• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Miyamoto checks out the oculus rift

Still the best Miyamoto demo reaction

F7JmoPi.png

is that JC Rodrigo on left of Miyamoto the guy who reads gaf and helped during the smash tourney and did an effective demo of wiimusic?
 
Lostinblue that post does an amazing job at summing up why Miyamoto is a legend but you're right, this is a stupid discussion. Because Miyamoto will go down in history next to Speilberg, Disney, shit he might go down as the biggest of them all, and rightfully so. He is a creative genius. But there's another type of legend, Edison, Bell, Tesla. Palmer Luckey is personally responsible for the VR Big Bang and I'm certain his name will be taught in schools one day, proudly alongside the rest of these hero inventors.

Edit: how did I forget Sandwich and Crapper, jeez.

I honestly doubt he will be more than a cult figure among the OC rift fans, assuming OC rift is a success and something doesn't overshadow him.

History remember Edison, bell and Tesla for the many achievements not for simply bringing a product to the consumer market. At best palmer would be a footnote IF OC becomes a household item and I doubt it will.
 
Lostinblue that post does an amazing job at summing up why Miyamoto is a legend but you're right, this is a stupid discussion. Because Miyamoto will go down in history next to Speilberg, Disney, shit he might go down as the biggest of them all, and rightfully so. He is a creative genius. But there's another type of legend, Edison, Bell, Tesla. Palmer Luckey is personally responsible for the VR Big Bang and I'm certain his name will be taught in schools one day, proudly alongside the rest of these hero inventors.

Edit: how did I forget Sandwich and Crapper, jeez.
I can't believe that this post happened. This is like saying the mayor of Lexington Kentucky will be taught alongside George Washington, Henry Tudor VIII, and Julius Caesar.
 
Good read. Do you write for any publications? I'd read your articles for sure.
Hi, that's a huge compliment, thanks. ;) (and thanks for other positive replies too, I've only seen them now)

I only write in forums, mainly neogaf at this time, I can't really put my finger on it but although I greatly enjoy writing I do enjoy it the most in a forum where somebody can add something to my point or counter it, it's the conversational feeling that I don't feel while writing something whole.

I did reviews, articles and other kind of writing in the past but I never found it very fun.
Lostinblue that post does an amazing job at summing up why Miyamoto is a legend but you're right, this is a stupid discussion. Because Miyamoto will go down in history next to Speilberg, Disney, shit he might go down as the biggest of them all, and rightfully so. He is a creative genius. But there's another type of legend, Edison, Bell, Tesla. Palmer Luckey is personally responsible for the VR Big Bang and I'm certain his name will be taught in schools one day, proudly alongside the rest of these hero inventors.

Edit: how did I forget Sandwich and Crapper, jeez.
You're right, and I think in a lot of senses Carmack is more of the second kind you pointed rather than an artist.

He's kinda like Iwata back when he was a programmer in the sense that he is the dude that gives artists the tools they need, but he is no artist. You need tons of vision to create something before artists are asking for it, like he did multiple times, the last time I'm aware of with megatexture.

But he knows his place and that doesn't make him less influential any less, him jumping to the Occulus Rift being a better move than staying at Id, IMO.

I think long term art tends to trumph tech because tech can get outdated or totally re-invented... That kinda shone through in my post. But both are much needed, no doubt. Point was more that to be really influential it is needed to achieve more than one single thing right.
 
Hey lib, I've said already how I loved your post but man it bothers me too much to not point out:
It's freaking Oculus Rift, one C. Hate when people say KiNNect, or even worse Konnect, and there' an ever growing number of posters here on GAF saying OCCulus, damn
 
Okay we really do argue about the dumbest shit.

No one needs to make some grand gesture for Miyamoto, the guy is a legend and who gives a fuck what comes after. He's content, and he has everyone's respect.

The guys at Oculus Rift are visionaries too, doing the most exciting thing in gaming, probably the tech world period. When VR takes off, they'll be right at the forefront, for having kicked this whole thing off. Its silly to create this fighter over two parties who probably respect each. At least the OR guys towards Miyamoto. Sometimes it seems like Shiggy is in his own head so much he doesn't keep tabs on what others are doing. Except during his annual E3 walkaround.





Mannnnnnnnnnnnnnnnnnn, I really would love to hear his thoughts, or Lucky's, or goddammit someone talk about Shiggy's visit.
 
Breaking News: Miyamoto leaves Nintendo to join Oculus.

Imagine, that'd be the biggest megaton ever. Not gonna happen though. It would certainly be nice to hear his views on it.
 
But there's another type of legend, Edison, Bell, Tesla. Palmer Luckey is personally responsible for the VR Big Bang and I'm certain his name will be taught in schools one day, proudly alongside the rest of these hero inventors.

Edit: how did I forget Sandwich and Crapper, jeez.

lmao
 
Miyamoto on VR said:
When you think about what virtual reality is, which is one person putting on some goggles and playing by themselves kind of over in a corner, or maybe they go into a separate room and they spend all their time alone playing in that virtual reality, that’s in direct contrast with what it is we’re trying to achieve with Wii U. And so I have a little bit of uneasiness with whether or not that’s the best way for people to play.

So from Nintendo’s perspective, there’s interest in the technology, but we think it might be better suited to some sort of attraction style of entertainment, say something at a video game arcade or things like that, rather than something that one person plays alone.

http://time.com/2881482/interview-nintendo-miyamoto-virtual-reality/
 
He's kind of right though. The biggest Nintendo games are Kart and Smash, neither of which I want to play with a bunch of guys all with goggles on. It would not be worth the investment for Nintendo when barely any of their games would benefit.
 
Sony's been talking about implementing the ability to have one player wearing a headset while another player joins in while viewing the action on a regular screen, much like the Wii U's ability to offer co-operative gameplay with the gamepad. Of course, nevermind that the Wii U comes with only one gamepad to begin with. It's not like the Wii U's main selling point is multiplayer, at least as far as I can tell.
 
Hey lib, I've said already how I loved your post but man it bothers me too much to not point out:
It's freaking Oculus Rift, one C. Hate when people say KiNNect, or even worse Konnect, and there' an ever growing number of posters here on GAF saying OCCulus, damn
I didn't know that I was misspelling it, thanks! Won't happen again :)
Sony's been talking about implementing the ability to have one player wearing a headset while another player joins in while viewing the action on a regular screen, much like the Wii U's ability to offer co-operative gameplay with the gamepad. Of course, nevermind that the Wii U comes with only one gamepad to begin with. It's not like the Wii U's main selling point is multiplayer, at least as far as I can tell.
Well, they already have better than that, which is the SimulView tech.

Problem is the same for all those methods, be it a VR helmet, PSVita Remoteplay or SimulView... It's not standard, devs can't just assume players can pull it.

But it's a good thing they can do it, hopefully some games can use it properly.


After seeing the Wii U I thought it was a concept coming years before it could be achieved in full (clearly, thing only supports one controller) but that the ideal realization of it should be something along the lines of 4 people (or 5, counting the TV) being able to do whatever they wanted.

2 people doing multiplayer on a retail game, one playing a virtual console game on the side and other browsing the internet... That would be the real "asynchronous play" feature without the games even supporting it and would turn the console into a real gaming and multimedia hub.

It would mean most games wouldn't have access to the full console power though, and it's certainly too soon for that (even for PS4) but I can envision a slot system for the software, with some retail games taking something like 3/5 of the slots, leaving 2/5 slots for something else, either one software application using 2/5 or two using 1/5.


On another note I still think Nintendo should pull a streaming service like Gaikai only for the Browser during gameplay, that way they could free some extra RAM for games to use. Or at least like Opera mini where the browser is not really a browser as it lacks a browser core, instead it runs remotely and gets fed specific pre-processed data.
 
He's kind of right though. The biggest Nintendo games are Kart and Smash, neither of which I want to play with a bunch of guys all with goggles on. It would not be worth the investment for Nintendo when barely any of their games would benefit.
And even for home use of VR he has a point that it's not really the best way to share an experience, everyone would need their own headsets and hardware that can power them. It's largely why I don't see VR as being THE future, even with newer, more practical technology it'll probably be like the 90s where that notion ends up dying sooner than later, just that like the Wii Remote for motion sensing it may actually stick around this time in one form or another rather than being thrown in a bin for a few decades.

EDIT: Similarly, I do think you probably have massive potential of using stuff like this to reignite arcades for awhile. People who can't go to VR at home will still want to try it out, and a well maintained arcade would be a great way to do so.
 
So, one of the themes for this thread since the beginning was what exactly did Miyamoto think of it.

Seems like he did answer it albeit I don't know wether he did prior or after this demo took place:

What are your thoughts on virtual reality today, and is Nintendo doing or thinking about anything in this space? Are we at the right point, technology-wise, to see this become more than a novelty peripheral?

Miyamoto:
We’ve been doing our own experiments with virtual reality dating back to the Virtual Boy. And even to some degree, the 3DS was designed with a little bit of this in mind with its stereoscopic 3D. So we’re always looking at hardware and assessing what’s possible.

And of course we understand that the hardware and technology have begun to drop in price. It’s still not at a cost basis that makes it easy for everyone to purchase as a mass-market product. But certainly it’s dropped somewhat.

As game designers, we at Nintendo are interested in VR technology and what it can do, but at the same time what we’re trying to do with Wii U is to create games for everyone in the living room. We want the Wii U to be a game system that brings video gamers into the living room. As as I explained last night [Sunday, June 8], it’s intended to be fun not only for the person who’s playing, but also for the people who are watching.

When you think about what virtual reality is, which is one person putting on some goggles and playing by themselves kind of over in a corner, or maybe they go into a separate room and they spend all their time alone playing in that virtual reality, that’s in direct contrast with what it is we’re trying to achieve with Wii U. And so I have a little bit of uneasiness with whether or not that’s the best way for people to play.

So from Nintendo’s perspective, there’s interest in the technology, but we think it might be better suited to some sort of attraction style of entertainment, say something at a video game arcade or things like that, rather than something that one person plays alone.
Source: http://time.com/2881482/interview-nintendo-miyamoto-virtual-reality/

Seems to be too single player driven for his liking.
 
Top Bottom