Yeah, the half that was cut out. The rest is top-notch.Half of Super Paper Mario
Just about every weird mobile FF.
you're good taste card has been revoked.
Wrong. It's not perfect, but the new SSX from this year is very fun.SSX On Tour and the SSX reboot.
Actually, these are worse than mediocre.
Phantom Hourglass and Spirit Tracks.
I know people argue a lot about how they rank the other Zelda games. But it's clear there's a gulf between PH and ST, and all the rest.
you're good taste card has been revoked.
super mario sunshine.
It was my polite way of saying "Metal Gear Solid 4 is an unbelievably shitty Metal Gear game, both in gameplay and story, and should be retconned out of the series."
Resident Evil ORC , RE6 is great
Silent Hill Downpour
Grand Theft Auto IV. The PS2 games were way better. They completely sucked all the fun out of driving cars which is like 90% of the game.
Metroid: Other M and Metroid Prime Hunters made my argument that "Metroid is the only series without any mediocre games" invalid.
Phantom Hourglass and Spirit Tracks.
I know people argue a lot about how they rank the other Zelda games. But it's clear there's a gulf between PH and ST, and all the rest.
Grand Theft Auto IV. The PS2 games were way better. They completely sucked all the fun out of driving cars which is like 90% of the game.
GTAIV will NEVER touch San Andreas. I worry that even GTAV wont =/
Twilight Princess comes to mind.
The Minish Crap.
Suikoden 4 was the first that popped to mind
Suikoden 4 might be a pretty good example of this.
GTAIV will NEVER touch San Andreas. I worry that even GTAV wont =/
+1
For all the shit I give the series, and despite not being a huge, raving fan, Kojima's vision and the quirky unification of ideas and meta humour has always been extremely consistent throughout a vast majority of the series. For example, I don't really like Metal Gear Solid 2 very much. But I can at least acknowledge it's confident in the vision of gameplay, themes, and presentation it's trying to uphold. Confidence is the key, and probably the most redeeming quality of KojiPro's work.
Except for MGS4. Everything about the game stinks of muddled ideas, schizophrenic vision, and strikes me of a development cycle that fell victim to the difficulties of developing for then "next generation hardware". Like has happened to so many developers, especially in the East. It feels like a game that has no firm grounding in what it wants to be or do, because there's some excellent ideas there, but none are given even close to the room to grow to their potential. The story and themes are even more erratic and disconnected than any of the past games.
To me MGS4 just feels like an exceptionally mediocre game in all respects. Almost like it's not finished, or at some point in development, somewhere near the end, they looked back over the project and went "oh fuck, none of this is coming together", and realised they didn't have the time to overhaul much of what needed to be overhauled.
As an entire piece of work it's by far the weakest link in the mainline Metal Gear series.
Silent Hill Downpour
+1
DMC 2 also stands out in this category.
Metroid: Other M the thread?
The Minish Crap.
"Trash" and "Shattered Memories" on the same sentence? That's gotta be illegal, man.You pick Downpour over trash like Homecoming, Play Novel and Shattered Memories?
"Trash" and "Shattered Memories" on the same sentence? That's gotta be illegal, man.
wat?The Minish Crap.
"Trash" and "Shattered Memories" on the same sentence? That's gotta be illegal, man.
I'll bite. Any Sonic game after Sonic and Knuckles.
Agree with this post, but even Ruby and Sapphire were better than these two:Agreed on Ruby & Sapphire. Emerald was fantastic, though.
My contribution:
Nowhere near as fun as the games that came before (X-Men Vs. Street Fighter) and after (Marvel Vs. Capcom). It always seemed like a quick stopgap to hold people over for Marvel Vs Capcom to me.
I'll bite. Any Sonic game after Sonic and Knuckles.
Ratchet: Deadlocked... R&C was one of my favorite series of last gen, and this turd is what we got after (my favorite) UYA. I don't remember much (It's been a while), but yea... It took away the colorful charm of the games, the game got rid of Clank, platforming was pretty much non-existent.