Bearing in mind, this demo is the E3 version from last year
Let's quote this again. And if it isn't the E3 version, it definitely is an old build of the game.
Bearing in mind, this demo is the E3 version from last year
both MGS2 and MGS3 on the PS2 has framerate issues.
In all honesty, I expect the final version to look and run very much like this demo. Believing otherwise is a bit of a false hope, me thinks, and will only lead to disappointment.
Let's quote this again. And if it isn't the E3 version, it definitely is an old build of the game.
Anyone find a Yoshi?
The demo is not up in NA yet?
Why do this Konami? People who depend on demos for there choices would be turned off instantly without knowing this is an old build. Bad move.
It wouldn't be the first time they've done it with MGS3, even; the demo for the PS2 original was plagued with bad load times and a uneven framerate compared to the final product.
Konami is run by crazy people.
Do you really expect that the final game will be drastically different? If this were truly the E3 demo it wouldn't support CCP.Let's quote this again. And if it isn't the E3 version, it definitely is an old build of the game.
Honestly, the demo that came with Mercs was fairly representative of the final games graphics performance. They added AA in 2D mode, but most of the rendering was very much the same as the final game.I thought the same thing when I played the Revelations demo that came with Mercenaries.
If you dont have the CCP do yourself a favor and get on board already.
Again, I'd be willing to bet that the final game will NOT be improved.Why do this Konami? People who depend on demos for there choices would be turned off instantly without knowing this is an old build. Bad move.
I'm not convinced the 3DS could handle it properly without redesigning the entire engine from the ground up for the strengths of 3DS.Its a shame 3DS got this piece of shit instead of the best version available like PS3/360/Vita
Downloading the demo nao... and for some reason I noticed there was an update to Super Mario Bros game I downloaded from the Ambassador program, wonder what that's about or if the other Ambassador games will get updates as well
Do you really expect that the final game will be drastically different? If this were truly the E3 demo it wouldn't support CCP.
Honestly, the demo that came with Mercs was fairly representative of the final games graphics performance. They added AA in 2D mode, but most of the rendering was very much the same as the final game.
I don't think it's safe to believe or assume that the final version of MGS3 is going to be drastically different (if different at all) from this demo.
Again, I'd be willing to bet that the final game will NOT be improved.
There hasn't been an ounce of hope anywhere from any source suggesting that the final build is improved over this demo.
I'm not convinced the 3DS could handle it properly without redesigning the entire engine from the ground up for the strengths of 3DS.
It neither plays nor controls well. Plus I can't see shit thanks to the color choices.
Yea. Wish it controlled like RE:R. This is just bad.
And I wonder what this update for Super Mario Bros. is about.
There hasn't been an ounce of hope anywhere from any source suggesting that the final build is improved over this demo.
Are you kidding me? Then how do you explain how members of the press have said its a drastic improvement over previous builds when they were disappointed by previous builds. Edge went so far as to say that this version of the game was better looking than the HD version.
Did some research and found out that it adds Suspend Points or something. From EuroGamer:Downloading the demo nao... and for some reason I noticed there was an update to Super Mario Bros game I downloaded from the Ambassador program, wonder what that's about or if the other Ambassador games will get updates as well
Downloading the new version will add Suspend Points, allowing you to save your progress wherever you are in-game and reload it as many times as you like. Revolutionary stuff.
It upgrades the basic "resume" function currently available.
Care to point me towards that text?Are you kidding me? Then how do you explain how members of the press have said its a drastic improvement over previous builds when they were disappointed by previous builds. Edge went so far as to say that this version of the game was better looking than the HD version.
Do you think they'd say that if this demo was representative of the final game?
Damn. This is bad to read. Don't know if I'll even bother downloading it now.
Damn. This is bad to read. Don't know if I'll even bother downloading it now.
Care to point me towards that text?
If that is indeed the case consider me completely surprised. It is rare indeed to see the kind of dramatic overhaul necessary to fix a game like this. The demo is REALLY bad.
Packed with detail, both in terms of it's environments and mechanics, this is a game that pays back investment in spades. MGS3 is a moden classic - the tighest, smartest and most emotional journey in the series - and even the HD update doesn't look as good as this portable treatment 8/10
Look, I have no time to play the game again just to show you how stupid you are.Wrong. But ppl already called your bs out.
If you liked the original game, and you have the Circle Pad Pro, go ahead and download it. It's by no means horrible.
If you don't have the CPP, don't even bother. It controls like total fucking ass without it.
I can't speak of the 3D, not being able to see it and all... *shrugs*
I'm genuinely curious to see how it turns out then.The full text isn't online yet. However, a GAFer that has the magazine quoted the final paragraph.
Unfortunately, the controls in Kojima games are often overly complicated to begin with. When working with fewer buttons things only get worse.If it controls like total fucking ass why has Kojima put his name to it! What's up with the guy?!
I do not have the CPP. If it controls like total fucking ass why has Kojima put his name to it! What's up with the guy?!
Unfortunately, the controls in Kojima games are often overly complicated to begin with. When working with fewer buttons things only get worse.
I'm still baffled as to why they didn't adapt the MGS2 camera to systems with one analog stick.
Or better yet, why not MGS2?
I'm genuinely curious to see how it turns out then.
Unfortunately, the controls in Kojima games are often overly complicated to begin with. When working with fewer buttons things only get worse.
I'm still baffled as to why they didn't adapt the MGS2 camera to systems with one analog stick.
I know this is an old build, but even if they fixed the framerate and touched up the graphics and you play with CCP ... this is bad :\
The full text isn't online yet. However, a GAFer that has the magazine quoted the final paragraph.
...the original mgs3 is bad (controls wise).