Gucci Messiah
Banned
This is like swearing off pizza because Little Caesars was the first thing you tasted
No it's not. PSN+ Subscription pays for Sony's, not Konami's, Infrastructure upgrades for their store, data storage, and free games. The problem here is that Microsoft Bamboozled a whole generation of gamers into paying for a service that had little to no over head on MS end.
100% this
also, PS+ pays for itself several times over in the course of a year with the "free" IGC games, so even if you don't play online it's well worth it
Good work using MGO3 as an example.. It's P2P not dedicated servers.. :/
They should maintain some quality standards.MGO is hardly a good example.
You can't cselect the games you'll get so, no it doesn't.100% this
also, PS+ pays for itself several times over in the course of a year with the "free" IGC games, so even if you don't play online it's well worth it
Then, perhaps Sony is providing you the connecting links to Konami so that everything runs 'smoothly'. Without the PSN accounts system, everyone would have to make accounts with Konami. PSN handles any money transactions. PSN integrates with the party system of MGO too. It also handles delivery of all patches for the game. I want to assume PSN also provides barriers for hacking and handles all the player discipline stuff. But I'm teaching at this point.You are on PSN whether you pay Sony or not.
It is not the same at all as your ISP, I've already said why. The ISP provides the physical line to your house. It is providing the bandwidth. The upload and download. It is providing you an IP address. It is routing information to your location.
Sony isn't doing anything. They aren't providing you your internet connection so that you can communicate with Konami's servers. All they are doing is flagging your account on whether you can or can't communicate with them.
I don't agree with that at all, the quality of games is still pretty high. I have enjoyed tons of the psn plus games released this year including ones I didn't know what it was until I got it on PS+.That would be an argument if the quality of the games didn't drop like a stone this year. Sony knows that people don't pay for the games any more, they pay for online play so they don't even need to care. Even the PS3 games were trash this month.
This year we got Rocket League the 20 game, not really worth 50 a year.
That's the point though. What are you paying for in P2P matchmaking. Why does Sony need a fee for that?
The answer is obviously because they can, but it's still shitty.
You are on PSN whether you pay Sony or not.
It is not the same at all as your ISP, I've already said why. The ISP provides the physical line to your house. It is providing the bandwidth. The upload and download. It is providing you an IP address. It is routing information to your location.
Sony isn't doing anything. They aren't providing you your internet connection so that you can communicate with Konami's servers. All they are doing is flagging your account on whether you can or can't communicate with them.
Then, perhaps Sony is providing you the connecting links to Konami so that everything runs 'smoothly'. Without the PSN accounts system, everyone would have to make accounts with Konami. PSN also handles any money transactions. PSN integrates with the party system of MGO too. It also handles delivery of all patches for the game.
Last gen, MS provided all the servers to matchmake players or to hold the server pools. Sony left it up to developers, which was fair enough, it was free. The cost of XBL last gen wasn't enough to provide dedicated servers to all games simply due to how expensive it is, especially back then. This common platform created a more seamless experience for gamers.¯_(ツ_/¯
Throughout the PS3 generation I was told XBL was a better service and the phrase "you get what you pay for" was used quite a bit, never understood why back then, and nothing has changed that perspective for me.
might want to give this a read
http://www.polygon.com/features/2013/11/11/4849940/xbox-live-millennium-e
Last gen, MS provided all the servers to matchmake players or to hold the server pools. Sony left it up to developers, which was fair enough, it was free. The cost of XBL last gen wasn't enough to provide dedicated servers to all games simply due to how expensive it is, especially back then. This common platform created a more seamless experience for gamers.
This gen, MS provide dedi's to all the first party games and subsidise for 3rd party. That justifies the cost to me personally. Sony on the other hand, charge and still provide nothing on that front.
Steam games use dedi's, but people pay for their own servers.
Sony don't provide the servers for games.
They provide infrastructure - friends, matchmaking, invites etc.
I would agree that £40 a year just to pay online would be annoying but its more than that really.
£40 a year gets you:
- access to online gaming
- 24+ games added to IGC
- online cloud saves
- ability to auto update your system in sleep mode.
I pretty much just think of it like a steam sale. I could easily pay twice £40 a year on games I had a slight interest in but not enough to buy at anything but dirt cheap and then never pay.
If they made online free again I would still buy it for the other features (I had it when I had my vita).
It's a bit like Amazon prime. When it was just the delivery service it was kinda meh. But now it's delivery, TV, music and books its a great deal.
Just because it doesn't require PS+ to get patches, doesn't mean your $50 isn't funding patch delivery. I think you're making a lot of assumptions about how online systems work. I pretty sure it's not as simple as a literal 'paywall' on your internet connection to Konami. You asked, "What does PSN do?" and I posted how I think PSN interacts with Konami. But I think you already have your own opinion on the matter. I've put forward my points, I'm pretty sure you've put up yours.You do not need PS+ in order to get patches, or to make a PSN account, etc.
All you are paying for, is for Sony to go "OK, we will allow you to use your internet connection in order to connect to Konami's servers".
They aren't doing anything. How do you think games on Nintendo platforms, PS3, PC, PS2, etc allow you to play online without a fee...?
People call it a paywall for a reason.
If they want people to pay for a "service" then there should be (better) quality standards in place.
I don't see how you could enforce fixing most of what's in the OP. Micro-transactions, bad decisions such as not re-hosting the game if the host disconnects, lack of people using microphones?I'm not sure I would agree.
Even if it is not Sony's netcode or servers, they could still require certain standards be met.
Its understandable if you dont see the value in paying for online play, but MGO3 would be the same game even if online was free or not. PS+ and Xbox Live Gold are more than just for online play, but how much value people see in the other things are of course subjective. Fair enough if you think P2P games should be free to play online.
The information what you're getting with these service are easily available. Then you should know what you're getting, so where does the illusion come in? The marketplace isnt locked behind any of these payed services either. PS Vita, PS3, 3DS, WiiU, iOS and Android (to a certain extend) all locks you to one marketplace despite not charing for any online play. I dont think people are trying to ignore other things just because they pay for something. If the alternative is free, then there is no reason to ignore it because they have nothing to lose (its free, afterall) =)
I also doubt that people are building up their egos with free PS+ games. Then they should rather go for PC, where you can get tons of games cheap instead, if they simply wanted to boost their ego with owning many games that they wont play.
If PSN was the same as an ISP then you wouldn't need an ISP to play your PS4 online...None of that is actually true. ISP does not provide a physical line, the infrastructure is there regardless, usually made either by the government or a completely separate private enterprise (depending on the country). All your ISP provides is a router that allows you to connect to their service (change the ISP, you need their new router, the line remains the same).
So just like PSN, providing you a "route" to reach Konami from your console.
Just because it doesn't require PS+ to get patches, doesn't mean your $50 isn't funding patch delivery. I think you're making a lot of assumptions about how online systems work. I pretty sure it's not as simple as a literal 'paywall' on your internet connection to Konami. You asked, "What does PSN do?" and I posted how I think PSN interacts with Konami. But I think you already have your own opinion on the matter. I've put forward my points, I'm pretty sure you've put up yours.
You could require dedicated servers for one?I don't see how you could enforce fixing most of what's in the OP. Micro-transactions, bad decisions such as not re-hosting the game if the host disconnects, lack of people using microphones?
The only value here is the 24 games thing, cloud saves? Make that shit free. Playing online? Make that shit free. Updating in sleep mode? Why the fuck isn't that shit free?
Edit: As said in the post above mine, paying for P2P is a god damn ripoff. I'd be sort of okay with a multi tiered online system though, say P2P games are free to play online and games using dedicated servers require you to pay for the online service. Maybe.
But I'm a longtime PC gamer so I kind of take all of these things for granted most of the time.
If PSN was the same as an ISP then you wouldn't need an ISP to play your PS4 online...
Even if you already had the wire going to your house, how would data get there without an ISP? They are doing a service. Sending the data back and forth on the physical line. Giving you an IP address so you can communicate on the internet. Etc.
Sony is not providing you a route to reach Konami from your console. That's what your internet does.
Sony is allowing you to use your internet to reach Konami.
To be honest, I don't know enough about the inner workings of the psn to really understand where Sony's role stops and Konami takes charge.You could require dedicated servers for one?
Or allow games that are only P2P to be free?
What are we supposed to find here?
Didn't GameSpy and Steam already do that years before Live was launched for free even? While less ambitious in scope perhaps, I'd say they were the initial platforms for online gaming. Blizzard's online platform was fairly early launched aswell.in other words, what we have today, a unified global network where the platform holder has created a foundation for games to live upon was prototyped and first designed by microsoft, while it wasn't free for consumers, it was a service worth paying for.
That's not how the internet works. Engineering effort was undertaken to restrict it to PSN subscribers. If you had the IP for a Konami server, you'd be able to ping it, if they're stupid and haven't disabled ICMP anyway...You are just not understanding the process...
I am not saying Sony=ISP in all aspects. They are the same in this example of playing a Konami game online.
You cannot access NeoGAF without ISP same as you cannot access MGO3 on PS4 without PSN.
So Sony IS providing a route to reach Konami - go ahead, plug your PS4 into your router, do not connect to PSN and see how you can reach Konami without it.
Didn't GameSpy and Steam already do that years before Live was launched for free even? While less ambitious in scope perhaps, I'd say they were the initial platforms for online gaming. Blizzard's online platform was fairly early launched aswell.
100% this
also, PS+ pays for itself several times over in the course of a year with the "free" IGC games, so even if you don't play online it's well worth it
It is an example none the less. Any game with Peer2Peer shouldn't require PSN+ or XBL period.
I'm pretty sure that is just a funny way to say that there are too many games and too little time, and/or that they feel that the value is good. Afterall, the games arent free, you have to pay for the subscription. The backlog threads often contains mention of PC as well (like too many games due to Steam sales and Humble Bundle). But i'm just saying that i doubt people are trying to boost their ego with getting "free" games. If that was the case, there are other alternatives that can do the same, or even better, like PC for example. Or mobile, there you can get thousands up thousands of games without paying a centYeah no, all the backlog threads would suggest otherwise. Also the often cited: I can't hold all these free games.
Yeah, you cant play online on Xbox 360/Xbox One and on PS4 with your friends unless you pay (except for Free2Play games on PS4), that is true. But you're locked into those ecosystem regardless of online play costing money or not though. PS3 and Vita also has PS+, but online play is free on those systems. You're still locked intot those ecosystems as well, in the sense that you can only use whats officially offered (unless that its possible to hack the system of course). The same goes for the other systems that i mentioned earlier. Even PC does it to a certain extended, where you have to be within a certain ecosystem (Steam or Origin) to be able to play the many games, unless i'm mistaken.XBL and PSPLus lock you into an ecosystem by gating off access to your friends unless you pay.
That is more than fair enoughI just fail to see value in paying for a service that I get elsewhere for free (with more perks like mods, dedicated servers, and equal if not better prices)
Others might, but I can't justify paying for this again. For me it devalues a console as I simply don't buy the excuse that they need to charge for P2P services.
Pretty much. Reason why I only buy single player games on PS4.Blame gamers, not MS or Sony. If gamers didn't pay for shit P2P online services it would be free, but why would these companies pass up on free money? If I was an executive at MS/Sony I'd be charging for online too. A fool and his money etc.
Thankfully Steam is free and games are cheaper to boot.
Some years ago Microsoft took me on a tour of the server banks running Xbox Live. And this was for the original Xbox. I can only imagine what they're like for Xbox One.
If you think you're being swindled, I understand it. But if you've seen what I've seen, you know it's absolutely not true.
So you need PS+ to play MGO on the PS4? ... How does it work on the PS3 then [as I still haven't got round to opening my copy]?
You don't have to pay anything on PS3.
Then, perhaps Sony is providing you the connecting links to Konami so that everything runs 'smoothly'. Without the PSN accounts system, everyone would have to make accounts with Konami. PSN handles any money transactions. PSN integrates with the party system of MGO too. It also handles delivery of all patches for the game. I want to assume PSN also provides barriers for hacking and handles all the player discipline stuff. But I'm teaching at this point.
None of that is actually true. ISP does not provide a physical line, the infrastructure is there regardless, usually made either by the government or a completely separate private enterprise (depending on the country). All your ISP provides is a router that allows you to connect to their service (change the ISP, you need their new router, the line remains the same).
So just like PSN, providing you a "route" to reach Konami from your console.
While I'm no fan of paid online, MGO3 is kinda taking the worst example you can fine and presenting it as the standard online experience.
No one knows, but I don't see them putting MORE effort into a PC version.Thinking of it.... how will MGO run on PC?
Will it still be P2P and an equally miserable experience?
Yeah, I'm gonna need source for the bold. And you know when you payed for the game you actually payed for its dedicated servers, right?
And that's the issue that is going right over people in this topic's heads, by the looks of it, running straight to protect their beloved.
also, PS+ pays for itself several times over in the course of a year with the "free" IGC games, so even if you don't play online it's well worth it