How could any man program a mission so volatile like thatMore disturbing than the No Russian mission from Modern Warfare 2?
How could any man program a mission so volatile like thatMore disturbing than the No Russian mission from Modern Warfare 2?
Considering the only time that kojima wrote better than a high schooler it was misunderstood by the masses, this is going to be terrible, hamfisted, and win GAF GOTY three times.
That being? Just curious.
How could any man program a mission so volatile like that
3. Tending to violence; explosive: a volatile situation with troops and rioters eager for a confrontation.
I'm sure he does, but the logic he's presenting in the interview makes it sound like he has to push this arbitrary boundary (implied to be of shock or something) to push the medium forward.
The MGS V hyperbole being thrown around by Kojima has made me so bummed out. Not looking forward to this game at all anymore.
Oh boy. My interest is plummeting.
Maybe those child solider will end up being enemies at some point in the game...
Well sometimes you have to do things in a specific way to capture the audience's attention and have them go "oh waw this is interesting" or "wow this is horrible! how could they do that to a poor child?". But it takes more than just moving pictures or words to get this done. I think it takes a perfect music composition that will also influence our thoughts and make us feel what he feels about that specific scene. Words, pictures and music all work together to make this thing happen.
How is BB pushing the limit of mediocre TV writing? Assuming you meant raising the bar for what is considered mediocre on TV.
Sorry if I wasn't clear, but I meant that BB is way above most TV in terms of writing, i.e. all (or near all) TV writing is mediocre in comparison. Basically BB pushed the limit by setting the bar way higher. That's what I meant.Oh look how edgy you are.
Hmm, good point, maybe that's what Kojima meant. Though I doubt he has the writing chops to pull that off. :\Breaking Bad has its main protagonist do some really awful shit while still expecting its audience to remain engaged with the show. I'm guessing Ground Zeroes is really when Big Boss "turns heel" so to speak, or becomes an anti-hero and Kojima wants to to stay with Big Boss on this journey even though he's making you do a lot of bad things. That's my guess.
seems like these games are made especially for you
Well sometimes you have to do things in a specific way to capture the audience's attention and have them go "oh waw this is interesting" or "wow this is horrible! how could they do that to a poor child?". But it takes more than just moving pictures or words to get this done. I think it takes a perfect music composition that will also influence our thoughts and make us feel what he feels about that specific scene. Words, pictures and music all work together to make this thing happen.
Metal Gear Solid V: Ground Zeroes ends with one of the most disturbing scenes I’ve ever seen in a game. It’s gross, it’s violent, it’s painful, it’s heartbreaking, and it’s something I won’t spoil here. But it’s going to draw attention.
That and the way Breaking Bad went from a black comedy into darker subject matter to do with the drug world to make it's point I imagine is kind of similar to how Kojima wants to push the next chapter of MGS.Breaking Bad has its main protagonist do some really awful shit while still expecting its audience to remain engaged with the show. I'm guessing Ground Zeroes is really when Big Boss "turns heel" so to speak, or becomes an anti-hero and Kojima wants to to stay with Big Boss on this journey even though he's making you do a lot of bad things. That's my guess.
He is not doing it for the sake of it. He has a story to tell and it happens that showing those scenes perfectly depict what he is trying to tell us.
You haven't seen the red band trailer for MGSV, have you?
I enjoy the stories in MGS games for how over the top and crazy they get, which is why I think it's too bad that Kojima is suddenly taking the series into a more disturbing direction that just seems to try too hard.
Pretty sure the scene refers toSnake being forced to carve Chico up in HD in order to extract some bomb/homing device inside him.
no MGSV seems to be a game that Kojima actually wants to make
no MGSV seems to be a game that Kojima actually wants to make
is it? he seems to have done nothing but moan in interviews.
The gameplay looks great. It's the story that's turning me off.
Pretty fucked up.
If we can recruit child soldiers, and, like in Peace Walker, play as members of our army, then we might be able to play as child soldiers themselves, which would be pretty controversial.
Moan?
The MGS V hyperbole being thrown around by Kojima has made me so bummed out. Not looking forward to this game at all anymore.
What qualifications does Kojima have to be writing about these things? Of course you don't need to have been a soldier to write about war but the amount of naval-gazing he engages about concerning war, torture, soldiers, soldier comradery, and war in general has forced me to ask if he at least studied military history in school?
well yeah, he had that interview a couple months ago where he feared he'd be doing nothing but metal gear and wanted to pass it on. And that he wanted to do other things like write a novel or a movie.
What qualifications does Kojima have to be writing about these things? Of course you don't need to have been a soldier to write about war but the amount of naval-gazing he engages about concerning war, torture, soldiers, soldier comradery, and war in general has forced me to ask if he at least studied military history in school?
Also: Lol Kojima, you are not Vince Gilligan.
I didn't know what water boarding was until i saw that trailer.
Don't go down that hole. A lot of great fiction writers aren't well-qualified in what they write about. Especially war fiction writers.
How could any man program a mission so volatile like that
I'm guessing it's a combination ofPaz getting the bomb/tracker(?) cut out of her while she's still conscious as seen in the trailer, and possibly a final scene of Big Boss getting shot or being next to an explosion as Mother Base is destroyed, and the shrapnel in his head and his blown off limbs are explicitly shown before cutting/fading to black.
I know people love him, but I honestly don't think telling stories is what he's very good at.
I'm already turned off by Metal Gear Solid's cut-scenes about serious subjects such as nuclear disarmament and cloning, moments before you fight a boss monster who is a man made out of bee's.