• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Microsoft says it’s no longer planning VR support on Xbox

This thread is full-on retro-GAF and full-on retard sometimes. Are you guys really using the old "visor strapped to your head" argument?

VR is healthier than ever. Of course it's still not "mainstream", since the entry cost is pretty huge. But games like Skyrim, Fallout and others are selling like crazy*.

Still, games are coming non-stop, and even major franchises got their VR iteration (full games). Not to mention that soon we'll have stand-alone devices, really high-end ones, etc.

The market is still in its infancy, yet the improvements in 5 years have been staggering.

Ms is playing catch-up on too many fronts to support VR on Xbox.

This. You can't overstate how much funner and immersive is to feel like you're holding a real gun in your hands and aiming down the sights not by holding a button, but by literally aiming down the sights.

Instead of trying to shoehorn flat FPS into VR, it should bring its own thing to the medium, take advantage of real life movement like leaning to peek around corners, crouching, blind firing, etc.

Which is exactly what the best games out right now are doing.

*considering the small install-base.
 
Last edited:
I think it depends on the relation between added imersion vs added dificulty of the increase of physical movement. The increase of the former has to outweigh the increase of the latter substantialy.


have to say Luckys Tails on the Rift was realy good. I didn't expect it to work as well as it did and some realy good moments in that game in VR
 
I hopped into VR last holiday with PSVR and I gotta say I think once people find "that" game it will click.

But it's hard to get people to try it. My buddy who is a pretty hardcore gamer wanted nothing to do with it because it was a "fad."

Atfer trying a few games it was Moss that sold him. Now he's always aming are there any new cool VR games.

There is a barrier that has to be lowered but I'm not sure if it'll ever happen.
 
YouTube recommended me a video the other day. Someone had gotten a Tetris master to play Tetris effect. The master still played on his old Nintendo and they had to show him how a ds4 worked. He still did very good.

However they then let him use a psvr, and his already expert play noticeably got better.

It is really jnteresting.

I can't seem to get the link to work but search for Tetris Expert Plays TETRIS EFFECT for the First Time
 
Last edited:
I didnt know luckys tale had vr support. How does it work?

it was free on the oculus store befor it came to xbox. kinda a different game and more levels on xbox to be fair but it works well. some bits where you climb over the edge in the first level are great tbh
 
Microsoft getting praised for empty promises at E3 while they quietly break past promises. They just seem to be playing catch up recently.

I only praised them for making the decision they had to make. The Xbox One could not properly run today's VR games. They initially spoke out of "me too" when they saw Sony with PSVR, but they had no real game plan to match it. They have the X which would work, but again, not one solitary game has been built specifically for it and not one single solitary game ever will be, so that doesn't hold up either. They simply admitted what everyone already knew. And yes, in today's world, I do applaud them for that.
 
Last edited:
To be honest apart from more people killing simulations and maybe driving there is no other game genre that has found its space in VR.
 
I only praised them for making the decision they had to make. The Xbox One could not properly run today's VR games. They initially spoke out of "me too" when they saw Sony with PSVR, but they had no real game plan to match it. They have the X which would work, but again, not one solitary game has been built specifically for it and not one single solitary game ever will be, so that doesn't hold up either. They simply admitted what everyone already knew. And yes, in today's world, I do applaud them for that.

I'm sorry I don't really understand what that has to do with my post? I was referring to the recent E3 presentation that was full of vague promises of future games/consoles/features. I thought it was funny that they were being praised for those E3 promises (from this E3) as they quietly break a previous E3 promise. I take no issue with them coming clean about their VR lie, shame they felt the need to make such an empty promise in the first place. It doesn't really instill confidence that they'll fullfil this year's crop of vague promises.
 
blog-003.png



Microsoft is wise not to invest in VR (at least not now, anyways).

It's best for them to be laser focused on Xbox Two right now.
 
VR isn't taking off in a big way. I played my brother's PSVR unit, and while the experience is nice I think it feels like a side quest of video games.
Kind of my take away.

I mostly play my Switch and PC, but a mate brought his PS4 over with PSVR and we played some shooter (carnival ride game where your on a cart moving through a haunted house type scenario) and while I admit it was actually a very cool title and the effect was very well done, it definitely feels like VR really enhances those sort of experiences more than having any sort of impact on more traditional titles.

It feels like it is more the sort of action you expect visiting an arcade and gettinf quick fixes rather than full world building titles.

In saying that though, VR would be second to none for simulators like Racing sims, if you had a killer racing rig, a VR setup woukd definitely have to be on the cards as the one genre I think benefits greatly.
 
VR is certainly more than just a gimmick, but its not there yet in terms of software support. Over all its not a core experience like tv gaming, its more of a side experience that you do for an hour or so.
 
VR is certainly more than just a gimmick, but its not there yet in terms of software support. Over all its not a core experience like tv gaming, its more of a side experience that you do for an hour or so.

I agree it seems more of an add-on rather than a full game experience at the moment, as I said earlier in posts
Res Evil seems to of got it right though
 
The idea of becoming sick to your stomach from playing a video game just doesn't interest me. I'm actually more interested in their Hololens technology.

VR is garbage right now. Hopefully Sony figures out some way to make it mainstream and with insane 1st/3rd party support.

I'd like to see it succeed, because it will only get better.
 
One of the few really easy predictions most of us made.

But hey, why not..


giphy.gif
Easy for you and me but I remember having a heated argument with statham and many many others when I suggested we aren't getting any form of VR on the XB1 and that MS is pulling the wool over their eyes.
 
Last edited:
I waited and got the v2 PSVR...at first I was like wow...it's those blurry 3d disney rides at home! Picked up pretty much everything on sale to test out....just to find out I can only play like 5-10 mins before it becomes a nauseating experience. Apart from SW:BF and Batman...every other game failed for me. And the "horror" genre gets boring fast with the startles...Re7 is ok but felt like throwing up after the boss fight in the garage. Now it's become a Friday night thing only...where I just play the SW mission. Good thing I didn't waste money on more expensive o-rift or htc-v...since I won't use it more than 10-15 mins a week. I remember my dad wasting money on VFX-1 which also ended up in a trunk somewhere in the attic.

So I say good decision by m$
 
I agree it seems more of an add-on rather than a full game experience at the moment, as I said earlier in posts
Res Evil seems to of got it right though

Yes RE7 got it right, but that too can't be played for too long on a regular basis. That is VR's real issue, expensive hardware that is only used for an hour a week at most.
 
Top Bottom