518.577|         |         |              |
| 22 |   62.907|1.581.484|         |         |              |
| 23 |   59.481|1.640.965|         |         |              |
| 24 |   68.244|1.709.209|         |         |              |
| 25 |   70.977|1.780.186|         |         |              |
| 26 |   96.917|1.877.103|         |         |              |
| 27 |  187.920|2.065.023|         |         |              |
| 28 |  246.925|2.311.948|         |         |              |
| 29 |  183.209|2.495.157|         |         |              |
| 30 |   98.717|2.593.874|         |         |              |
| 31 |   62.033|2.655.907|         |         |              |
| 32 |   56.539|2.712.446|         |         |              |
| 33 |   55.433|2.767.879|         |         |              |
| 34 |   45.563|2.813.442|         |         |              |
| 35 |   44.424|2.857.866|         |         |              |
| 36 |   37.144|2.895.010|         |         |              |
| 37 |   35.488|2.930.498|         |         |              |
| 38 |   38.052|2.968.550|         |         |              |
| 39 |   38.570|3.007.120|         |         |              |
| 40 |   37.391|3.044.511|         |         |              |
| 41 |   41.327|3.085.838|         |         |              |
| 42 |   36.602|3.122.440|         |         |              |
| 43 |   25.274|3.147.714|         |         |              |
| 44 |   19.194|3.166.908|         |         |              |
| 45 |   18.454|3.185.362|         |         |              |
|----|---------|---------|---------|---------|--------------|
|Year|   YTD   |   LTD   |   YTD   |   LTD   |  Difference  |
|----|---------|---------|---------|---------|--------------|
|  1 |2.311.948|2.311.948|  410.025|  410.025|    -1.901.923|
|  2 |1.196.148|3.508.096|        -|        -|             -|
|  3 |  126.510|3.634.606|        -|        -|             -|
|----|---------|---------|---------|---------|--------------|
| LTD|        -|3.634.606|        -|  410.025|    -3.224.581|     
-------------------------------------------------------------

will you still do the AC one?
 
what's the point of this? It could have sold a lot worse with a different art style too.



15K a week is not very attractive for big publishers wish to sell more than 100K for their titles. You are right about one thing with time is working in Sony favour though.Even if 3rd party doesn't move to VITA, VITA will get all the 3rd party titles after PS4 is released. We just need to wait for that library to build up.

True, but looking at other games, the horror art style isn't exactly as marketable as other styles.
 
It's a new IP and it would have should a lot better with a different art style. Still pretty good numbers I guess.


Overall they're good numbers. But when you present this game as the anti-MH, and you heavily promot it with TV commercials, demo stations, etc. maybe expectations were higher. Of course, miracles don't happen so often so eventually it's a good result.

It probably at 200k now, using M-C numbers (165k + 22k double pack sales in the first week = 187k + any continued sales of the double pack + PSN sales)

It's a good result for a SCE game and for a new IP. I think a sequel would do better if the Vita ever recovers or the PS4 is a success and Sony puts it there.

There's also a rumored big expansion pack coming this fall (G version?), so we'll have to wait to see where it ends.

Aren't Famitsu sales already counting the double pack? Anyway, it's a good result indeed. We'll see how it will perform a G version in Fall, with God Eater 2 and Monster Hunter 4 around.
 
Next MC tracking week ends just before GW, I believe. Starts on the 29th, right?

Right - and I belive it's same as last year ?

And last year HW sales for that part of april looked like this:

Code:
----------------------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
----------------------------------------------------------------------------------------
|  3DS  |     74.282 |     84.760 |     28.413 |  1.535.398 |    948.546 |   5.817.541 |
| PSP   |     22.457 |     11.779 |     77.225 |    340.180 |    829.199 |  19.069.564 |
|  PS3  |     21.114 |     16.390 |     23.954 |    495.261 |    470.307 |   8.131.646 |
|  PSV  |     12.299 |      8.206 |            |    240.190 |            |     680.176 |
|  WII  |      9.200 |      7.025 |     10.889 |    190.328 |    254.869 |  12.353.549 |
| NDS#  |      1.612 |      1.276 |     17.138 |     34.350 |    393.533 |  32.842.836 |
|  PS2  |      1.395 |      1.172 |      1.582 |     19.873 |     29.143 |  21.793.980 |
|  360  |      1.327 |      1.282 |      4.082 |     25.922 |     41.592 |   1.561.967 |
----------------------------------------------------------------------------------------
|  ALL  |    143.686 |    131.890 |    163.283 |  2.881.502 |  2.967.189 | 102.251.259 |
----------------------------------------------------------------------------------------
| DSiLL |        895 |        760 |      9.235 |     19.551 |    203.053 |   2.313.870 |
|  DSi  |        717 |        516 |      7.584 |     14.799 |    172.921 |   5.848.849 |
|  PSP  |     22.457 |     11.779 |     76.974 |    340.180 |    814.621 |  18.893.577 |
----------------------------------------------------------------------------------------
So we should be expecting all hardware expect 3DS to rise next week (since 3DS will be in same position as last year one week after big game release)
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Muramasa holding a lot better than I thought it would.
I'd imagine Marvelous AQL has been pleased with their games' performances on Vita thus far.

Yeah in it's own way this IMO is more impressive than Soul Sacrifice.
 

Alrus

Member
Soul Sacrifice did decent if you consider it's a new IP on a struggling platform. Still, it was heavily advertised and it will probably struggle to get much higher than 200k LTD, so if you saw the game as some kind of Vita savior, its performance is a bit disappointing. (also its legs are nothing to write home about, this is a rather slow period of the year and games tend to stay in the top 20 longer due to the low overall sales).
 

saichi

Member
Not seeing the logic here. Why not 3DS and PS3?

cause supposedly you can play all PS4 games on VITA. You completely missed my punch line. :(

True, but looking at other games, the horror art style isn't exactly as marketable as other styles.

My point was that the art style is what it is. When they designed the game, they chose to go with that art style and they think it would achieve the number of sales they want. Changing to a different art style might end up with a different game.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Fantastic 3DS numbers.

Horrible Wii U and Vita numbers.
 
3 New PSP games. PSP outselling WiiU in one tracker.

This is why you have BC. Vita could be getting some of those sales if they had made a vita add on for BC.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Calm down dude.

Nintendo financials from today and goals are kind of directly related to continual terrible WiiU sales, so not discussing them is what you would prefer? Sorry its bad news, but take those lumps and truck on with it, soldier.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Right - and I belive it's same as last year ?

And last year HW sales for that part of april looked like this:

Code:
----------------------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
----------------------------------------------------------------------------------------
|  3DS  |     74.282 |     84.760 |     28.413 |  1.535.398 |    948.546 |   5.817.541 |
| PSP   |     22.457 |     11.779 |     77.225 |    340.180 |    829.199 |  19.069.564 |
|  PS3  |     21.114 |     16.390 |     23.954 |    495.261 |    470.307 |   8.131.646 |
|  PSV  |     12.299 |      8.206 |            |    240.190 |            |     680.176 |
|  WII  |      9.200 |      7.025 |     10.889 |    190.328 |    254.869 |  12.353.549 |
| NDS#  |      1.612 |      1.276 |     17.138 |     34.350 |    393.533 |  32.842.836 |
|  PS2  |      1.395 |      1.172 |      1.582 |     19.873 |     29.143 |  21.793.980 |
|  360  |      1.327 |      1.282 |      4.082 |     25.922 |     41.592 |   1.561.967 |
----------------------------------------------------------------------------------------
|  ALL  |    143.686 |    131.890 |    163.283 |  2.881.502 |  2.967.189 | 102.251.259 |
----------------------------------------------------------------------------------------
| DSiLL |        895 |        760 |      9.235 |     19.551 |    203.053 |   2.313.870 |
|  DSi  |        717 |        516 |      7.584 |     14.799 |    172.921 |   5.848.849 |
|  PSP  |     22.457 |     11.779 |     76.974 |    340.180 |    814.621 |  18.893.577 |
----------------------------------------------------------------------------------------
So we should be expecting all hardware expect 3DS to rise next week (since 3DS will be in same position as last year one week after big game release)

Last year 3DS didn't have a game like Tomodachi being released right before Golden Week period. It's a different situation.
 
Right - and I belive it's same as last year ?

And last year HW sales for that part of april looked like this:

Code:
----------------------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
----------------------------------------------------------------------------------------
|  3DS  |     74.282 |     84.760 |     28.413 |  1.535.398 |    948.546 |   5.817.541 |
| PSP   |     22.457 |     11.779 |     77.225 |    340.180 |    829.199 |  19.069.564 |
|  PS3  |     21.114 |     16.390 |     23.954 |    495.261 |    470.307 |   8.131.646 |
|  PSV  |     12.299 |      8.206 |            |    240.190 |            |     680.176 |
|  WII  |      9.200 |      7.025 |     10.889 |    190.328 |    254.869 |  12.353.549 |
| NDS#  |      1.612 |      1.276 |     17.138 |     34.350 |    393.533 |  32.842.836 |
|  PS2  |      1.395 |      1.172 |      1.582 |     19.873 |     29.143 |  21.793.980 |
|  360  |      1.327 |      1.282 |      4.082 |     25.922 |     41.592 |   1.561.967 |
----------------------------------------------------------------------------------------
|  ALL  |    143.686 |    131.890 |    163.283 |  2.881.502 |  2.967.189 | 102.251.259 |
----------------------------------------------------------------------------------------
| DSiLL |        895 |        760 |      9.235 |     19.551 |    203.053 |   2.313.870 |
|  DSi  |        717 |        516 |      7.584 |     14.799 |    172.921 |   5.848.849 |
|  PSP  |     22.457 |     11.779 |     76.974 |    340.180 |    814.621 |  18.893.577 |
----------------------------------------------------------------------------------------
So we should be expecting all hardware expect 3DS to rise next week (since 3DS will be in same position as last year one week after big game release)

Funny how Vita had 12k units last year, and 15k is seen as a good baseline in 2013 :p
 
Soul Sacrifice did decent if you consider it's a new IP on a struggling platform. Still, it was heavily advertised and it will probably struggle to get much higher than 200k LTD, so if you saw the game as some kind of Vita savior, its performance is a bit disappointing. (also its legs are nothing to write home about, this is a rather slow period of the year and games tend to stay in the top 20 longer due to the low overall sales).

Ironically I think Soul Sacrifice is going to sell better on the west than it did in Japan, considering Vita hasn't seen a significant new game in a long time after Black Ops(?).
 

HardRojo

Member
Vita woke up from grave like Dracula in Castlevania but it's already been put back to sleep by a Belmont (3DS).

castlevania-dracula.jpg
 
Overall they're good numbers. But when you present this game as the anti-MH, and you heavily promot it with TV commercials, demo stations, etc. maybe expectations were higher. Of course, miracles don't happen so often so eventually it's a good result.
It basically sold like a big 360 or Wii JRPG. I mean, I guess that's good.


I wonder how Soulsac would've done on PSP instead? Or PS3?
 

Alrus

Member
Ironically I think Soul Sacrifice is going to sell better on the west than it did in Japan, considering Vita hasn't seen a significant new game in a long time after Black Ops(?).

I honestly doubt it, Sony isn't promoting it at all (outside of a demo). I wouldn't be surprised if a bunch of people who are interested in the game don't even know it's coming soon.
 
Ironically I think Soul Sacrifice is going to sell better on the west than it did in Japan, considering Vita hasn't seen a significant new game in a long time after Black Ops(?).

I'd be extremely surprised. There's zero marketing/awareness so far. It's basically being sent to die and this genre has never been known to do very well outside of Japan.
 
Anyone able to see if Dragon Ball Heroes is short on stock? You don't go two weeks of growth passed 10k a week then plummet to 5k last week then out of the chart this week unless there's a lack of stock.

I would assume the game sold all of the initial shipment and maybe Bandai Namco is struggling to get more, getting more for Golden Week would be a smart move.
 

watershed

Banned
Does anyone have the first week numbers for AC:NL? I'd like to see how TC compares to AC and whether it can keep a similar pace in the coming weeks.
 

Takao

Banned
Anyone able to see if Dragon Ball Heroes is short on stock? You don't go two weeks of growth passed 10k a week then plummet to 5k last week then out of the chart this week unless there's a lack of stock.

I would assume the game sold all of the initial shipment and maybe Bandai Namco is struggling to get more, getting more for Golden Week would be a smart move.

Promotion for the movie has slowed down. Toei will do a final push for Golden Week so it could return.
 

Alrus

Member
Anyone able to see if Dragon Ball Heroes is short on stock? You don't go two weeks of growth passed 10k a week then plummet to 5k last week then out of the chart this week unless there's a lack of stock.

I would assume the game sold all of the initial shipment and maybe Bandai Namco is struggling to get more, getting more for Golden Week would be a smart move.

Or people realized the game is really shitty and the used market took over? :p
 
Top Bottom