sorry what's the difference between this and gwg outside of not being able to keep the games? what's the advantage?
100+ games vs 4 a month?
sorry what's the difference between this and gwg outside of not being able to keep the games? what's the advantage?
Sad day for gaming. Continuing down the road of gaming as a service will not benefit the consumer in the long run.
See, hindsight is 20:20. As an environmentalist and permaculturalist myself I see that there are many, many issues in the world today that are only here because it didn't effect people immediately in the past.
I also run a business and can see how things that consumers have let slide have grown to bite them today, micro transactions being one. Businesses most of the time take baby steps when they want to implement something that they know people wouldn't go for immediately if they went all in at the time.
I'm not out to get Nintendo, but I don't think any corporation is above this and I have seen time and time again recently things that people hate implemented yet do nothing about. Like they feel defeated and resigned to the way the corporations want to do things. So, everytime I see an opportunity to advocate for anything pro consumer I try to take it.
Thing is, these huge businesses especially aren't going to go bankrupt by taking the time to implement the things said in the OP. The only people something like this is good for are the investors. Not the consumer.
I disagree in part.
I think having the platform be able to play your owned media for as long as the hardware lasts is just as important.
I think that the future that is best for corporations is games being streamed only. Where we the consumers don't own or store any of the data.
I think that at the rate that people are less and less concerned about preservation, about the ownership and accessibility of their product in the future, we are going to make it a reality for them and make their dreams come true sooner than we think.
Companies want to nurture the idea that games lose quality and value as time goes on. Part of it is making it frustrating to run their old games. If consumers let the bar in their minds for at what point in the future their products become obsolete and useless to them be pushed back further and further, little by little, we will come to a point where people will be ok with just streaming games that we don't own, where games can be removed from catalogues at any moment, and game preservation will be tremendously hindered or even stamped out all together.
Sure, none of us may live to see it. Hopefully. But if this isn't a future that you want at all then why not advocate against it?
9. Hexic 2 (Xbox 360)
That's kinda shitty, especially since the EA Vault doesn't remove them.
I dunno, feelings are kinda muted on this.
EA Access is exciting, this is kinda meh. With those titles shown, at least. If they get new releases, maybe.
Wait... they cycle games like Netflix? They don't keep them in the service forever? What is the point of this then? Even PSNow keeps the games there no? Or am I missing something
Wait... they cycle games like Netflix? They don't keep them in the service forever? What is the point of this then? Even PSNow keeps the games there no? Or am I missing something
Consumer: to be able to play a bunch of games you didn't buy, assuming they keep games for a reasonable amount of time on the service (like Netflix does for movies/shows) then the cycling shouldn't matter too much as long as you keep track.
MS/Publishers: a revenue stream for games that otherwise aren't making money anymore due to the used game market + get people to play games they might pay for DLC for and possibly even buy a full copy of through the 20% off deal.
Cycling games is the trade off likely for publishers to buy off on it; they have to split the revenue between a handful of publishers across 100 games, and the "deals" last for a certain amount of time. If they just kept adding games and not removing games they'd be splitting the 9.99 a month pie further and further and further.
And this way a publisher can experiment with the service; offer up a few games for X months, see how it works out for them, and then re-negotiate. It's the same way streaming services have so much content; companies don't want to sell the right to the content indefinitely. It's possible for instance some deals might be a flat fee.
IIRC Netflix for instance does timed deals for large fees rather than "per view"; MS may be doing the same thing. They can make deals for a year, and then know exactly how many subs they need to profit. The publishers benefit because the games they give up to the service are near-dead revenue streams due to how launch-month front loaded game sales are.
actually games have cycled out of PSNow IIRC
I see. Interesting thank you very much for your post!
Some big exclusive has to launch on this service on the same day it hits retail. Sea of Thieves would be such a great choice.
thats not going to happen. 100 old games is a amazing value. It'll be like EA Access, where games may get added 6-8 months after launch. You don't want to hurt day one sales, which is the majority of money you make. This is to still make money off old games instead of buying used. reason why gamestop took a big hit.Some big exclusive has to launch on this service on the same day it hits retail. Sea of Thieves would be such a great choice.
Pretty cool but for the games that cycle out, can you keep playing them as long as you accessed them when they were available (akin to Games with Gold)? Or once they're out, they become unplayable?
Just remember that not every single title within the 100 count will rotate.
Some titles may stay for months or come back due to feedback requests. Feedback will happen with this feature, no doubt. This is not a cut and dry service. It will adapt and become tweaked like everything else on xbox.
For example i anticipate halo 5 be in this service for months.
Probably buried in this thread, but would there be a XBL Gold + Xbox Game Pass bundle together in 1 fee? (with a discount over purchasing seperately) I'd be down for that.
I really really hope there's a warning if a game will be going off the service
It'll probably be a prompt to buy the game now discounted and enjoy it permanently or something
Yup. I was just talking about this in a different thread a couple days ago,
I don't know how you would convince people to stop though. We live in a world where instant gratification is what you pursue. It is encouraged and put on a pedestal. People are beginning to treat more and more things like food. They consume, digest, crap it out and then flush it never looking back. Until the new and slightly improved ribs are back on the menu...
These companies know exactly what they are doing and what they want, a future where games are only available via streaming, and they are taking baby steps to get there guised as convenience to the consumer.
I just don't see any way to stop it because it's not just something that is happening in gaming alone. This is a cultural issue. Thing is that companies study cultural shifts and they know that things usually go in cycles. Problem is, we back ourselves into a corner. When we let all these companies hop on board we are left with no options but theirs. When we are thirsty we only have their options now, drink from one of their taps. Period. We can't collect our own rain water to drink if we decide we don't like the way theirs tastes.
That's kinda shitty, especially since the EA Vault doesn't remove them.
I dunno, feelings are kinda muted on this.
EA Access is exciting, this is kinda meh. With those titles shown, at least. If they get new releases, maybe.
I wonder how this will work with Family Sharing AKA Microsofts best kept secret
Aaron Greenberg confirmed on twitter that Xbox home sharing policies apply to Xbox Game Pass just as it do with Xbox Live Gold.
Holy crap!!!!!!
thats not going to happen. 100 old games is a amazing value. It'll be like EA Access, where games may get added 6-8 months after launch. You don't want to hurt day one sales, which is the majority of money you make. This is to still make money off old games instead of buying used. reason why gamestop took a big hit.
thats not going to happen. 100 old games is a amazing value. It'll be like EA Access, where games may get added 6-8 months after launch. You don't want to hurt day one sales, which is the majority of money you make. This is to still make money off old games instead of buying used. reason why gamestop took a big hit.
Someone should screenshot the Tweet for posterity.
I meant the Halo 5 and Mad Max in the picture.These titles are for a beta test. EA access is awesome, but it's inherently limited in the number of publishers that will participate.
For the cost of a Netflix account, you have a buffet of 100 full games to play at anytime. I don't see how that's shitty at all.
What do we think the ratio of Xbox One to Xbox 360 games will be in that collection of ~100 games? 50/50? 60/40? 20/80?
There seem to be ~333 Xbox 360 games available for BC on Xbox One today: http://www.xbox.com/en-US/xbox-one/backward-compatibility
I meant the Halo 5 and Mad Max in the picture.
I'll reserve full judgement for when it's out of beta yea, but at the moment it seems meh for $120 a year.
If it was like within EA Access range, $30-40, then the age of the titles wouldn't matter as much.
Ughhhhhh yeah......Didn't think of that, whelp time to save up I guess.I'm going to need a bigger hard-drive.
I think you make good points. And your post seems genuine. I just find it hard to dissect the truly concerned from the biased faux concern as the poster you quoted previously had zero issues with PS Now:
http://m.neogaf.com/showpost.php?p=207000659
And now that MS has a similar (arguably better) service, it's the end of the world as we know it according to that very same poster.
But I agree with you, all three would like to go this route. Sony is testing the waters with PS Now. MS is testing with this and Nintendo is doing their trial with their VC rentals.
With the way big-budget games and the market is changing, is it going to work? Will it be a necessary evil?