Bruno_Arrais85
Member
Mental Illness
I want one. Can't find them anywhere sadly.Forget it. Get the OLED.
I don’t think this will add salt.. more of a relief to the 2D metroid crowd that was worried with the quality.I'm happy for Mercury Stream after all the hate they've been getting. I'm so ready for all the salt this is gonna bring.
Nothing…It is awesome! Also most who criticized it had never played the original Return of Samus.
I always wonder if people can actually articulate what it would take to pass Super Metroid in their minds so that the game can't just sit on a pedestal forever.
Honestly I really think it's the music and sound design. It's the one thing that is clearly above all other games in the series.
Every sound and music track in the game is perfection.
People should never sleep on amazing sound design in games. It can be crucial.
For me it's really the one thing I feel is next to impossible to surpass, especially since those sounds and music are only possible with the SNES sound chip and we all know how damn amazing that thing was. SNES audio design is godly.
Prime games came very close with the music though since the same composer was there and clearly still going for a very similar sound.
I was surprised to learn that the same composer was involved with Samus Returns. I loved Samus Returns music, don't get me wrong, but again, it still just doesn't hit the same tone that Super or Prime did. Those games were a lot more melodic. Stuff like Brinstar or Crateria in particular are really hard to get these days. Modern game music seems content with more low key compositions.
so the haters are eating crow? Who would've thought...
now comes the next phase:
"ahh, the reviews are all biased anyway."
"it gets the rating because it's Nintendo duh"
"look it's 2021 and they sell a 2D game for 60 bucks"
They coming on Friday.I want one. Can't find them anywhere sadly.
Dare I say it’s because they’re Spanish and not Japanese? The exoticism disappears with them being south European for some people.Right. I didn't play Samus Returns but I've always thought that Mercury Steam is a good studio that gets dog piled for whatever reason. I only played Castlevania LOS but I thought that was a great game. I guess what I'm getting at is, they usually work with IPs that aren't their own but seem to always do a quality job, I know fans are torn over certain things they've released but it's not like their games are ugly or filled with jank.
God, I love the gymnastics video game players will go through to not have an ounce of objectivity.Dare I say it’s because they’re Spanish and not Japanese? The exoticism disappears with them being south European for some people.
Why can't a SNES game be better in gameplay? The gameplay and controls in Super Metroid are complete perfection. So is the structure of the game, the soundtrack, and pretty much everything about it. That's why it's hard to "beat". Just because it was made in 1994 doesn't mean it can easily be beaten, just like The Godfather was made in the 70s but there aren't really "better movies" out there. Should that movie not "sit on a pedestal forever" because of it's age if it's not actually "surpassed" by something?I always wonder if people can actually articulate what it would take to pass Super Metroid in their minds so that the game can't just sit on a pedestal forever. I don't think it should be considered that impossible to beat a SNES game. What is SNES still better in, story and level design? Because it's not better in combat gameplay or graphics. Sounds like this has better boss fights too.
God, I love the gymnastics video game players will go through to not have an ounce of objectivity.
I’ve heard this man, IRL. “Metroid will never be the same until it’s picked up by a Japanese dev”. It’s fucked but it’s what it is.God, I love the gymnastics video game players will go through to not have an ounce of objectivity.
Holy fuck lol
This will be the best selling Metroid game of all time and it’s a Mercury Steam joint lmao
That’s real hate.Holy fuck lol
There’ll be a lot of haters but they’ll mostly get drowned out in the |OT| Nobody’s gonna be paying any attention to that pathetic shit once the game is out hahaThat’s real hate.
I personally don't think it's better at all in the combat-gameplay, which is what I said. Adding a parry, and 360 aiming are both nearly objective improvements. In terms of actual gameplay, and control, I don't think Super Metroid is the best compared to newer entries. In my mind, it would have to win in other categories (level design, sound design, story, use of abilities in the environment, secrets, etc.). I also don't think SM is better in terms of graphics.Why can't a SNES game be better in gameplay? The gameplay and controls in Super Metroid are complete perfection.
I mean that Metroid purists (and by complete coincidence, Symphony of the Night purists) have conducted themselves online many times in nasty ways that make me angry.You mentioned above you had a special dislike of "Metroid purists" but I am wondering what you mean by that?
I personally don't think it's better at all in the combat gameplay, which what I said. Adding a parry, and 360 aiming are both nearly objective improvements. In terms of actual gameplay, and control, I don't think Super Metroid is the best compared to newer entries. In my mind, it would have to win in other categories (level design, sound design, story, use of abilities in the environment, secrets, etc.). I also don't think it's better in terms of graphics.
I mean that Metroid purists (and by complete coincidence, Symphony of the Night purists) have conducted themselves online many times in nasty ways that make me angry.
A lot of these people acted like the only valid Castlevania game is a SOTN style game, despite Castlevania being around for a lot longer than that and Lords of Shadow modeling many aspects of its design off of Super Castlevania. Previous games by Mercury Steam both in Castlevania and Metroid have been trashed by these people.
Similar sentiments expressed by Metroid "fans" when they went out of their way to trash Other M far past anything it deserved. The game was a passion project by the creator of Metroid himself - was the best looking game on Wii by far graphically with high budget CG cutscenes as well, great gameplay with a fun dodge addition and free aiming in first person. The story is not the best, but that's really the only substantial flaw in my opinion. Similar reaction to Federation Force, which is actually one of the best portable system FPS games ever made at the time (tied with maybe Killzone Mercenary). Had great gyro control, co-op puzzle elements, and was fun. Made by Next Level Games that always put out quality stuff.
Rather than broaden their perspective enough to allow the series to evolve and try new things, they seek to trash anything that doesn't nearly 1:1 line up with old games. Even if the original creator is literally involved himself in making the new games, they will act like they know best what the series needs and what makes a "real" Metroid. Rather than treat Sakimoto like a creative artist that wants to create new things, they treat him like some indebted to them to just perpetually create carbon copies of something he's already done for their consumption. It's arrogant, closed-minded, and has nearly ruined Metroid for decades. It's probably the most toxic fanbase out there, surpassing even Final Fantasy fans.
Hopefully they wont trash Dread since it seems to stick extremely close to the previous formula, with some smart improvements in combat and from what I hear, great boss fights.
Lol, it's not going to affect your enjoyment. It's an arbitrary numerical value some person, somewhere has pulled out of their hat to indicate how many enjoyment points out of 100 they would assign to playing the game.
I think it's time for a different approach, especially if you're not a fan of the genre
I'll preface by saying that while I don't think Super is severely overrated, I don't think it's unassailable either and personally I go back and forth on whether I prefer it or Fusion.I always wonder if people can actually articulate what it would take to pass Super Metroid in their minds so that the game can't just sit on a pedestal forever. I don't think it should be considered that impossible to beat a SNES game. What is SNES still better in, story and level design? Because it's not better in combat gameplay or graphics. Sounds like this has better boss fights too.
I think that's a very insightful point sir, and great reply!So I guess I don't fall into your purist bucket, but I get what you mean. That a certain game can only be one thing. I definitely do not agree with that viewpoint and really believe in the idea "you can't go home again". People wanting the same thing are actually wanting the same feeling they got from that original game
Huh? Super Metroid got some confusing levels, some frustrating save points and old-school shooting where you can't shoot in proper 360 but only some directions. It's certainly dated in some areas.Why can't a SNES game be better in gameplay? The gameplay and controls in Super Metroid are complete perfection. So is the structure of the game, the soundtrack, and pretty much everything about it. That's why it's hard to "beat". Just because it was made in 1994 doesn't mean it can easily be beaten, just like The Godfather was made in the 70s but there aren't really "better movies" out there. Should that movie not "sit on a pedestal forever" because of it's age if it's not actually "surpassed" by something?
You mentioned above you had a special dislike of "Metroid purists" but I am wondering what you mean by that? To make a better Metroid game than SM you would probably need to have something bigger in scope, with more intricate level design, that can actually be deciphered and figured out, while not getting mentally lost. Maybe a larger number of upgrades that don't end up feeling like gimmicks (hard to do) and visuals/atmosphere that raise the bar for the genre. It can be done, but Nintendo doesn't seem to care to do it.
So yeah, Super Metroid hasn't been surpassed yet in the category because no game has a better design/gameplay/atmosphere. It's one of my favorite genres and games like Hollow Knight, or the Ori games simply don't measure up for so many reasons that I don't want to get into. I was hoping Dread would be "better" but I'll be happy with just a good entry.
You should look at previous metroid sales then..
Did any of the reviews mentioned boss fights?
And how this is one of the best part of this game?
They are good..Yes. Several mentioned they're very hard and very good.
I explained why the shooting works incredibly well IMO. How are you not able to cover a 360 degree shooting area with the controls? You have every necessary angle covered.Huh? Super Metroid got some confusing levels, some frustrating save points and old-school shooting where you can't shoot in proper 360 but only some directions. It's certainly dated in some areas.
What you can tell me is that you are clouded by nostalgia. You have to line up to find the shot, they weren't able to do proper 360 controls back them, and it shows, especially with Dread where it feels so much better to aim.I explained why the shooting works incredibly well IMO. How are you not able to cover a 360 degree shooting area with the controls? You have every necessary angle covered.
Don't agree about the save points and if you think the levels are "confusing," I'm not sure what to tell you ...
Unironically love this commercial and the music in it.
SPACE HANTA, SAM SARAN!
BABY METROIDO!
SUPER FAMICOM SOFTO!!
There is something so delicious about Japanese pronouncing English.
Edit: Whoa I just found this. Cool!