Shikamaru Ninja
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Why exactly is SCE halting first-party support on the Vita? Is Japan-only a viable market? I guess it's completely tanking outside their domestic territory.
2016 10 {2016.02.29 - 2016.03.06} 21. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.571) - 5.169 / 2.954.261 <80-100%>Last week it rises?
2016 03 {2016.01.11 - 2016.01.17} 26. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.571) - 2.368 / 2.932.103 <80-100%>
2016 04 {2016.01.18 - 2016.01.24} 28. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.571) - 2.434 / 2.934.537 <80-100%>
2016 05 {2016.01.25 - 2016.01.31} 00. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.571) - 2.486 / 2.937.023 <80-100%>
2016 06 {2016.02.01 - 2016.02.07} 30. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.571) - 2.444 / 2.939.467 <80-100%>
2016 07 {2016.02.08 - 2016.02.14} 25. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.571) - 2.607 / 2.942.074 <80-100%>
2016 08 {2016.02.15 - 2016.02.21} 26. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.571) - 3.068 / 2.945.142 <80-100%>
2016 09 {2016.02.22 - 2016.02.28} 29. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.571) - 3.950 / 2.949.092 <80-100%>
Why exactly is SCE halting first-party support on the Vita? Is Japan-only a viable market? I guess it's completely tanking outside their domestic territory.
Capcom needs to come up with new ways to advertise MH games.
Those silly festas are not doing it.
I feel like it's been a while since we have seen a sequel sell more than its predecessor, so it's awesome to see the series grow.
I blame SCEJA's lack of effort in developing and publishing first party titles.Why exactly is SCE halting first-party support on the Vita? Is Japan-only a viable market? I guess it's completely tanking outside their domestic territory.
Over 700% increase for the Xbox One! What caused that?
Exactly 1 week.
Any hardware will drop a lot without releases for a long time though. I think a better definition of a baseline is the average weekly sales a console has over an entire year because sales vary so greatly on a week to week basis.
Why would any studio under Sony waste time developing a single Vita game when it will never get a successor, barely even exists outside of Japan, not even 25% of PSP LTD in Japan, and the PS4 is doing so well in regards to sales worldwide?I blame SCEJA's lack of effort in developing and publishing first party titles.
Well a sequel I personally care about haha.
Why exactly is SCE halting first-party support on the Vita? Is Japan-only a viable market? I guess it's completely tanking outside their domestic territory.
It's probably more like "Japan seriously doesn't give a shit about Zelda" jokes.Haha, a Wii U is dead joke, haven't heard that before >_>;
Raiden V I guess ?Over 700% increase for the Xbox One! What caused that?
That's the thing. We don't know if this is a new baseline or if the releases are helping it maintain a slightly higher level. Without these releases would it drop to 25k? 20k? Even lower? Probably not that low but I would be curious to see how it performs when there's not a decent release for a few weeks.
I think this, and the stable transition from ps3 to ps4 are very encouraging for the series going forward.One thing we can say is that the Vita audience for the game has grown from game to game, and not at insignificant rates. But still not quite enough to make up for the lost console drop off from 1 to 2. At least it remained the same for 3.
Wii U a bit better last weeks. Looks like this helped Splatoon to back over 10K. lol.
Okay start for LiS. Now for the inevitable Yokai Watch-like legs.
Is the Japanese version dubbed? Honestly it's pretty anime-like so I wouldn't be surprised if it does have some legs.
Yes it's dubbed. Nice cast if I remember well too.
It's probably more like "Japan seriously doesn't give a shit about home Zelda" jokes.
Raiden V I guess ?
My point is that SCEJA are hardly releasing anything, and not just for Vita. In the previous gen, they published many first party titles for PSP like Patapon series, LocoRoco series, Ape Escape spinoffs, Hot Shots Tennis GAG, Wild Arms XF etc, which IIRC were all developed by outside studios. They aren't even doing that now.Why would any studio under Sony waste time developing a single Vita game when it will never get a successor, barely even exists outside of Japan, not even 25% of PSP LTD in Japan, and the PS4 is doing so well in regards to sales worldwide?
My point is that SCEJA are hardly releasing anything, and not just for Vita. In the previous gen, they published many first party titles for PSP like Patapon series, LocoRoco series, Ape Escape spinoffs, Hot Shots Tennis GAG, Wild Arms XF etc, which IIRC were all developed by outside studios. They aren't even doing that now.
My point is that SCEJA are hardly releasing anything, and not just for Vita. In the previous gen, they published many first party titles for PSP like Patapon series, LocoRoco series, Ape Escape spinoffs, Hot Shots Tennis GAG, Wild Arms XF etc, which IIRC were all developed by outside studios. They aren't even doing that now.
Oh, can definitely agree with you about that. So far on PS4 the amount of games they've released/announced/partnered have been very few (Knack/TLG/GR2/BB?).My point is that SCEJA are hardly releasing anything, and not just for Vita. In the previous gen, they published many first party titles for PSP like Patapon series, LocoRoco series, Ape Escape spinoffs, Hot Shots Tennis GAG, Wild Arms XF etc, which IIRC were all developed by outside studios. They aren't even doing that now.
Why are people buying that game is beyond me. I guess it's WiiU software drought.
There will be (o better said, there are) lots of pressure to do so. Minecraft it's really the king here, and I suppose Builders have already sold the bulk of its units to Dragon Quest fans and there won't be much more left. Let's wait some weeks and maybe Square could make a move. Hoping the pricecut is effective.With the "legs" (or no legs) that DBQ has shown ..., will Square lower the price soon? Or they will wait for a possible "the best" version with some DLC?
2016 10 {2016.02.29 - 2016.03.06} 21. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.571) - 5.169 / 2.954.261 <80-100%>
There will be (o better said, there are) lots of pressure to do so. Minecraft it's really the king here, and I suppose Builders have already sold the bulk of its units to Dragon Quest fans and there won't be much more left. Let's wait some weeks and maybe Square could make a move. Hoping the pricecut is effective.
With the "legs" (or no legs) that DBQ has shown ..., will Square lower the price soon? Or they will wait for a possible "the best" version with some DLC?
https://www.youtube.com/watch?v=Ro1msjU8OeYIsn't MHX holding better than MH4G last year?
Its very peculiar how flat stuff has been YoY this year, lol. Chris will probably bust out his PS4 chart and how the highs of last year at this time are now canceling for the lows last year had, while this year the PS4 has just remained flat.
The 3DS is just chugging along but, again, we have no idea on the 2DS hardware until the Annual Report.
2015 2016
3DS: 563,240 360,988 -36%
PS4: 226,507 330,369 +46%
PSV: 229,324 302,212 +32%
WIU: 109,918 133,477 +21%
That peculiarity is down to last year being a 53 week year for MC. Comparing like for like with Famitsu everything is significantly up except for 3DS which is significantly down (excluding 2DS).
Why exactly is SCE halting first-party support on the Vita? Is Japan-only a viable market? I guess it's completely tanking outside their domestic territory.
Why when 3rd parties are doing a decent job picking up the slack?