BlackBuzzard
Banned
Watching this in the restream right now with twitch chat everyone is like WTF! Cant wait for PSG for them to show us more.
There's a dark charm to it all. Like puppetry shows/surreal art from ye olde. Sure at first it's freaky but incredibly indearing, art that demands attention even if you can't wrap your head around it.Dreams? More like Nightmares -- most of these look pretty freaky.
Hmm! Watching the trailer again, there is a little blue character.
It appears in 3 or 4 of the bubbles at least, and seems to be being controlled by someone.
Maybe this is the 'avatar' of the game, ala Sackboy? Or maybe just a character someone at MM re-used in multiple 'dreams'?
Well, there seems to be some stereotypical gameplay stuff going on in some of the bubbles mentioned/shown above. I would say the tools are quite broad and it's up to the creator what type of interaction or play they want to make or don't want to make in their 'dream'.
"Its space in which to create your own dreams, whether theyre games, art, films, music or anything in-between and beyond."
I think there'll be tools to enable gameplay orientated stuff or just still environments, videos - whatever.
I think it's very cool. I've toyed with distance function rendering in little demos, I've read about people slowing bringing them (and distance fields) partially into production pipelines. They are a favourite tool of the demo scene.
Whatever they are doing with this to render it, one thing to note is that this was very obviously running at 60fps. At the theater it was obvious when this and No Man's Sky were on that they were running at 60fps. I think both have to, because both will likely be on Morpheus.
Whatever they are doing with this to render it, one thing to note is that this was very obviously running at 60fps. At the theater it was obvious when this and No Man's Sky were on that they were running at 60fps. I think both have to, because both will likely be on Morpheus.
Hmmm. It would be crazy if this was 60fps. But trailers can have higher framerates than the games they're representing...
Although it looks awfully unique, I see this as a Project Spark-type idea that will largely be ignored.
The same thing you get when you pay hundreds for Photoshop.As interesting as this is, my girlfriend and I both asked the same question :if we're paying $60,what are we getting out of the box?
I don't get it. What do you in the game?
Although it looks awfully unique, I see this as a Project Spark-type idea that will largely be ignored.
So it's not like LBP where they have a story you can play through that would introduce you to the mechanics?The same thing you get when you pay hundreds for Photoshop.
But I'd kinda expect some tiers in this case, maybe even a F2P option. i.e give away the basic sculpting and rigging tools, just so anyone can make their own models and play with them a bit. But if you want to script an entire scenario, add music, sound, etc., then there's a premium "Studio" package you can purchase.
So it's not like LBP where they have a story you can play through that would introduce you to the mechanics?
Where'd you see that?Anton Mikhailov works now at Media Molecule? Hmm, I wonder how it came to that. I thought he was heads deep with Morpheus and new Sony R&D stuff, probably could mean that they will try to implement VR in some fashion with Dreams.
Play through stuff from MM and others.
Make and share stuff of your own if you wish.
What that 'stuff' is...well, I'd expect a variety of things. The bubbles at the end briefly hinted at some of things they've made, looked like there was flight/pilotwings-esque stuff, platform stuff, physics toybox stuff, some first person thing...
I think it'll be like an evolution of LBP's tools for making gameplay scenarios.
Out of the box I guess you'll get a collection of 'dreams' from Media Molecule.
As interesting as this is, my girlfriend and I both asked the same question :if we're paying $60,what are we getting out of the box?
____ in a boxWhat's in the BOX?
Not sure where these thoughts are coming from. This is the 2nd time we saw this and all I have taken from it is they are releasing an animation suite.
Dreams is a space where you go to play and experience the dreams of Media Molecule and our community. It’s also a space in which to create your own dreams, whether they’re games, art, films, music or anything in-between and beyond.