a Master Ninja
Member
That game had like $1000 in DLC, right? Honestly not a terrible idea. It wouldn't really cost anything.Also, if they give idolmaster backwards compatibility in japan then they could bring in some sales.
That game had like $1000 in DLC, right? Honestly not a terrible idea. It wouldn't really cost anything.Also, if they give idolmaster backwards compatibility in japan then they could bring in some sales.
I need this game so bad.
Also, if they give idolmaster backwards compatibility in japan then they could bring in some sales.
I will do my best to be Gaf's man on the ground at this.
Brief translation of the site:
Thank you for always using Xbox.
There will be a free event, centered around playing Xbox one titles, called "Xbox One Big Gratitude Festival 2015" held in Tokyo and Osaka.
At the event you can enjoy the Xbox One and it's games. As well as the latest games there are special programs planned.
The event details will be revealed at a later date on this page, look forward to it!
Then the details at the bottom:
The details of the place and time will be revealed on this page at a later date.
Attendance is free, just show up.
In cases where the event is crowded entrance may be limited.
I didn't know ratings were so stringent in Japan.
They're not, CERO just has different views on violence than most other ratings boards. They're generally much more lax with both sexuality and profanity than the ESRB.
I find posters who use this gif really annoying:
- no one cares if you got that reference or not
- if you did though you should explain that reference for those who didn't, instead of posting this (old and tired) gif. Otherwise your post is useless.
Anyway, Xbox events in Japan sounds kind of weird given the console's popularity, but that's how you try and make it more popular I guess
I take it you don't frequent mainstream electronic stores.Well, I knew about the head start but in the states, it's failing so I thought it would be the same for Japan.
Interesting to know though.
Living in Japan for about 6 months and I have not seen a single Xbox aisle at any of the gaming stores I've been to.
Just look at the difference in output from Japanese companies throughout the 360's lifetime. If you see consistent or growing output, then that company and it's fans were well served, but if there's a drop in output, you can bet that those stakeholders weren't happy.Who got burned and how? I'd like some examples.
It depends on what kind of bankrolling you're talking about. Exclusive titles wouldn't sell in Japan, so any developer might well be alienating their own fans and doing little to shore up their audience. A multiplatform title has its own challenges but the big question is how much Microsoft will be willing to pay. Would they be willing to pay Compile Heart a couple of million for something like Hyperdimension Neptunia? Or a few million to Square Enix for Nier 2?Why is it a bad thing Microsoft is bankrolling Japanese studios? So what if they don't sell well, the games are still being made, the devs are still getting paid, and the people that buy them usually love those games. That sounds like a win for everyone but Microsoft, unless they value the acclaim and hardcore that much.
Currently, the PS4 outsells the Xbone by a 90:1 margin, week to week.You act as if the PS4 is doing gangbusters in Japan. It's not. It's doing a damn sight better than the XB1, but that's not hard to accomplish.
My point wasn't intended to cover all edge cases. Who knows, maybe these guys will be interested enough to start pumping out tons of Xbone games.Gonna need some bigass receipts for how Cave and G.rev and their fans got burned by whatever deals those developers may have had. It certainly doesn't sound like Cave released over TEN games out of obligation.
I take it you don't frequent mainstream electronic stores.
They are there.
For what's it's worth, Gears Ultimate Edition is not releasing in Japan according to Kotaku.
This is likely just a small token of appreciation for the few Xbox players there are in Japan. It seems like a small affair.
I'd love it if Spencer revitalized their early 360 efforts, but it seems way too late for that now. They never should have let up on their work in JRPGs. I think a sustained partnership with Mistwalker could have resulted in a very rich library of exclusive JRPGs for Xbox by now. It would have been nice to have something like Lost Odyssey as a AAA franchise.
I'd like Mistwalker to get back the Lost Oddysey and Blue Dragon ips if MS still owns them. At least then Nintendo or Sony could fund sequels and ports to their consoles as those were great games. Nintendo especially could do with some big RPGs for the NX when it launches.
Mistwalker is pretty much too busy getting rich off of Terra Battle lol.
Considering Blue Dragon showed up on the DS for Nintendo would have to imagine MS does not own the IP.
http://www.nintendo.com/games/detail/VjdahuUX8pZc7fABzEMbQX2echNzjrzC
Mistwalker is pretty much too busy getting rich off of Terra Battle lol.
Considering Blue Dragon showed up on the DS for Nintendo would have to imagine MS does not own the IP.
http://www.nintendo.com/games/detail/VjdahuUX8pZc7fABzEMbQX2echNzjrzC
Mistwalker is pretty much too busy getting rich off of Terra Battle lol.
Considering Blue Dragon showed up on the DS for Nintendo would have to imagine MS does not own the IP.
http://www.nintendo.com/games/detail/VjdahuUX8pZc7fABzEMbQX2echNzjrzC
Just look at the difference in output from Japanese companies throughout the 360's lifetime. If you see consistent or growing output, then that company and it's fans were well served, but if there's a drop in output, you can bet that those stakeholders weren't happy.
It depends on what kind of bankrolling you're talking about. Exclusive titles wouldn't sell in Japan, so any developer might well be alienating their own fans and doing little to shore up their audience. A multiplatform title has its own challenges but the big question is how much Microsoft will be willing to pay. Would they be willing to pay Compile Heart a couple of million for something like Hyperdimension Neptunia? Or a few million to Square Enix for Nier 2?
Currently, the PS4 outsells the Xbone by a 90:1 margin, week to week.
What does this even mean, and why do you care whether stakeholders are happy? What are you even basing the latter on? The stakeholders wouldn't be getting dick if MS wasn't funding games to begin with it.
It's ridiculous how you treat MS as some nefarious company that buys up all the games before Sony.
Fans will go where the games are as they always have, and if they don't, then maybe they're not really fans or maybe they will eventually when they can afford to. Either way, if they are fans, then they'll be happy their favourite creatives can continue to create games that wouldn't exist without Microsoft funding them.
Scalebound probably isn't going to do very well in Japan. It'll still sell a respectable amount worldwide because, guess what, Japanese games do not exclusively appeal to Japanese gamers.
Given the uneven split in the this generation's console war, gamers have a hard time letting Microsoft create their own first party games without bitching how Xbox fans won't appreciate the title (see: Sunset Overdrive) or demanding ports (see: pretty much every Xbox game) - I think MS are done snatching up established third party IP after Tomb Raider, for a while at least.
The XB1 barely sells at all so that's hardly impressive. And not to mention irrelevant.
I need this game so bad.
Also, if they give idolmaster backwards compatibility in japan then they could bring in some sales.
That is interesting, since there were 2 titles made in Japan with the Blue Dragon name for the DS.
well said,
Some people here think those games would have went on to the ps4. Which i see zero evidence to that claim.
Once again in MS cared about Japanese games they would be bankrolling ports like Sony has done. They aren't doing that.
"My strategy is more around our own first party franchises, and investing in franchises that we own, and probably fewer exclusive deals for third party content. I want to have strong third party relations, but paying for many third party exclusives isn’t our long term strategy. This year, the fact that we’re shipping Halo 5, Gears of War, Forza 6, Fable, we can only do that and build that best line-up we’ve ever seen really on the back of franchises that we own. It’s great to have Tomb Raider as part of our line-up, but investing in first party, you’ll see more of that at gamescom next week, is really core to our strategy."
I see no evidence of them going to mobile either as stated in that post.
Not really, as the situation is not that easy. Since JP devs still want to be able to sell their items domestically and if the overall userbase is not healthy looking it makes them back off on it a bit. Esp if its not going to be a project fully funded by MS.
The situation now too is that it seems MS is not exactly into wanting to be dropping as much cash as they used to. Since they had already attempted that during the 360 gen where things were a lot better in comparison to their current domestic standing with the XBO.
https://youtu.be/0TtrBgKoU2s?t=360 If the timing link doesnt work skip to around 6 seconds. Shinobi had originally posted this stuff.
But this is such a chicken & egg situation that I really cant see what else they could do to improve their situation out here without blowing a ton of money, which is what they do not seem to want to do anymore.
With what Spencer has said, it would be more them making a new studio & or team rather than trying to buy content from 3rd party devs, which is what has happened in the past.
What does this even mean, and why do you care whether stakeholders are happy? What are you even basing the latter on? The stakeholders wouldn't be getting dick if MS wasn't funding games to begin with it.
It's ridiculous how you treat MS as some nefarious company that buys up all the games before Sony.
Fans will go where the games are as they always have, and if they don't, then maybe they're not really fans or maybe they will eventually when they can afford to. Either way, if they are fans, then they'll be happy their favourite creatives can continue to create games that wouldn't exist without Microsoft funding them.
Scalebound probably isn't going to do very well in Japan. It'll still sell a respectable amount worldwide because, guess what, Japanese games do not exclusively appeal to Japanese gamers.
Given the uneven split in the this generation's console war, gamers have a hard time letting Microsoft create their own first party games without bitching how Xbox fans won't appreciate the title (see: Sunset Overdrive) or demanding ports (see: pretty much every Xbox game) - I think MS are done snatching up established third party IP after Tomb Raider, for a while at least.
The XB1 barely sells at all so that's hardly impressive. And not to mention irrelevant.
Once again if MS cared about Japanese games they would be bankrolling ports like Sony has done. They aren't doing that.
I don't think Japanese gamers treat the XB1 as a alternative system to the PS4 but rather a complimentary one. At this point MS should focus on exclusives because anyone that wants the tradition ps3/ps4/port games already has or will be getting a PS4.
They need to bet on the hardcore that want to own all consoles. They just need to give them a few reasons to pick up an XB1.
The problem is that they can't outpace the third parties in Japan. That means that one or two Exclusive Japanese games on xbone means Jack if there are a tone more on ps4. That's why if they really cared they would be bankrolling ports along with their exclusive games.
I agree with that. It won't stop stupid people shitting on phill spencer on Twitter every time a Japanese game is announced for ps4 and not xbone.I think its not a matter of caring, more a matter of not being financially able to do so for the region. And the numbers in general just do not look like a winning bet for making requests to increase the budget to attempt to reverse their current situation.
They don't treat the xbone as a complimentary one dude. Look at the sales.
It should be the goal I mean. It's obvious that currently there is no market for XB1 and it's software. There also is no appealing software at the moment.
But they are having a conference.
They dropped MW like a fucking rock the moment they got Final Fantasy 13
I don't think Japanese gamers treat the XB1 as a alternative system to the PS4 but rather a complimentary one. At this point MS should focus on exclusives because anyone that wants the tradition ps3/ps4/port games already has or will be getting a PS4.
They need to bet on the hardcore that want to own all consoles. They just need to give them a few reasons to pick up an XB1.
I agree with that. It won't stop stupid people shitting on phill spencer on Twitter every time a Japanese game is announced for ps4 and not xbone.
Over here the hardcore crowd picked it up for the exclusives such as Panzer Dragoon being the big one. Granted while the numbers were small others did it for Chaos Children. But seeing how now titles are going to the Sony platform also has really put a damper on their morale in general when it comes to their purchase of choice. Which is unfortunate for MS, since these were sales that they had done by people who bought the system for those perceived exclusives. That goes to show that market specific software does in fact drive sales for the system, even if its a single title.
I think it's important to realise that, whatever the volume, exclusives do move systems to certain individuals.
At this stage, I just can't understand why you would buy an Xbox if you wanted Japanese games. It'll be interesting to see exactly which titles remain fully exclusive over the next couple of years. As you said, there were a number of reasons for a hardcore niche to own one last gen but the situation is totally different now because selling a couple of hundred consoles per week is obviously not sustainable. Unless the Xbox becomes the Vita with it's reasonably high attach rates, as these titles often don't need to sell 6 figures, or occasionally even 5.
That is interesting, since there were 2 titles made in Japan with the Blue Dragon name for the DS.
Rare released Viva Pinata on 360 and DS.
MS owns Lost Odyssey and Blue Dragon.
I'm not sure what your point is considering that I'm delineating which parties got burned and which did not.What does this even mean, and why do you care whether stakeholders are happy? What are you even basing the latter on? The stakeholders wouldn't be getting dick if MS wasn't funding games to begin with it.
My point wasn't about the fans so I'm not sure what this part is about.Fans will go where the games are as they always have, and if they don't, then maybe they're not really fans or maybe they will eventually when they can afford to. Either way, if they are fans, then they'll be happy their favourite creatives can continue to create games that wouldn't exist without Microsoft funding them.
Scalebound probably isn't going to do very well in Japan. It'll still sell a respectable amount worldwide because, guess what, Japanese games do not exclusively appeal to Japanese gamers.
Given the uneven split in the this generation's console war, gamers have a hard time letting Microsoft create their own first party games without bitching how Xbox fans won't appreciate the title (see: Sunset Overdrive) or demanding ports (see: pretty much every Xbox game) - I think MS are done snatching up established third party IP after Tomb Raider, for a while at least.
Yeah, it's really hard to see how Microsoft can get out of this rut without having such favorable conditions wherein they wouldn't have been in the rut in the first place. We're getting to the point where more Japanese games are going to come out on PC than on Xbone.But this is such a chicken & egg situation that I really cant see what else they could do to improve their situation out here without blowing a ton of money, which is what they do not seem to want to do anymore.
I'm not sure what your point is considering that I'm delineating which parties got burned and which did not.
My point wasn't about the fans so I'm not sure what this part is about.
Yeah, it's really hard to see how Microsoft can get out of this rut without having such favorable conditions wherein they wouldn't have been in the rut in the first place. We're getting to the point where more Japanese games are going to come out on PC than on Xbone.
Do you think that Microsoft can change the tide or is it too late? My gut says that there's nothing Microsoft can do to improve their position in Japan but I'm not in contact with Japanese gamers.
That's exactly what I'm thinking. Don't play with me Phil.Lost odyssey or there will be hell.