I'm glad they asked me about the characters. I was pretty merciless
Who ever came up with that thing should be smacked. And Mastiffs looked cool then they got stupid fast.One other thing that I would really like for a sequel is Yoji Shinkawa designs. I think the designs in Rising are a solid emulation of his style and some of the characters are great but enemies like the Mastiff are much cooler than stuff like the GRAD.
Camera, length, and sub weapons would probably be my three biggest gripes with Rising. Also the stealth either needs to be better implemented in the game or go, it's implementation in Rising was just them acknowledging "hey this is a Metal Gear game!" even though it felt out of place.
This is good news for PG. It means they won't be out of a job after W101 and Bayo 2 go die in a fire. They did a good job with the original (crappy story aside which I believe was from Konami), so another crazy action title is welcome.
I don't want to live in a world where 101 and Bayo 2 are failures and MGR succeeds.
I don't want to live in a world where 101 and Bayo 2 are failures and MGR succeeds.
And I don't get the people who say to cut stealth entirely. Sometimes it's fun being a ninja in a ninja game. And it was always optional.I genuinely don't understand the people who want more stealth in this game, and I love all the mainline MGS games.
The stealth sections in MGR were probably the worst sections, they completely killed the pace of the game and were just awkward. Cut the unnecessary bloated stealth (which is only there to appease MGS fans anyway) and just make it an awesome hack and slash.
And I don't get the people who say to cut stealth entirely. Sometimes it's fun being a ninja in a ninja game. And it was always optional.
In fact the game weirdly penalizes your overall mission ranking for doing pure stealth runs. Don't know how much I like that actually...
And I don't get the people who say to cut stealth entirely. Sometimes it's fun being a ninja in a ninja game. And it was always optional.
Yes, this this this. If you screw up being stealthy, there's no real penalty, so I'm totally cool with optional stealth sections. It allows you to do things differently now and then.
I also liked all of the stealth in the Blade Wolf DLC.
your fucking shitting me right, I could stealth kill 90% of every enemy in the game...you have to be.
PokéKong;74372539 said:I forgot to mention the game's odd approach to bosses and level structure, the stages feel of very uneven length and are broken up in unpredictable ways and with bosses at awkward times grouped together in strange patters.
I genuinely don't understand the people who want more stealth in this game, and I love all the mainline MGS games.
The stealth sections in MGR were probably the worst sections, they completely killed the pace of the game and were just awkward. Cut the unnecessary bloated stealth (which is only there to appease MGS fans anyway) and just make it an awesome hack and slash.
This is good news for PG. It means they won't be out of a job after W101 and Bayo 2 go die in a fire. They did a good job with the original (crappy story aside which I believe was from Konami), so another crazy action title is welcome.
Considering the original Rising, back when it was being made solely at Kojima Productions, was meant to tell the story of Raiden after MGS2 and before MGS4 (likely how he saved Sunny from The Patriots), I'd very much like Rising 2 to be based on that story.
Maybe as one chapter, but definitely not as the whole game (there's too much emphasis on prequels with Metal Gear as it is).Considering the original Rising, back when it was being made solely at Kojima Productions, was meant to tell the story of Raiden after MGS2 and before MGS4 (likely how he saved Sunny from The Patriots), I'd very much like Rising 2 to be based on that story.
PokéKong;74531783 said:I admire how in depth this was just by the fact that they asked about each individual enemy type, it actually made me realize how much I'm sick of typical stuff like helicopters and loved bizarre creature robot designs like the raptor and pond skipper.
Maybe as one chapter, but definitely not as the whole game (there's too much emphasis on prequels with Metal Gear as it is).
You actually loved the vodomjerkas? They probably were my least favourite enemies in the whole game. I even liked the helicopters better.
Why am I unqualified for this survey if I played every Metal Gear Solid game???