JaseC said:
No, but he was aggressive in his insistence that absolutely everybody can perceive it and anybody who says otherwise is being disingenuous.
if you can't perceive the difference, you can't perceive a smooth 60 fps, and should thus have spent your money in a different way if you have a dual GPU setup. because you could have achieved the same (perceived) result for cheaper.
i'm with Dark10x when it comes to motion inconsistancy. i wasted a fuckload of money buying a 9800 GX2... i'm just always hoping to help anyone else make the same mistake. this wasn't an issue i was told about, and only then could see, this was something i saw for myself, and found the ugly truth out about while researching what might be causing it. if it wasn't bad enough that cheaper cards were out performing my card in terms of framerate on the games that didn't have SLi support ready for launch, it was even worse that when those inferior cards were enough to hit a locked 60 fps, they were outputting smoother gameplay.
for any games where i could hit 60 fps with only one of my GPUs, that's what i did... but yeah i felt like i wasted so much money.
and, brain_stew! you're back! awesome
Thrakier, at this point, based on everything you've said, yeah, i think you're *unfortunate* enough to be like Dark10x and I in terms of how sensitive you are to inconsistant motion.
what's probably happening at 80 fps is that you're tearing relatively low, or high down the image, so some of your extra frames are barely displayed, and even though you're seeing at least a bit of each frame, it still appears to be a frame 'skip' or a stutter.
going back to console would only really help in so far as locking you down to 30 fps, which you can do for yourself on pc if that's less annoying than 50 to 60 fps triple buffered.