Over the past few weeks, we’ve been reviewing your feedback on matchmaking and the Xbox One reputation system, specifically as it pertains to your experiences in Halo: The Master Chief Collection, and working directly with the folks on the Xbox team to look into the feedback, and also make adjustments to the rep system to ensure that your online experiences are the best they can be.
For those of you unfamiliar with the system, here’s a quick overview from the folks over at Xbox:
Reputation is designed to protect good gamers from people who like to ruin other peoples' game experiences
If you excessively betray your teammates, quit games early, or take other measures to ruin other player’s games, your rep will slowly decrease
If you run into an abusive player you don’t want to hear from again, you can block the user
If your rep gets into “Avoid Me,” you may only play with other “Avoid Me” players until your rep has healed
As you play online without incident, your rep will improve
If you are curious about your reputation history on Xbox One you can always visit enforcement.xbox.com to see the history of your Xbox One reputation, and the general buckets of feedback provided from other players. If your reputation level changes, you will receive a message directing you to this site to learn more.
CHEATING
Recently, however, we noticed that some players were using blocks to avoid playing against upstanding players, as well as negatively impact their rep, specifically in ranked play. As this was never the intent of the system, the Xbox team has pushed out a recent update that will ignore player blocks in the following (ranked) MCC playlists:
Halo 2: Anniversary
Team Doubles
Halo: CE
Halo 2
Halo 3
Halo 4
Team Hardcore
These playlists will no longer respect the list of players you’ve blocked, meaning if you keep losing to someone named frankie, you won’t be able to simply block them to avoid matching with them again. Blocking frankie will, however, mean you won’t get messages or be able to chat with him, and as always, if you do encounter a player who creates a negative experience, you can still leave the appropriate feedback for this player. Player block lists will still be respected in all unranked playlists, as social playlists are not impacted in the same way that ranked playlists are.
We’re keeping a close eye on feedback, and will continue to work with the Xbox team on adjustments to tune reputation for the best online experience for everyone. As always, thanks for your feedback – keep it coming.