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Mina the Hollower | Review Thread

All I get excited for nowadays are Indies tbh. AAA game's budgets have ballooned so much that the devs are forced to play it safe and produce formulaic experiences that cater to the widest audience and it often results in an experience that doesn't deviate much from it's inspirations. Indies seem to take more risks to differentiate themselves from the pack and, in the right hands, can produce more unique, original, and/or memorable experiences.
Exactly my thoughts as well, and I would also add that most of these small teams tend to be much more passionate. As a result, we get more detailed experiences to really sink our teeth into. They see video games from a different angle, and that passion transpires into the musical score, the sound effects, the physics, the animations… Everything is taken into consideration, and in the end, you get a product made with passion.
 
you guys will fucking hate me but I cant go back to these graphics. Not now. Not even with the nostalgia feeling.

I think I may finally have morphed into a filthy casual. If they had given it graphics like Silksong I would have been all over it
 
you guys will fucking hate me but I cant go back to these graphics. Not now. Not even with the nostalgia feeling.

I think I may finally have morphed into a filthy casual. If they had given it graphics like Silksong I would have been all over it

I'm looking forward to it, and I'm sure I'll enjoy it just as I did Shovelknight.
But I've never really liked the 8-bit look. I like these games despite their visuals, not because of them.

I hope their next game at least goes for an 16 bit aesthetic.
 
Out of the Knights Shovel was better than Hollow. Day 1 on this, amazingly talented team. A true link to the past (like, lite, esque). Well done guys, it's been a long wait.
 
Game looks incredible, I am super into this.

And this is one game you guys cant call Woke Slop (I hope)
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you guys will fucking hate me but I cant go back to these graphics. Not now. Not even with the nostalgia feeling.

I think I may finally have morphed into a filthy casual. If they had given it graphics like Silksong I would have been all over it

I hear you. I've been tired of this 8-bit chiptuned throwback shit for years.
 
Didn't care much for the demo that was release some time ago. Maybe it's been a bit more refined since then? I'm over souls slop for another indie game, so it'll be a pass regardless.
 
I never doubted this would be great. Yacht club never misses.

Btw- if any of you like drop puzzle games like Tetris you MUST check out Shovel Knight Pocket Dungeon. Amazingly addictive and beautiful sprites. Its so underrated.
 
This developer should have made decent money off Shovel Knight. So what's up with the design of this game? It having a low bit art style is fine, but why the lazy effort in spamming the same assets with a tilemap?

Look at this for example, they couldn't afford to have similar assets to have slightly different coloring or animations? Having the same asset 4 times in row beside each other just looks bad.



ss_636e604435af8a62f88589f15c8ef24f38000e51.1920x1080.jpg
 
This developer should have made decent money off Shovel Knight. So what's up with the design of this game? It having a low bit art style is fine, but why the lazy effort in spamming the same assets with a tilemap?

Look at this for example, they couldn't afford to have similar assets to have slightly different coloring or animations? Having the same asset 4 times in row beside each other just looks bad.



ss_636e604435af8a62f88589f15c8ef24f38000e51.1920x1080.jpg
I think that screenshot looks nice. What asset are you talking about? The tiles on the ground?
 
This developer should have made decent money off Shovel Knight. So what's up with the design of this game? It having a low bit art style is fine, but why the lazy effort in spamming the same assets with a tilemap?

Look at this for example, they couldn't afford to have similar assets to have slightly different coloring or animations? Having the same asset 4 times in row beside each other just looks bad.



ss_636e604435af8a62f88589f15c8ef24f38000e51.1920x1080.jpg
I think it's highly inspired by the limited GBC graphical capabilities!
 
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