I don't want to say lazy dev but it feels like it however its not really about laziness.
I didnt touch the topic about about monopolistic practices for a reason. I know that you can get a monopoly without doing any practices that would be deemed illegal or anticompetitive
Again wasn't talking about acquisitions, I was just saying that companies will increase prices regardless of whether they are renting you a product/service or selling it to you.
Okay then, fair enough. I didn't know if that was the way which you meant it, my bad.
Exactly. Sony was able to block 2 Bethesda games from Xbox and Game Pass before Xbox bought Bethesda. If the rumors are true, it's possible Xbox gamers would be blocked for a year or more from Starfield if they hadn't bought Bethesda. By purchasing them Sony will never be able to block any Bethesda games from Xbox again. Same with CoD and any perks like early access, different game modes, exclusive betas, etc.
TBF Microsoft could've secured all three of those games as timed console exclusives to Xbox Series but for whatever reason they were seriously behind in terms of negotiating those types of deals prior to 2020. And whatever they would've had to pay if getting into a bidding war with Sony, in the end would've costed them far less than the $7.5 billion they paid for Zenimax. All the same, they could've entered a bidding war on a new phase of COD marketing exclusivity after the current one was done and won such a bid, paying significantly less than $69 billion.
But I guess that's a "glass half-empty" way of looking at it. I just hope people understand that buying publishers was in fact never a requirement for MS to get more content for Xbox, especially considering the games you mention were always coming to Xbox anyway. MS made those purchases to get Day 1 AAA content for GamePass, and to expanding their revenue streams for Xbox division.
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thicc_girls_are_teh_best
weren't Sega, 3DO and Atari all quick to point out that Sony was the first to price their console aggressively below bom? I remember threats of lawsuits and other things back then. Sony definitely maximized their money when getting started and in ways that the traditional gaming companies couldn't really match.
Lol, Atari were desperate and looney; they tried accusing Sony of price-fixing the PS1 in America because it came out for $299 but they had no leg to stand on. Notice when Nintendo released the N64 in NA, it was $249, even cheaper than PS1 and certainly Saturn's launch price, but none of those threats and concerns popped up from Atari towards them did they?
Yes Sony did leverage certain financial and resource advantages that Nintendo and Sega lacked, but by that logic Sega could claim NEC did that with the PC-Engine in Japan vs. MegaDrive (NEC were HUGE back at that time). Sega & Nintendo could've made that claim against Panasonic/Matsushita with the 3DO, Atari as well, especially when 3DO's price went down rapidly.
I've actually argued that Microsoft are in a lot of ways leveraging their own financial & resource advantages today and pointed to Sony doing that with the PS1 as a defense for Microsoft. However, the scale is completely different and when Sony did that stuff with PS1, it was their first time as a platform holder, not their fourth generation already firmly entrenched in the industry.
I think you also underestimate how much money Nintendo had even back in the mid '90s; they always had a lot more money than, say, Sega or especially Atari during that period, they had more in common with Sony in terms of their overall capital size and financial resources. Also going back to Sony during that period, when they did things like buying Psygnosis, they didn't leverage the entire company's annual revenue stream across all of their other divisions to justify that buy; their Psygnosis purchase only leveraged a small fraction of total company revenue. It was ultimately still something tied very specifically to PlayStation division's balance books the entire time.
The costs of the ABK acquisition are going to get spread among all of Microsoft's divisions, not just Xbox, for quite some years.
MS could have spent a lot more when getting started and probably missed some opportunities (likely could have picked up Sega for a song back then). But, I don't think that should limit what they can do now. I don't think there is any specific rules as to what stage you can choose to invest into your business. Whether or not you get aggressive from the start or you spin your wheels for a decade before getting serious doesn't seem like it makes much of a difference.
I'm not arguing that MS can't buy publishers now. Just that for those who might get miffed seeing there are people opposed to MS buying Zenimax or ABK, they have to understand that for at least some of those people, part of the issue might come from the belief that MS is suddenly making those types of moves NOW, when they've had 20 years as a platform holder to make the most of previous acquisitions like Rare, and have mostly failed to do so.
People aren't suddenly going to forget about things with previous acquisitions like Rare, so that will be in the back of their head when they make purchases of big publishers like Zenimax and ABK. Also, I personally don't buy the idea that MS are only now "getting serious". Was the 360 generation not them being serious? Yet we saw a wholly different strategy from them during that period.