If you don't understand what's being said why do you bother?
"No, it's all thanks to MS and EA embracing mtxs so well" is what I said. That made their transition to EA access and Gamepass smooth.
Which something that you can't even provide data for.
You want to claim that EA Access somehow made transition for EA around microtransactions smooth? While FIFA is top seller every year and it is not on EA Access until 9 months after release? Also while EA is making nonMTX sequel to Jedi: Fallen Order, another SP only Star Wars game and 3 Marvel games that will be also SP focused. And they allowed BioWare to make SP only games?
While biggest story for EA is Apex Legends which is F2P game?
While Microsoft having more mtxs in first-party games before Game Pass (Ryse for example) then they have now?
It's not about Game Pass or EA Access. It is about "when you creating live service game you have mtxs" and "when you are creating story driven SP game you don't have mtxs." Which is what every gaming company nowadays is doing. Regardless of if they have subscription service.
You are saying that there is direct corelation between games having mtx and having a subscription. Which is something you don't even have proof for and your "proof" was thrown to the bin after 5 seconds. I would even counter-argue, that GT7 has more microtransactions while not being in subscription than Forza Horizon 5 which is in subscription.
AAA publishers are trying to find a mix between huge story-driven games and live service games with mtxs. That the story. Even Sony understands that now. Not subscription services that leads to games having mictrotransactions.