metareferential
Member
This thread is full-on retro-GAF and full-on retard sometimes. Are you guys really using the old "visor strapped to your head" argument?
VR is healthier than ever. Of course it's still not "mainstream", since the entry cost is pretty huge. But games like Skyrim, Fallout and others are selling like crazy*.
Still, games are coming non-stop, and even major franchises got their VR iteration (full games). Not to mention that soon we'll have stand-alone devices, really high-end ones, etc.
The market is still in its infancy, yet the improvements in 5 years have been staggering.
Ms is playing catch-up on too many fronts to support VR on Xbox.
Which is exactly what the best games out right now are doing.
*considering the small install-base.
VR is healthier than ever. Of course it's still not "mainstream", since the entry cost is pretty huge. But games like Skyrim, Fallout and others are selling like crazy*.
Still, games are coming non-stop, and even major franchises got their VR iteration (full games). Not to mention that soon we'll have stand-alone devices, really high-end ones, etc.
The market is still in its infancy, yet the improvements in 5 years have been staggering.
Ms is playing catch-up on too many fronts to support VR on Xbox.
This. You can't overstate how much funner and immersive is to feel like you're holding a real gun in your hands and aiming down the sights not by holding a button, but by literally aiming down the sights.
Instead of trying to shoehorn flat FPS into VR, it should bring its own thing to the medium, take advantage of real life movement like leaning to peek around corners, crouching, blind firing, etc.
Which is exactly what the best games out right now are doing.
*considering the small install-base.
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