https://www.titanfall.com/en_gb/titans/
Where I got my Titan info. Click the Titan for info etc.
EDIT:
Hmm, I don't like Plasma Railgun, but Northstar really has the best abilities huh
Cluster is like, the best Ordnance
Well some of the titans look cool but this isn't what I wanted exactly. This will probably be a game where like the first where it becomes a lot better months after. People forget titanfall had a lot of issues at launch as well.
This is what I was talking about above, they take good stuff and then mix it with bad and that makes it balanced...but really it just makes it frustrating.
Gifs of the snippets of new maps
The flying Titan just looks like a crappy Pharah. The homing missile wave Titan seems cool though.
The flying Titan just looks like a crappy Pharah. The homing missile wave Titan seems cool though.
They shoulda had Legion and Tone in the tech test. It was nice to play with some of the new stuff, but the familiarity of mowing down pilots with the chain gun, or thumping other titans with the 40mm would have mitigated some of the criticism, imo.I been hyped all year for this game, however after the tech test I'm left with not much hope.
TF1, after the beta, rushed out and reserved collectors edition
TF2, after tech test, rushed back to tf1 and not reserve tf2
Will everything moving forward be compared to Overwatch?
The flying Titan just looks like a crappy Pharah. The homing missile wave Titan seems cool though.
Cluster Missiles though
I'm assuming the Plasma Railgun will be underpowered just like the original
Northstar looks cool, but it only hovers?
TBH, really, Titan gameplay was still fun enough that I'm still very intrigued. I have the opportunity to build a PC for this game or stick to Xbone (would love a bundle). I'm definitely in after seeing the 40mm honestly. That's at least 40% of my fun from R1 in there. <3
Damn, Plasma Railgun was crazy good in titan v titan fights. If you crit hit full charge they're basically dead.
All you had to do is dash into one of those Titans and they slowly walking back in fear while you turned them to rubble. Outside of LTS they were useless.
Like, the Cluster is probably the only way this Titan will kill any Pilots.
All you had to do is dash into one of those Titans and they slowly walking back in fear while you turned them to rubble. Outside of LTS they were useless.
Like, the Cluster is probably the only way this Titan will kill any Pilots.
Damn, Plasma Railgun was crazy good in titan v titan fights. If you crit hit full charge they're basically dead.
That is a really huge IF. To get a full charge you had to be zoomed in thus slowing your movement and mobility and the round had travel time making it even easier to miss at range as small movements could cause a total whiff. The plasma railgun needed to be hitscan but since it wasn't that made it completely inferior to the 40 mm.
And you have to goose someone with it to get the 1000/1000.
I gave up after like 5 tries.
Nice COD mod.
oh fuck Angel City is back?
If only the people working on it agreed and had then spent some of these last few years making it sing. >_>I can't believe they brought back the Plasma Railgun, that thing was a huge PITA in TF1
Easy target; that can be true, but remember that North Star is a malicious long-range god. A sniper. It can do some truly evil shit with that hover in the right hands, in the right situations.Not really seeing huge bonus of flying Titan unless it can get on top of actual terrain. It just is going to make you a giant easy to hit target by floating around like that up in the air, and with how low much of the terrain is.... your suddenly visible to everyone
All you had to do is dash into one of those Titans and they slowly walking back in fear while you turned them to rubble. Outside of LTS they were useless.
Like, the Cluster is probably the only way this Titan will kill any Pilots.
Rayme if you're here forward the idea of combiner Titans to the higher ups, I know you want to.
I wonder how all of these titans and their abilities will affect single player.
https://youtu.be/_DHRGrIqmb0?t=25s
But sure; North Star is probably least effective at short range. Do not play rock-em-sock-em with Scorch.
"Outrun.
Outlast.
Hit 'em quick, get out fast."
I wonder how all of these titans and their abilities will affect single player.
I wonder how all of these titans and their abilities will affect single player.
I disagree about making it hitscan. That would kind of make it bland imo. Landing crits across the map would be much easier and less exciting/rewarding to do so.
All you had to do is dash into one of those Titans and they slowly walking back in fear while you turned them to rubble. Outside of LTS they were useless.
Like, the Cluster is probably the only way this Titan will kill any Pilots.
Gotta have some teamwork or excellent positioning. Wasn't a weapon I would bring to every mode of course.
I bet they tuned it a bit more for general play, and it will still be balanced because it's built around that specific titan.
How would it make it bland? It would make it useful. What makes a weapon rewarding is for it to be actually useful and not frustrating to achieve its full potential. As was pointed out previously, it was hilariously easy to shutdown a Plasma Railgun user thus turning it in to a non-rewarding weapon to use.
Another thing I thought of is that Titans have less dashes before and in scorch's case he has no dash.
Is it just me, or have they made the Atlas model that a few of these Titans are based on a bit bulkier than the first game?
Bless you. We can add an additional dash on all Titans.
https://www.youtube.com/watch?v=vgw5-xrnSYE I use it here 26 seconds in.
It was actually useful. I already pointed that out. It was just not a general use weapon. They've taken to a completely different titan design this time around so it's largely irrelevant as I have already pointed out several significant differences.
Fair enough, northstar has a dash too. And if you're using a dash on scorch you're not really min-maxing his play, giving up a tech slot just for a dash could be underwhelming unless for some reason extra dash ends up being the only useful tech choice.
Well, Rayme said they spent time changing it so I'm guessing it wasn't quite as useful as you're making it out to be...
as per my edit, that wasn't scorch, but it does look the same.
Nah, the tech slot had the option for increase targetting with Auto-Titan. I forget what the other option is, but dash + scorch was super important, especially for flame wall lmao
--
not sure if you saw this video but, 3 minutes on I'm using dash with Scorch here https://youtu.be/7_PTYa9cKWo?t=3m
as per my edit, that wasn't scorch, but it does look the same.
Nah, the tech slot had the option for increase targetting with Auto-Titan. I forget what the other option is, but dash + scorch was super important, especially for flame wall lmao